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Maps allow playing with both sides in different places throughout the campaign.
(Василь Симоненко. Люди – прекрасні)
Added 28 minutes later
I tested it a bit. To get this "prison" thing to happen in the campaign, the hero who is in prison in a specific scenario must be the one who transitions to that scenario. I opened the prison with Mefala, in which Mefala was supposed to be, and I got exactly this message: "The jailer informs you that the prisoner who was held in this dungeon has been released by order of the king who imprisoned him."
Donny Donnitto, the version seems plausible to some extent, but the details don't match. The gatekeeper asks for Sorcha, not Sylvia, and Sylvia is not in the tavern.
(Василь Симоненко. Люди – прекрасні)
(Василь Симоненко. Люди – прекрасні)
Thank you, now a new question: is it possible to set a temporary barrier (for example, so that a hero can use a portal only after 15 game days, and before that, he cannot use it or even approach it)?
Or, a second option, if the castle is fixed, you can require 1 creature that will not be available for construction, and on the 15th day, this building will appear in the city (the main thing is to exclude any other possibility of the appearance of creatures of this type), the player buys the creature and exchanges it for the right to pass.
(Василь Симоненко. Люди – прекрасні)
The question is:
Is it possible to make it so that the heroes from the first campaign transfer to the second campaign with all the abilities and skills that the player chose in the previous campaign?
Thank you in advance for your answer, as I might not be able to read it for another month :D
Could you please tell me where I can download a version of Heroes III that allows me to create random maps?