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Posts from Ad aspera

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#106
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All specialists are inside the special building, without an ON (presumably referring to a game mechanic or status).
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#107
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Added a useless god of ascetics, which I had forgotten about back then. Furries no longer have religion bonuses. In the table, green indicates one of the official/dominant religions, yellow indicates a fairly common religion, orange indicates a very rare religion, but an organized cult exists, red indicates that only a few people practice it, often under prohibition, and black indicates that it is unavailable.
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#108
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All this indicates a very average temperature; the peasants have completely different beliefs than the nobles. For example, in Turan, Mara is red for the Turanians themselves, but for the Golden Cities, it is almost green, but you have a general idea.
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#109
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No, now everything is clear, thanks.
Author
probably in the depths of metagaming, a mace/axe might be a better option for a dual-wielder
It depends on how challenging survival in battle is expected to be... I was interested in the damage reduction for willpower among the Northern Clans - it seems too weak. A Warrior will keep their starting willpower, and the reduction will be insignificant. I don't know how it compares to different armor values, but it still seems too small. How are you supposed to survive without a shield?
My sword, my trusted ally, unphased by my aspect.
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#110
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In expansions, they don't survive; instead, they try to kill as many units as possible and then die.

Be strong. Believe
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#111
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Who would have thought that Aretz is a berserker at heart...
There aren't many heroes with strong origins. Although the racial skill of the Fortress faction isn't the best. Let's count and see.
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#112
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Doesn't the dragon lose accuracy, parrying, and dodging?
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#113
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Damn, so many gods, I have to read and forget everything in 5 minutes...

Added 13 minutes later
Author
Mara
What the hell...

Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#114
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I actually made it so you could play as a paladin-preacher and guide the Dungeon faction towards the true path.
Author
Doesn't the dragon lose accuracy, parrying, and evasion?
Hmm... no? So, is the dragon overpowered in the world of religions?
In reply to Граф Орлов
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#115
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Count Orlov
I actually created it so you could play as a paladin-preacher and guide the Dungeon faction towards the true path.

And I thought it was to test me...
Author
The character gains complete immunity to mind control, effects of blessed weapons, and active abilities of other religions.
Well, for the sake of this ability, the Dungeon hero can be sent to the stake without hesitation.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#116
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It would be overpowered if it worked that way. But as it is, from a theoretical standpoint, it seems like a rather useless option. Something on par with Fire or Nature magic.
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#117
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Author
Damn...
This is an obsessive desire to sleep with men in the game or to be humiliated by them...
Although, for the second option, it's easier to play as a male character, but only in Revan's expansions.

Be strong. Believe
In reply to Arandor
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#118
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Arandor
This is an obsessive desire to sleep with male characters in the game or to be humiliated by them...
They sleep with everyone, and as a result, a lot of NPCs die. Ordinary characters are humiliated and killed, and that's the end of the game. And who is humiliated after that?
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#119
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Author
Although it's easier to play as a male character in the second game, but only in the expansions featuring Revan.
Why...

Added 1 minute ago
Are percentage-based bonuses not useful for ranged accuracy?

Added 20 minutes ago
Okay, I'll probably go with a Japanese moonbow.
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#120
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Ice Blade [4]
Each attack deals an additional (SM*5) percent of cold damage and has a chance (will vs. will) to freeze the enemy for two turns. 100.
How long does this buff last? Or is it supposed to be a sacred weapon effect that was accidentally recorded as a spell? Is the additional damage calculated based on the final value or separately from the strength multiplier?

Added 1 minute ago
Is the additional damage of sacred weapons (like those of Malabar and Igorroth) multiplied by strength bonuses or calculated separately?