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4 years ago
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Group A: 1) Proger, 2) DimaSurmay, 3) gizmo-war, 4) Sir Davos.
Group B: 1) igrayukakmogu, 2) Bubuch, 3) Avangard, 4) ckotuHa.
Group C: 1) Troublikk, 2) Beriadon, 3) Gos, 4) Morgot, 5) theShevanesian
Group D: 1) Gorbunak, 2) Mregor, 3) Meo, 4) Jobstar, 5) Neo
Note: Neo and theShevanesian signed up after the tournament started; there is no way to fit them into the round brackets. Therefore, they will have to arrange the date and time of the game individually with each participant in their groups.

 

Hello, Heroes fans! It's been a while since there were any tournaments on HW, we need to fix that. I propose holding a dynamic and exciting summer tournament)

Template pool: 2sm, 6lm, Jebus Cross. Players alternately ban templates; the order is determined by a coin toss.

The default game version is SoD; by mutual agreement, both FreshMod and HotA can be played. Accordingly, games will be conducted according to the current SoD rules posted on HW, or according to the rules of the latest version of FreshMod (in this case, additional settings are chosen by player agreement), or according to the HotA lobby rules — that one's pretty clear. A small adjustment: I propose that in any version, when choosing towns, the HotA rule be used, where a player can ban one of the rolled towns and demand a free new pair be generated, then for 500 gold. I suggest limiting the number of rerolls and bans to two (first time free, second for 500).

It is assumed that all games will be played with OХ. ОХ for Jebus Cross and 6lm is 117, for 2sm is 115. Players can agree on any other ОХ time that suits them before the start of the match.

To keep the tournament engaging and intense, I propose playing each round within one week. I hope we can avoid scheduling mandatory game days, but if it does come to that, the course of action is simple: the participant who believes their opponent is avoiding the game must contact the organizer/judge before the end of the round and provide evidence of the opponent's avoidance. The organizer/judge tries to contact the second player; if an agreeable date for both players cannot be arranged, the organizer/judge will set a game time for the nearest evening; failure to show or being more than half an hour late will be counted as a technical defeat. If none of the participants request a mandatory game day before the end of the round, such a day will not be set after the round ends.

By decision of the tournament participants, one of them can be chosen as a judge in case such situations arise.

Since this tournament was initially conceived as a mini-tournament to be held in a short timeframe, the registration period is also short: registration closes on Wednesday at 23:59, and the draw will be held.

 

Draw results: (if I misspelled someone's nickname, no offense)
Group A: 1) Proger, 2) DimaSurmay, 3) gizmo-war, 4) Sir Davos.
Group B: 1) igrayukakmogu, 2) Bubuch, 3) Avangard, 4) ckotuHa.
Group C: 1) Troublikk, 2) Beriadon, 3) Gos, 4) Morgot 
Group D: 1) Gorbunak, 2) Mregor, 3) Meo, 4) Jobstar, 5) Neo

Rounds: 
In the first round, within each group, participants with the following order numbers play: 1 - 2, 3 - 4. 
Second round: 1 - 3, 2 - 4, 
Third round: 1 - 4, 2 - 3.
Official start of the tournament is August 5th. The duration of each group stage round and then each playoff round is one week.
All games are BO1 (best of one), but if both players agree to play under other BO conditions, it is not prohibited, as long as they manage to do so within the round's timeframe. Naturally, playing a game ahead of the round's start is not forbidden if both participants can find the time for it.
In case of a tie in points within a group, the Berger coefficient is checked first, then the head-to-head result. If this does not resolve it (a "rock-paper-scissors" situation or a draw in the head-to-head match), these players play each other again.

Further tournament bracket: 
Quarter-finals: A1-B2, A2-B1, C1-D2, C2-D1. 
Semi-finals: winner of pair A1-B2 vs. winner of pair C1-D2, winner of pair A2-B1 vs. winner of pair C2-D1. 

4 years ago
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In reply to Meo
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4 years ago
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I created a tournament thread and added a title :D
In reply to Beriadon
4 years ago
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Please register me for the tournament.

Added 11 minutes ago
Meo
What about a tournament without a name? And without a prize, even a symbolic one?

Since we're talking about prizes, maybe we can also discuss an entry fee?)) But for some reason, I think not all participants will approve of the idea of a fee.

Added 5 minutes ago
Since this topic has now officially become a tournament topic and we will be able to write reports in the future, I ask all participants to register for the tournament using the appropriate button.

Added 18 minutes ago

I suggest we put the question of which version the tournament will be played on up for general discussion.
Some are concerned about the presence of the classic HotA with its bugs and inconvenient gameplay. I understand these concerns. I didn't suggest Fresh as the main version for the tournament because I haven't tried it myself and don't have the opportunity to do so at the moment. It may be that not everyone will like the concept of the latest Fresh version, or that some will have technical difficulties (for example, the previous version of Fresh didn't work for me, although I had no problems with earlier versions). Therefore, I propose the following: participants discuss with each other before the game which version they will play: Fresh or HotA. If they cannot reach an agreement, then only then is a compromise option chosen - SoD.
Or we make HotA the default game version, and Fresh - if both agree to it. In this case, SoD is removed altogether.
What do you think?



Added 11 minutes ago
I also suggest specifying the starting resources. For 2CM and Jeb - 117, for 6LM - 125. If there are any fundamental objections, please let us know
In reply to Beriadon
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4 years ago
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Please register me for the tournament, but do not suggest Хоту or FM.
In reply to Beriadon
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4 years ago
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Please register me for the tournament. I am available after 10-11 PM Moscow time. I'm in for a SoD tournament, without hotkeys and FM.

Added 5 minutes later
Beriadon

A contribution isn't mandatory. Instead of a cash prize, you could even offer a commemorative Heroes souvenir, like a t-shirt with "Heroes 3 MM" or a mug with the Archangel and Zydar from The Restoration of Erathia.
In reply to Beriadon
4 years ago
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Please register me for the tournament. I can play as both Hote and Sod (I can also play with a fresh mod, but I prefer without it).
In reply to Dirty_Player
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4 years ago
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Please sign me up for the tournament. I prefer SoD+freshmod; I also like using plugins from Armageddon tournaments (enhanced scouting, mysticism, property, and eagle eye)
In reply to Beriadon
4 years ago
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Please register me for the tournament.
In reply to Dirty_Player
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4 years ago
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Please register me for the Sod tournament without mods.
In reply to Beriadon
4 years ago
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Please sign me up for the tournament. I'm playing SoD with a mod. They brought back ducks and angels, but there are various pluses like move counting.
In reply to Beriadon
4 years ago
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Please register me for the tournament.
In reply to Meo
4 years ago
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Meo
What about an unnamed contest? And without a prize, even a symbolic one?
Hello! There is no prize because there is no sponsor. We thought about collecting a small symbolic contribution for prizes, but decided that many would drop out after that.
In reply to Dirty_Player
4 years ago
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Please register me for the tournament.
I'm interested in any kind of SoD (Shades of Darkness). I would prefer it to be with FM (without gameplay changes, or with them – it's not that important).
In reply to Beriadon
4 years ago
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Please register me for the tournament.
In reply to Beriadon
4 years ago
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Beriadon
I also suggest specifying the optimal hero skill points (OH). For 2cm and Jeb – 117, for 6lm – 125. If there are any fundamental objections, please let me know.
In SM (Stronghold Maps) during tournament games, it's not recommended to set the default OH longer than 115 due to restarts caused by encounters and rushes.

On 6lm, it's better to set the default to at least 117, and players can decide whether to increase it or not. In standard SoD (Shadow of Death) maps, there can be buggy paths to the opponent or a quick encounter through the center.
I lost a tournament for a spot in the top-4 favorites because of OH and a buggy path, with the OH set to 117.

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