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Milord Godi Zegirl, Knight of Retribution from Oliver, servant of Deus Mariarnelia, follower of Melancholy Renavan. +5 to body and +5 to mind, +2 to learning and +25 to characteristics for free distribution but no more than +15 into a single characteristic, protection against mind-affecting effects, can continue fighting even with negative spirit
Skills Olive The character skips a turn but restores OD. Pistol The character can use pistols. Switching ammunition types costs a turn. Fire: destroys a random piece of equipment or inventory of the target. Earth: pierces defense. Water: +20% to accuracy, +10% to crit. chance. Wind: additional attack. Riding The character can ride horses and other animals. Healer In exchange for OD, brings a character fallen in battle back to life (outside of battle). If the character's health went into the negative by less than half of their maximum - leaves a wound, if more - an injury. A wound turns into an injury if received again before healing. Cautious attack 100% damage. An attack that avoids the target's reactions (e.g., parrying, reflection). Cost: 1 OD.
Equipment Right hand: Punisher (pistol), damage: 85, range: 10, +5% to accuracy, +10% to damage and +5% to critical damage chance for each character slain by the target in this battle. Left hand: Avenger (pistol), damage: 85, range: 10, automatic attacks against enemies who attacked the character or their allies (if range allows). Body: Comfortable clothing, +5% to evasion. Head: Hat, +2% to critical damage chance. Legs: Boots, +1 to AP. Hands: Gloves, +3% to accuracy. Shoulders: Cloak, +3% to evasion. Other 1: Flask with healing potion. Restores 50% health, has five charges that recharge in cities. Other 2: Other 3:
Right hand: Punisher (pistol), damage: 85, range: 10, +5% to accuracy, +10% to damage, and +5% to critical damage chance for each character slain by the target in this battle.
Right hand: Lot (Dagger) damage: 65, crit. chance +10%, if the character's spirit is lower than the target's spirit, 50% chance to perform an additional attack (repeatedly).
Lester, by the way, also has a personal reason to repeat the carving of the Knights of the neighboring region.
Climbing the hill, Ambrose finds another of his colleagues - Symron Refyal. - Ah, the Hegemony. Many of our brothers are here today, no doubt each one has been moved to spiritual thoughts by the events of recent days. I never would have thought I'd have to raise a sword against our Estellian neighbors, but fate sees fit - it must be done. But you know, even that is not as strange as my nephew. Can you imagine, he's almost thirty now, and he still hasn't been with a woman. I tell him - stop lying on the couch reading novels, go meet someone! But he just keeps spouting nonsense about his narrow jaw, about how being 28 tin tall is practically a death sentence, about how he has no money and such. I tell him - then let me give you money, but he just keeps coming up with new excuses, and says - easy for you to talk with your 30 tin and six-pack abs. I can't even imagine what that brat would say if he saw Lord Lester or Lord Owen. Something's afflicting today's youth, that's for sure. But maybe now he'll come to his senses a bit and remember what love and duty are.
During this very interesting monologue, Ambrose learns that to return the Knight of Luck and Success to the ranks, it is enough to spend an action during your faction's turn - without any other conditions.
But I definitely think we should take Odlid, Rgoktes, Makarena, and Manka with us.
Eugene didn't listen further — rolling a 22, his new eye blew up Botora, Oem, Izeya, Shevretta, Shani, and Murdera. Their remains splattered the survivors, including Stefania. - This will be quite useful in the upcoming journey. - Wiping someone else's blood from his face, the Knight of the Rusting Soul nodded in satisfaction. - But in the future, we should take distance into account.
After what happened, Stefania merely pulled a handkerchief from her pocket with embroidery in the form of the Valentine family crest, made long ago by her younger sister, and wiped the blood from her face and hair as best she could. Having finished the procedure, she dryly suggested the others gather the useful belongings left behind by those who had just fallen victim to Ikazkan magic and continue on their way.
In the meantime, when time allowed, she wrote a short and dry report on the so-called "battle":
Ikazkan Expedition. Reconnaissance Mission. Day ???
Participants: Stefania Valentine, Knight of the Wind, Eugene Grimm, Knight of the Rusting Soul, Botora, Odlid, Rgoktex, Oem, Makarena, Manka, Izeya, Shevretta, Shani, Murdera
During the reconnaissance mission, our group entered an anomalous zone littered with all sorts of skeletons, including human ones. While exploring the area, we managed to determine that the only way out was to thin out part of the group. No volunteers willing to remain in the dead zone of their own accord remained, so Eugene and I, as the group's leaders and most effective fighters, took it upon ourselves to decide whom to take along. The choice fell on Odlid, Rgoktes, Makarena, and Manka, since the skills and abilities of these warriors could bring the greatest benefit to the Gildaria expedition.
It remained to decide the fate of Botora, Oem, Izeya, Shevretta, Shani, and Murdera. Since they did not express a desire to stay voluntarily, the Knight of the Rusting Soul considered them an obstacle in our path and stated that those who were not ready to stay on their own would have to be struck down.
Before anyone could react, Eugene initiated the battle and activated the Ikazkan magic he had gained by acquiring a magical eye from a local creature. In less than a second, Botora, Oem, Izeya, Shevretta, Shani, and Murdera exploded like overripe watermelons. An instant victory over those who should never have become our enemies.
Note 1: Eugene's newly acquired talent can be considered extraordinarily powerful and useful for Gildaria. The main thing is not to seek conflict with him and not to become his enemies.
Remaining participants of the reconnaissance mission: Stefania Valentine, Eugene Grimm, Odlid, Rgoktex, Makarena, Manka
It remained to decide the fate of Botora, Oem, Izeia, Shevretta, Shani, and Murdera. Since they had not expressed a desire to stay voluntarily, the Knight of the Rusting Soul deemed them an obstacle in our path and declared that those who were not ready to remain on their own would have to be struck down.