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Posts from ⚔️Serberia Auto-translated

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#5682
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what's the point of having slums if only bandits live there... I told you, it's better to burn them down and be done with it.

Be strong. Believe
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#5683
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lol, the entire area really aggroed.

Whatever
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#5684
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If you wish, I can easily engage you in battle. Although, I foresee a dismal outcome for you.
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#5685
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Go ahead, I trust you with this.
Where do we go?
Where do we end up when we save the world?
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#5686
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Eyr runs at maximum movement speed towards the exit of the area and returns to the casino.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#5687
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Sitting at home and, well, you know, when suddenly you hear your buddies calling from the street, and you quickly grab your crossbow, aiming it at the toilet window... it would be better if gray matter worked that fast.

Be strong. Believe
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#5688
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Unity:
Eir-Röhey
Anders-Renold

Eir attacks R2.
Anders shoots at A2.

Then we check the accuracy and HP.

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#5689
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In my opinion, it's better not to go up there at all, but to support them from below and set them on fire. The rune works well, placing it right before the spot where we are standing. And for now, let's deal with the ones below.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#5690
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I was going to take down the strongest enemy and retreat to a safe spot. The primary goal is to eliminate the archers and those who can reach us first. Air is best suited for eliminating R2, as after that, he can move to another location. And they will quickly run out of the rune's area of effect, as I think. Not to mention that gray is home turf. Wasn't Alessia Rainer's presence enough?
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#5691
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Air attacks R2
R2 takes 97 damage (-47/50)
Anders attacks A2
A2 takes (crit) 100+100-5%=195 damage (-145/50)

Initiative
Air (15)
Veserod (14)
Renold (11)
Anders (11)
Rogue (10)
Rohei (10)
Alessia (10)
Archer (8)

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

In reply to Граф Орлов
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#5692
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Count Orlov
In my opinion, it's better not to move them upwards, but rather hold them there and burn them. The rune works well, placing it right before the spot where we are standing. And while we're at it, let's deal with the ones below.
In theory, it's a good option, but in practice:
1) We can't stop the bandits from moving wherever they want, so in the end, only a couple of archers will remain in the area of effect (I think Ples is already planning to cast a rune in their direction).
2) Just one shot at Alessia, and the rune won't work.
Where do we go?
Where do we end up when we save the world?
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#5693
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Air attacks R4.
The unit moves behind the building on the left (at the bottom) and attacks A4.

Reinhold attacks R1.
Anders attacks R3.
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#5694
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Eyr attacks R4
R4 receives (crit) 242 damage
Veserod attacks A4
A4 receives 79 damage
Reynolds attacks R1
Miss
R1 receives (crit) 183 damage
Anders attacks R3
R3 receives 40+40-5%=78 damage

Initiative
Ryohei (10)
Alessia (10)
Eyr (10)
Veserod (9)
Arbalester (8)
Reynolds (6)
Anders (6)
Rogue (5)

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#5695
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/Rex attacks R9.
Alessia moves down-left.
Eyr attacks R5.
Veserod attacks A3./
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#5696
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Rohey attacks R9
R9 takes 71 damage
Alessia moves
Eir attacks R5
Miss
Miss
Veserod attacks A3
Miss
A1 attacks Alessia
Miss
A3 attacks Alessia
Alessia takes 40 damage (70/70) [10/50]
A5 attacks Anders
Anders takes 40-5=35 damage (35/70)

Initiative
Reinhold (6)
Anders (6) (35/70)
Rohey (6)
Rogue (5)
Alessia (5) (70/70) [10/50]
Eir (5)
Veserod (4)
Archer (3)

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария