the Beastmen as guards, servants, and "playthings". Half-humans and
half-dolphins, the Mermaids were originally used to guard, scout, and
assist ships along the Wizards' coasts. Unfortunately, due to the desert nature of most
of the lands of the Silver Cities, many Mermaids saw very little water, and
gradually their duties became little more than those of unusual
pets for tending to their masters. In the end, although the Mermaids did not
take an active role in the Orc Revolt, they were glad to slip away at
that opportune moment. Since then they have lived more or less freely in the seas,
having few natural enemies and even fewer cares. In one thing, however, they are
implacable: in their hatred of the Wizards and distrust of all land dwellers. Only
the Naga, as well as the wisest and most respected captains, may hope to
gain the grudging respect of these flighty and dangerous creatures.
Tier: Elite.
In the year 512 YSD, the Wizards of the Seven Cities created the
Beastmen as guards, servants, and "playthings". Half-humans and
half-dolphins, the Mermaids were originally used to guard, scout, and
sail the Wizards' coasts. Unfortunately, the lands of the Silver Cities
being mainly deserts meant that most Mermaids saw very little water,
gradually devolving into little more than striking pets for preening
masters. As a result, though the Mermaids did not take an active role in
the Orc Revolts, they were more than happy to disappear in its
aftermath. Since then they have lived more or less freely in the seas,
having few natural predators and even fewer cares. In one thing they are
implacable, however: their hatred of the Wizards and distrust of all
land dwellers. Only the Naga and the wisest and most respectful of sea
captains may hope to gain the grudging respect of these flighty and
dangerous creatures.
Tier: Elite