A random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.8.
How this will play:
- 6 players on a 208x208 map: balanced space for scouting and conflict.
- Jebus / Spider: a rich, heavily-guarded central zone everyone fights over.
- Neutral stacks are tough; border guards are brutal.
- Resources are at 300% and structures at 200%, so expansion feels rich.
- Single hero mode focuses the match on one main hero per player.
- Classic victory: defeat opponents normally.
- Players never share a direct border — neutral zones always separate them.
- The central zone holds 1 castle to fight over.
- Roads connect zones, so travel between them reads clearly in-game.
- Player castles share a matched faction.
- Each player gets a nearby spot to claim early — say a second town or a few mines — a short way from their main town.
- Each player starts with mines near their castle: 2× sawmill, 2× ore, 3× gold, 5× rare.
- Faction laws level at 100% and astrology at 150% of the normal speed.
- Each neutral castle zone holds 1 castle to capture.
- Losing your starting hero ends the game — keep it alive.