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- Oh, with all these raids, I almost forgot about it, - the guy lamented. - And these dreams too. Again about trees. Can prayer help in such cases and cleanse the mind of bad thoughts, or is there another method?
— Poor thing. — Almandina patted Anselm on the shoulder. — If the delusion has taken such a strong hold in your heart, you can always try a prayerful meditation, and the goddess will surely help you.
Requires OS.
Added 36 seconds ago Ple-Sen
/We bought gladiators. You even wrote off the money for them. /
Maybe there's a second copy here... Well, then only the RR one is left.
—Ah, I see. —Ilva nodded understandingly. —So, how are things going? Do you need any help? And, have you managed to talk to Cecilia yet?
— You know, things are actually going quite well, even if not exactly as I expected. To be honest, I was very upset at first. —Claudia thought deeply, recalling the details of her previous meeting with Cecilia. —Well, imagine: after I spent so much effort on a new painting and finally gathered the courage to present it as a gift, Cecilia's first comment was that, professionally speaking, my work didn't deserve to be in the same room as her other pieces. I almost burst into tears... But then Cecilia added that she had many valuable paintings, but none of them were created with her specifically in mind, which, in her opinion, made my work more valuable than all the others.
Added 2 minutes ago
Anders is learning the skill: Mastery - Light Armor 1. The character can use light armor - 500 experience points 2. +2 to Dodge - 200 experience points 3. +2 to Resistance - 300 experience points 4. +20 to Health - 400 experience points 5. +5% Universal Dodge - 500 experience points 6. +3 to Dodge - 600 experience points 7. +30 to Health - 700 experience points 8. +3 to Resistance - 800 experience points 9. +3 to Willpower - 900 experience points 10. +5% Universal Dodge - 1000 experience points
- Sacrifice, - as if echoing his mentor, Veserod gloomily watched Eir and Imelda, crossing his arms over his chest. - There are many tales where parents or villagers take a child to the mountains, the forest, and abandon them. They ask a deity for blessings in return. Or sometimes, simply in a lean year or out of spite. All these stories were absolutely real - in the depths of Scharnhorst, cut off from all corners of civilization, where the climate, beasts, and people were no less harsh and cruel than each other, there still existed semi-wild tribes, paying with their own - or someone else's - flesh and blood for the right to survive in these lands. Centuries ago, both clans - the Rusov and the Aryans - had a violent history of coexisting with these peoples, until their unification and exodus down the map of Serberia. - Or... - the hunter shrugged. - The spirit somehow healed us. Maybe it did the same for her.
- A sacrifice, - as if echoing his mentor, Veserod gloomily watched Eir and Imelda, his arms crossed over his chest. - There are many tales where parents or villagers take a child to the mountains, the forest, and abandon them. They ask a deity for blessings in return. Or sometimes, simply in a lean year or out of spite. All these stories were absolutely real - in the depths of Scharnhorst, cut off from all corners of civilization, where the climate, beasts, and people were no less harsh and cruel to each other, semi-wild tribes still existed, paying with their own - or someone else's - flesh and blood for the right to survive in these lands. Centuries ago, both Clans - the Rus and the Aryans - had a violent history of coexisting with these peoples, until their unification and exodus down the map of Serberia. - Or... - the hunter shrugged. - The spirit somehow healed us. Maybe it did the same for her.
— Fortunately, the spirit wasn't deceitful. Perhaps it's worth visiting Grimwald afterward; animistic beliefs are still widely practiced there, maybe they know something. — Gungnir stepped away for a few minutes to show Imelda how to hold a musket properly, but his attempt was not very successful, as her clumsiness only increased with his attention and presence. — It would be unwise to suspect the citizens of Baldr; the girl is not a baby, so she couldn't have been secretly hidden and then thrown into the forest. I will ask Count Tamfani, maybe he knows something, and until then - keep an eye on the child; she has no other support but us right now.
Added 1 minute ago Ple-Sen
-- Good day, -- the Argalian tried to get the merchant's attention, -- may I inquire about your assortment?
— Of course. First, what are you... what are you interested in? Are there any preferences? Do you prefer to spend time wisely or not?
Kalentia was a little taken aback by Eithil's question. Not so much because she didn't know what answer to give, but because it sounded so direct and even a little rough, even if unintentionally. "Perhaps, with prudence," the girl replied, regaining her composure.
— You know, it turned out quite well, even if not exactly as I had imagined. To be honest, I was very upset at first. — Claudia pondered deeply, recalling the details of her previous meeting with Cecilia. — Well, imagine: after I put so much effort into a new painting and finally gathered the courage to present it as a gift, Cecilia's first comment was that, supposedly, on a professional level, my work didn't deserve to be in the same room as her other pieces. I almost burst into tears... But then Cecilia added that she had many valuable paintings, but none of them were created with her specifically in mind, which, in her opinion, made my work more valuable than all the others.
Initially, Ilva became even more angry with Cecilia, but after listening to the end, she calmed down slightly. It seemed strange that, despite all her achievements in the field of education, the residents of Airisufir apparently weren't taught tact and politeness, to assess the situation and the feelings of those around them. —Well, I'm very glad that everything ended well. — she said with an uncertain smile. —Please, don't argue anymore. — After saying this, the girl fell silent, deciding to change the subject. —By the way, I need a couple of raymocca flowers for one of the dishes. Do you happen to have any extra? They say they grow somewhere in the north.
Kalentia was somewhat taken aback by Eithil's question. Not so much because she didn't know what answer to give, but because the question sounded so direct and even a little rude, even if unintentionally. "Perhaps, with prudence," the girl replied, regaining her composure.
— In that case, I can offer you "Vistéria," a strategic board game for two or more players. It's a real hit among enthusiasts... Look, here," he began, showing Kalentia the game board, "you roll the dice and move around the map of Vistéria, as if you were traveling through it, isn't that great? Here you have the opportunity to end up in Heckelian slavery, be killed by pirates, and much, much more!
Added 3 minutes later Heroist
At first, Ilva became even more angry with Cecilia, but after listening to the end, she calmed down a little. It seemed strange that, despite all her achievements in the field of education, the inhabitants of Airisufir apparently were not taught tact and politeness, so as to assess the situation and the feelings of those around them. —Well, I'm very glad that everything ended well," she said with a hesitant smile. "Please don't argue anymore." After saying this, the girl fell silent, deciding to change the subject. "By the way, I need a couple of raymocca flowers for one dish. Do you happen to have any extra? They say they grow somewhere in the north.
— "Are you making 'Joy'?" Claudia smiled. "Yes, wait a minute." The girl left for a few moments and then returned with two red and white flowers. "Here, take them, these are the last ones. Lately, no one seems to want to go to the mountains, so you can't find them in the market."
-- Yeah, that sounds fun, -- the girl let out a light chuckle -- she definitely didn't expect something like that in a game store. -- Can you tell me more about the rules? If his stories don't drain my RAM, of course./
Added 1 minute ago /There are probably harpies in the mountains -- work for Anders./
— Are you preparing "Joy"? — Claudia smiled. — Yes, just wait a moment. — The girl stepped away for a few moments and then returned with two red and white flowers. — Here, take these, they are the last ones. Lately, no one seems to want to go to the mountains, so you can't find them at the market.
Seeing the flowers, Ilva's face lit up with joy. —Oh, thank you so much! I was already planning to go myself. But you know, after our hike in the forest, well, I told you, I'm a little afraid to go beyond Baldur. — she sighed heavily. — And what about the mountains, have you heard anything? Maybe golems or something else are scaring people away.
-- Yeah, that sounds fun, -- the girl let out a light chuckle -- she definitely didn't expect something like that in a game store. -- Can you tell me more about the rules? /If his stories don't drain my RAM, of course./
— Basically... You and your friends, assuming you have any, choose one of the available figures, roll a six-sided die, and move the corresponding number of spaces. Landing on a space activates some effect – it could be positive, or it could be negative. As the game progresses, you become stronger and try your best to reach the central space or defeat your opponents, and that's what will give you the... Oh, victory.