Posts from HBU – Enhanced human units with a blue color scheme.
Swordsman's visual appearance
The cross has indeed become better. But I still don't like the yellow color of the archer, even though it was like that in the alpha/beta, I don't know where.
Regarding the archer: I think that people might start confusing him with the crossbowman because of the similar helmets.
Well, I don't know who would be smart enough to confuse an archer with a crossbowman because of just one helmet, especially since the crossbowman's helmet doesn't have horns, and I've decided to create a new icon for him.
It would be better to make the archer's clothing in gray tones so that the color matches the un-upgraded troop branch...
The un-upgraded branch in the style of the beta version? I doubt I'll repaint it.
1) Lod textures have been removed, and normal models have been used on the map instead of lod models;
2) Some of the Knight's textures have been reworked;
3) The textures of the archer have been corrected, and the helmet has been replaced with an alpha version;
4) A higher-quality cross has been made for the archer and replaced with a model with a different helmet;
5) The halo has been removed as a separate model; the inquisitor and halo are now one model;
6) The shoulder pads and helmet of the swordsman have been removed as separate models; the swordsman and armor are now one model;
7) The icons for the swordsman, militia, archer, and crossbowman have been reworked;
8) Minor corrections.
I wanted to get armored infantry with inquisitors' decorated shields and helmets, as well as a paladin separately.
I tried to extract, for example, armored infantry separately, but it didn't work out for me.
Thank you, and all the best.