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Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

4.7 (6 ratings)
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A question arose regarding an AI bug: when a weak enemy stack (let's call it "unit one") approaches my phoenix/dragon with the intention of forcing it to attack and damage a friendly stack with its retaliatory attack, it positions itself on the correct hex but doesn't attack!
Is this a bug in the AI or in the game engine? And what is the nature of this bug?
If needed, I can provide a save file with a description of the turn order in the battle that leads to this situation.
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1) In Heroes 3 Complete, the game deletes secondary skills when there are more than eight, specifically deleting the skills that are not visible on the hero. Is it possible to remove this function or add an option to disable it in the Tweaks?
2) I would like to have the option to open the town and battle windows in full-screen mode or to enable/disable this function, if possible. Many players also request that the battle and town windows open in full-screen mode, as in the original game.
3) I read that the "HD mod+" in Naga-bank gives gems instead of sulfur; I would like to be able to disable this feature as well. For example, I want everything to be as in the original, but with the possibilities of the HD mod.
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Could you add a button to toggle quick battles on/off in the right menu, where the heroes are displayed, for convenience? Quick battles need to be enabled/disabled quite often. Could you also add Save and Load buttons to the right menu, where the heroes are displayed? Saving and loading also need to be done quite often. It would be much more convenient to move these buttons to the menu on the screen without having to go into the options menu.
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Razi
Many players also request that the battle window and town window open in full screen, as in the original.
If many people were asking, Bara would have considered it.
I would also like to be able to disable this feature at will.
Look for how to do this through text files.
You have to enable/disable quick battle quite often.
Why? So much time is wasted rejecting its results?
Can you add Save and Load buttons to the right menu, where the heroes are displayed?
Why were hotkeys invented?
648050691
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I read in the lobby that there are plans to introduce a turn order display similar to Heroes 5+. Is the implementation used in the King's Bounty series by Katauri/1C being considered?



Here, you have unit HP bars, unit counts, and turn order. "-" indicates that a unit has finished its turn for this round. In my opinion, this system is more intuitive and doesn't take up screen space.
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It would be nice to implement an option to disable turn order (with the setting available in the battle settings and at any time by any player for themselves). Currently, this setting is only enabled by the host before the game starts, and it cannot be changed during the battle or at any other point in the game.
Besides, not everyone likes it.
Ideally, it should be in the battle settings, simply as an interface option.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
In reply to sir Davos Seaworth
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Hello everyone! Could you please advise on how to reduce the load when launching the game? In the launcher, in the ini file, I set 0 for all options that contain the word "filter," and I don't launch HD+ – are there any other possibilities?

Huge thanks to the author for providing a fun way to spend time during quarantine.

P.S. I'm running it on a MacBook in WineSkin, with a 16-bit (Stretchable) video mode. The graphics lag when I move the cursor closer to the bottom or right edge of the screen. New video modes (GL) don't launch (although other games that use GL work). I'm not complaining; I understand that this launch mode is probably not supported by default.
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On my Mac, I could only play the game properly using Parallels. Wine and PortKit work very poorly.
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Good afternoon.
Is it possible, in the online lobby, while playing with a friend (ally), to observe in real time how he makes his moves and fights?

Thank you.
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Hello. Could you please tell me how to make sure that a randomly generated map includes lazuite, crystal, and rusty dragon lairs? Also, is it possible to purchase heroes from the campaign? And can the Armageddon's Blade be among the artifacts?
In reply to fadarm
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Hello everyone!
I can't launch the HD mod through the original "Heroes3.exe" under Wine. The executable is in the HD_Launcher list, but the launch button is inactive (see screenshot). If I select "Heroes3 HD.exe", the button becomes available. What could be the problem?

Here's what I have installed:

1. Heroes SoD Complete original from twaryna
https://yadi.sk/d/bkH_dNq4hfUvm

2. HD mod from baratorch 5.0 RC90
https://sites.google.com/site/heroes3hd/rus/download

3. SuperPack_Rus 1.5 +

4. HW_rules_mod_1.40



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In reply to m0zg
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HW_rules_mod_1.40 is outdated; HW rules have been integrated into the HD mod. Try creating Hd.exe and replacing the current executable with it.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
In reply to sir Davos Seaworth
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sir Davos Seaworth
HW_rules_mod_1.40 is outdated; HW rules are integrated into the HD mod. Try creating Hd.exe and replacing the current executable with it.

I understand. Is it worth the effort to launch the original executable? Is SuperPack necessary, and is it still relevant?
In reply to m0zg
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m0zg
Understood. But is it worth the effort to launch the original executable? Is SuperPack necessary, and is it still relevant?
I can't answer that for sure, as it seems to be just a localization patch. In any case, there's no need to install it.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
In reply to sir Davos Seaworth
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sir Davos Seaworth
I can't answer that for sure, it seems to be just a localization patch. In any case, there's no need to install it.

Thank you. In general, SoD + the latest HD mod is enough for the tournament. I want to create a tournament configuration that is as close as possible to the original.

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