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Map details

Category
Map
Map type
Multiplayer
Map size
M
Author
No_Name_
#1
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Hi everyone smile02.
I wanted to upload a 1v1 map. I'm very glad that there are still many fans of the game, special thanks to Remix, but I think that playing for 3-4 hours for just one final battle is already boring for many, or playing in random generation... I won't write my name, I'll be NoName, and I would like to upload several maps in a format that differs from the standard maps for Heroes 5. This map is only suitable for playing with friends (not against the AI). If you have a friend who considers himself a good player, you can suggest him - you take player 1 and play as Necropolis + Fortress, your friend plays as Sylvan, the essence of the map is that at the beginning of each week you release heroes in the Dungeon, floor by floor, from top to bottom, and go on the attack with the goal of inflicting as much damage as possible. If there are waves like a boss, by agreement, you can skip capturing mines, skip visiting various buildings by the attackers, skip splitting the attacking army, etc.
Want to play this map with me via Hamachi or Discord - anton12644#5066
The map is balanced and designed for an average difficulty level, that is, either for a player who doesn't play Heroes 5 very much, or for an experienced player who is playing it for the first time. You can also play as other heroes, but I uploaded it for the overpowered faction.
.
Don't judge too harshly, I didn't put much effort into the terrain and decor, the goal was to quickly create an interesting mode for playing with friends. There will be more maps soon, if, of course, they are of interest to anyone...
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#2
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Please edit the map properly. I don't like that there was no effort put into the design, terrain, and decoration, and also the lack of faction selection. But the idea is original. Let's see how others will do. For quick games, there are FRFB, RTA, Last Stand, and others. In other cases, there are many well-designed multiplayer or RMG maps.
С уважением, }{0TT@6bI4
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#3
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Oh, I really want to share a screenshot of the map! Here, take a look:
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С уважением, }{0TT@6bI4
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#4
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Okay. The design of the "forest zone" is very good and looks nice. It seems they didn't have enough time/energy for the rest. Also, I don't understand yet how to defend against such large groups of heroes from Dungeon – there are no scripts on the map, which means the player is not limited in any way.
С уважением, }{0TT@6bI4
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#5
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The map is absolutely terrible. It's a custom map, a "kill them all" scenario. There are no visuals, and not even a basic description. It's not interesting to play at all; the gameplay is awful. I drop an army of all Necromancer creatures onto Zoltan, level 30, with a bunch of artifacts, and immediately send him into a portal (Zoltan only goes to the first dungeon; the rest will open on their own). By day 6, I take the Blue town without much trouble. The weak armies with no growth are easily defeated by Chaos, Darkness, Summoning, and Light spells, all of which the Blue hero has, thanks to the author. If I'm feeling particularly sadistic, I can first send all the weaker heroes to attack the enemy (except the Necromancer ones), and still come in with Zoltan and single-handedly crush them. In short, this isn't Multiplayer, and it's not anything else either. It's just something incomprehensible. I don't recommend anyone play this wonderful map.

Please, don't tell me that this is your "first map" and that you're just learning. First of all, if you knowingly upload something of low quality, don't expect praise. Secondly, many authors' first maps are significantly better. They at least bothered to come up with a name and description for their map (!). I hope that, taking all the above criticism into account, you will make your next map at least decent
С уважением, }{0TT@6bI4
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#6
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The landscape is nothing special; it could have been improved, but what surprised me is that even the MODER can't understand the rules and says the map is bad. That is, he's criticizing the scripts, and I have no idea how to prevent the red player from transferring an army from one hero to another. It's impossible to agree on rules. I wrote at the beginning of each week that Zoltan frees heroes from prisons: 1st week - the first row, 2nd week - the second row, and so on, and they attack.
Okay, the MODER is always right... But could you provide a link or something else to what you consider the best map on this forum?
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#7
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Oh, of course. We should play by agreement. But let's say the blue player has 18 Utopias set by the author, but let's agree that he won't touch them because it's supposedly an element of design. But what if a friend suddenly gets angry? What if he forgets what's what? Seriously. I understand agreements about fair play in tournaments, regulated by rules. But in maps... Well, let's just play in our imagination in cases where the author is too lazy to work on it.

Here's a top map list from Remix -> https://youtu.be/6UjtVBdTTHQ
I agree with his top list. No one is asking you to create maps at such a high level right away. But at least make it a Multiplayer map or a scenario, not just an h5m file.

And again, I'll ask: please, edit the map topic as an example. So that anyone who enters the topic immediately understands what they have, and doesn't have to read a bunch of unnecessary text.

Yesterday, user KiOM posted a Multiplayer map in this section. I don't think he posted a masterpiece, but I predict that it will be good. The map... has a description and a title, it has balance, it has design...
С уважением, }{0TT@6bI4
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