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Enough.
New here? I'm Roha — want a quick tour?
Yes, that's exactly what they're for.
Maybe, after the Nefela quest, you could start assigning roles? I'd like to start thinking about the next development cycle today.
And will there be any clues about suicide methods? Will all the clues be through Wikipedia?

- ignores the Night Defense of the selected player (you cannot ignore the Night Defense of the same player for two nights in a row)
Ult. revives the selected player
- kills the selected player, ignores block or defense (once every two nights)
9. During the game, changing your nickname, avatar, signature, and personal information is strictly prohibited.
A few questions about the online game.
- Too many actions are displayed, which will make it very obvious which blocks are being used in the newspaper. Maybe at least give the Mafia a way to ignore a block during the check?
- Does each Mafia member only get one night kill per night? Maybe allow the head Mafia member to use 2 per night?
- If a defense is successful, is the victim's nickname displayed?
- is experiencing the first assassination attempt
- two NDs per night, one kill
10. Checks the status of Despair (displayed as a fact).
11. Checks the status of First Warrior (displayed as a fact).
12. Checks the status of Ataraxia (displayed as a fact).
13. Heals / Resurrects Pleasure (displayed if necessary).
If the defense is successful, the victim's nickname will not be displayed.
Execute Macca
13. All possible defenses/unsuccessful kills are described in three ways:
a) If a Mafia protector or killer defended, a hint about the protector's role is given, without mentioning nicknames.
b) If a town protector defended, the nickname of the person being protected is indicated.
c) All natural defenses are displayed as a fact of an attack, without hints about the roles of the victims and attackers.