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Posts from ⚔️Serberia Auto-translated

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#8230
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— Who?..
— I really don’t want to agree with the most foolish of you, — the cat interjected, — but there is a grain of truth in her words... However, if you really want to compile a more complete report for the countess, then this place is no worse than any other.
In response to the cat’s comment, Air herself hissed at him, like a cat — this time expressing not fear, as Kasha did, but only aggression.

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#8231
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- If it makes you feel any better, Ayr, there's nothing personal about it; he often insults me too... But he does it in a friendly way; he doesn't mean anything bad by it...
Where do we go?
Where do we end up when we save the world?
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#8232
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/Alright, forget about the dungeon, since we've already received two warnings./
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#8233
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Come on, Leo just means that the cave can be skipped, and the quest will still be completed. He doesn't mean that it's a bad idea; he even says that it's just as good as any other place for farming S ranks. Although, it's possible that all these extra locations might not even affect the rank.
Where do we go?
Where do we end up when we save the world?
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#8234
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Okay, let's go take a look at the estate from afar, get scared again, activate the runes, and head home for a good night's sleep after earning 100 honestly earned silvers.

Whatever
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#8235
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What's the worst that could happen if we fire a rune at the web from a safe distance? Will the prisoners die? They're going to die anyway if we just leave. Will the loot burn? We won't get it anyway if we just leave. And I really don't want to go in there and attack that thing, especially considering we were warned about the poison.
Where do we go?
Where do we end up when we save the world?
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#8236
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Author
— Who?..
— Spider-people. The upper half is from a beautiful woman, and the lower half is from a spider. They catch travelers, lay eggs inside them, they hatch, and the people become like their abomination-nominated parodies, — Veserod shrugged. — Well, or something like that. I'm just guessing. If there were bird-people, tree-people, and even stone-people, then why can't there be spider-people?
My sword, my trusted ally, unphased by my aspect.
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#8237
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Well, suit yourself. You still have more votes anyway.
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#8238
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Let the GM draw a larger map so we can position ourselves better, and we can use runes to attack.
I also think, how much more complaining can there be? We have AoE spells, we can place Caliu after the explosions near the door and let him control the area. We even have a poison heal from Ghoul. What else do we need to complete this encounter in this lifetime? Immortality? Well, there will be a spider with 1k HP. Or a huge number of small ones. So what then?
My sword, my trusted ally, unphased by my aspect.
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#8239
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Actually, here are my thoughts on the rune: - It will hardly be possible to activate two runes, as a battle will begin. The enemy can easily escape from the second one, if the battle even reaches that point. - If the rune is placed in a location with a good Yin alignment, and the spiders act like Dendroids, then we might end up with a full-initiative spider army attacking our empty Yin position. - If there is some relatively accessible NPC inside, then we will definitely attract their attention. The chances are small, but Wes might be right about the spider-people. - The rune will only affect a small part of the cave, where there might not even be any spiders. In this case, the goblin will simply waste mana. - If there are prisoners there, then our characters will again be personally responsible for them. There might even be a reduction in payment, if that concerns you. - If a horde of spiders breaks out of the cave, we will lose our advantageous position in the isthmus, where one character tanks while spearmen, archers, and mages cover him.

Added 1 minute ago
A spider with 1000 HP is just fodder for the goblin's new spells.

Added 1 hour 12 minutes ago
In general, I have stated my position. If you are still in favor of the rune, then let's go with the rune, and hopefully, Revan will provide an updated map (if he doesn't say that we should stick to the current one). But we need Lok's confirmation as the leader. And then I will position us, depending on the desired spell, and we will go to clear the cave of the Genocraps.
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#8240
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Let's clear out the cave, and next week, an Artherian Inquisition punitive squad will set up an ambush for us there.
Author
- If there’s some relatively approachable non-literate person inside, we’ll definitely provoke them. The chances are small, but Wes might be right about the spiderlings.
With whom we can peacefully discuss the issue of laying eggs in the bodies of characters.
Author
- But if there are prisoners there, our characters will again bear personal responsibility for them. There may even be a reduction in payment, if that concerns you.
I think the Countess won’t care much about potential Reiner recruits in the spider lair; she has her own agenda. And it’s unlikely they’re even there, considering this is probably just an additional location with an optional boss (?).

In general, I’m in favor of blowing it up, as long as it doesn’t harm our people, but there was also the thought that it might be too early to cause trouble there, in the sense that next week there might be a quest in the city to clear out this very cave for some purpose, and we've already done it and only received stench throughout the area as a reward.
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#8241
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Initiative
Eyr (20)
Orion (20)
Anders (18)
Renold (18)
Veserod (18)
Rohei (16)
Ilva (12)
Gullveig (11)
Calentia (11)
Alessia (10)
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#8242
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Place the Fire Rune in the center of the cave (if possible), otherwise on the web, or if that's not possible either, on the tile in front of the web. Use all other units to skip turns until the rune is activated.

Unity:

Renold-Ilva
Gulveig-Calentia
Rohey-Eir
Virgin-Goblin

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#8243
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— I just don't quite understand what kind of creatures will be hiding behind that web wall.
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#8244
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Spider 1 receives (230+100%)+(230-100%)=460 damage (-160/300)
Spider 2 receives (230+100%)+(230-100%)=460 damage (-160/300)
Spider 3 receives (230+100%)+(230-100%)=460 damage (-160/300)
Spider 4 receives (230+100%)+(230-100%)=460 damage (-160/300)
Spider 5 receives (230+100%)+(230-100%)=460 damage (-160/300)
Prisoner receives (230-50%)+(230-50%)=230 damage (-229/150)

Стартовый пост - Квенты - Разное - Список НПС - Турнир -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария