Balance and gameplay mod improves balance and gameplay.
Underused heroes have been buffed.
Fewer overpowered heroes.
Ballista, tent, and ammunition cart have become more useful.
The strongest towns have been slightly nerfed: Castle, Conflux, Necropolis.
More interesting game against the computer, as the strongest heroes available to the player have been weakened (these were usually the ones played).
Spell rebalance.
Included in build:
1) HD graphics.
2) Ability to create a random map.
3) Convenient Clans configuration.
4) Ability to strike out (ban) a town.


Change list v1.0:
-----------Units:
Catapult: hit chance against walls at expert level increased from 75% to 80%.
Ranged units: number of projectiles reduced by 2 times.
Ballista: price reduced from 2500 to 1500.
Tent: price reduced from 750 to 500.
Ammunition cart: price reduced from 1000 to 750.
-----------Buildings:
-----------Dungeon:
Mana Vortex: price increased from 1000 to 1500.
-----------Castle:
Upgraded Crossbowmen: price increased from 1000 to 1500.
Stables: price increased from 2000 to 3000.
-----------Tower:
Titans: price reduced from 25000 to 20000.
-----------Necropolis:
Vampire Lords: price increased from 2000 to 2500.
-----------Fortress:
Mighty Gorgons: price increased from 2000 to 2500.
-----------Conflux:
Fire Birds: price increased from 10000 to 12000.
Phoenixes: price increased from 15000 to 17500.
-----------Neutral:
Dragon Utopia: gold reward reduced from 20000\30000\40000\50000 to 15000\20000\25000\30000.
-----------Heroes:
----------Castle:
Loins: number of Pikemen in the first group reduced from 10-20 to 10-15.
Valeska: number of Crossbowmen in the second group reduced from 4-7 to 4-5.
Orrin: number of Pikemen in the first group reduced from 10-20 to 10-15.
----------Tower:
Solmir: number of Gargoyles in the third group reduced from 2-3 to 1-2.
Kira: number of Gremlins in the first group reduced from 30-40 to 30-35.
----------Necropolis:
Vidomina: number of Zombies in the third group reduced from 4-6 to 1-2.
Isra: number of Zombies in the third group reduced from 4-6 to 1-2.
----------Rampart:
Torgrim: number of Centaurs in the first group reduced from 12-24 to 12-18.
Mephala: number of Centaurs in the first group reduced from 12-24 to 12-18.
Kirr: number of Dwarves in the third group reduced from 3-6 to 3-4.
----------Dungeon:
Jeddit: number of Harpies in the third group reduced from 3-4 to 2-3.
Gunnar: number of Troglodytes in the first group reduced from 30-40 to 30-35.
----------Inferno:
Zidar: number of own units (gogs) in the third group reduced from 3-4 to 2-3.
----------Fortress:
Andra: number of Lizardmen in the third group reduced from 2-4 to 2-3.
Tazar: number of Lizardmen in the third group reduced from 2-4 to 1-2.
----------Stronghold:
Gundula: number of Goblins in the first group reduced from 15-25 to 15-20.
Dessa: number of Goblins in the first group reduced from 15-25 to 15-20.
Crag Hack: number of riders reduced from 4-6 to 3-4.
Change list v1.1:
----------Spells:
----------Earth Magic:
Town Portal: mana cost increased from 16\12\12 to 22\18\18.
Earthquake: number of same-level wall segments destroyed increased from 2\3\4 to 3\4\5.
Animate Dead: mana cost increased from 15\12\12 to 18\15\15.
Slow: slow effect changed from 25%\25%\50%\50% to 25%\25%\40%\40%.
Sorrow: mana cost reduced from 16\12\12 to 12\8\8.
Earth Protection: mana cost reduced from 12\9\9 to 10\8\8.
Stone Skin: mana cost increased from 5\4\4 to 6\5\5.
Restore: mana cost increased from 20\16\16 to 22\18\18.
----------Fire Magic:
Fire Shield: damage return increased from 20%\25%\30% to 20%\30%\40%.
Fire Wall: damage increased from Power*10+10\Power*10+20\Power*10+50 to Power*10+10\Power*10+30\Power*10+60.
Misfortune: mana cost reduced from 12\9\9 to 10\8\8.
----------Air Magic:
Magic Mirror: chance increased from 20%\30%\40%\ to 50%\75%\100%.
Dimension Door: mana cost increased from 20\20\20 to 25\25\25.
Fly: mana cost increased from 20\15\15 to 22\17\17.
Banish Undead: damage increased from Power*10+10\Power*10+20\Power*10+50 to Power*10+15\Power*10+30\Power*10+60.
Haste: mana cost increased from 6\5\5 to 7\6\6.
Counterattack: mana cost reduced from 24\20\20 to 20\18\18.
----------Water Magic:
Joy: mana cost reduced from 12\9\9 to 10\8\8.
Remove Obstacles: mana cost reduced from 7\5\5 to 6\4\4.
----------Heroes:
----------Inferno:
Zidar: number of Imps in the first group reduced from 15-25 to 15-18.
Fiona: number of Hounds in the second and third groups increased from 3-4 to 4-5. Number of Imps in the first group reduced from 15-25 to 10-18.
Kalid: number of own units (gogs) in the third group reduced from 3-4 to 2-3.
Octavia: number of Imps in the first group reduced from 15-25 to 15-20.
Ignat: number of Imps in all groups increased from 15-25 to 18-25.
----------Rampart:
Kirr: number of Dwarves in the second and third groups reduced from 3-5 to 3-3.
Roland: number of Dwarves in the second group reduced from 3-5 to 1-2.
Mephala: number of Elves in the third group reduced from 3-6 to 3-4.
Ufretin: number of Dwarves in all groups increased from 3-5 to 4-5.
Torgrim: number of Elves in all groups reduced from 3-6 to 3-4.
Ivor: number of Centaurs in the first group reduced from 12-24 to 12-15. Number of Elves in the second and third groups increased from 3-6 to 5-6.
Elezar: number of Dwarves in the second group reduced from 3-5 to 3-4.
Enova: number of Dwarves in the second group reduced from 3-5 to 2-3.
----------Tower:
Solmir: number of Gargoyles in the second group reduced from 3-5 to 3-4.
Piguedram: number of Gargoyles in all groups increased from 3-5 to 4-5.
Josephine: number of Golems in the second group increased from 2-2 to 2-3.
Kira: number of Golems in the third group reduced from 2-3 to 1-1.
Rizza: number of Golems in the third group reduced from 2-3 to 1-2.
Ain: number of Gargoyles in the second group reduced from 3-5 to 2-3.
----------Necropolis:
Isra: number of Zombies in the second group reduced from 4-6 to 3-4.
Vidomina: number of Zombies in the second group reduced from 4-6 to 3-4.
Straker: number of Zombies in all groups increased from 3-5 to 4-5.
Charna: number of Skeletons in the first group reduced from 20-30 to 20-25. Number of Ghosts in the second and third groups increased from 4-6 to 5-6.
Clavius: number of Ghosts in the third group reduced from 4-6 to 3-5.
Aislin: number of Ghosts in the third group reduced from 4-6 to 4-5.
Sandro: number of Zombies in the second group reduced from 4-6 to 2-3.
Tant: number of Skeletons in the first group reduced from 20-30 to 20-25.
Nagash: number of Ghosts in the second group reduced from 4-6 to 4-5.
----------Dungeon:
Jeddit: number of Harpies in the second group reduced from 4-6 to 4-5.
Lorelei: number of Harpies in all groups increased from 4-6 to 5-6.
Adjit: number of Troglodytes in the first group reduced from 30-40 to 30-32. Number of Evil Eyes in the second and third groups increased from 3-4 to 4-5.
Gunnar: number of Evil Eyes in the third group reduced from 3-4 to 2-3.
Shakti: number of Troglodytes in all groups increased from 30-40 to 32-40.
Sephinorof: number of Troglodytes in the first group reduced from 30-40 to 30-35.
Damacon: number of Harpies in the second group reduced from 4-6 to 3-4.
----------Stronghold:
Gretchen: number of Goblins in all groups increased from 15-25 to 20-25.
Dessa: number of Goblins in the first group reduced from 15-20 to 15-18.
Jabarkas: number of Goblins in the first group reduced from 15-25 to 15-20. Number of Orcs in the second and third groups increased from 4-6 to 5-6.
Tiraxor: number of Wolf Riders in all groups increased from 5-7 to 6-7.
Gundula: number of Orcs in the third group reduced from 4-6 to 4-5.
Saurug: number of Wolf Riders in the second group reduced from 5-7 to 4-6.
----------Fortress:
Vistan: number of Lizardmen in all groups increased from 4-7 to 5-7.
Tazar: number of Lizardmen in the third group reduced from 1-2 to 1-1.
Dragon: number of Gnolls in all groups increased from 10-20 to 12-20.
Bron: number of Gnolls in the first group reduced from 10-15 to 5-10. Number of Basilisks in the second group increased from 4-7 to 5-7. Number of Serpents in the third group reduced from 2-4 to 1-2.
Korbak: number of Gnolls in the first group reduced from 10-20 to 5-10. Number of Serpents in the second and third groups increased from 2-4 to 4-5.
---------Castle:
Adele: number of Pikemen in the first group reduced from 10-20 to 10-15.
Sanya: number of Griffins in the third group increased from 2-3 to 3-4.
Edric: number of Griffins in the second and third groups increased from 2-3 to 3-4. Number of Pikemen in the first group reduced from 10-20 to 10-17.
Caitlin: number of Pikemen in the first group reduced from 10-20 to 10-17.
---------Conflux:
Lacus: number of Fairies in the first group reduced from 15-25 to 5-10. Number of Water Elementals increased from 3-5 to 4-5 in the second group and from 1-2 to 2-3 in the third group.
Kalt: number of Fairies in the first group reduced from 15-25 to 15-20. Number of Water Elementals in the third group increased from 1-2 to 1-3.
Brissa: number of Fairies in the first group reduced from 15-25 to 15-20. Number of Air Elementals in the second group increased from 3-5 to 5-7. Number of Water Elementals in the third group reduced from 2-3 to 1-2.
Ciel: number of Fairies in the first group increased from 15-25 to 30-40. Number of Air Elementals in the second group reduced from 3-5 to 1-2. Number of Water Elementals in the third group reduced from 2-3 to 1-2.
Jelar: number of Water Elementals in the third group reduced from 2-3 to 1-2.
Grindan: number of Fairies in the first group reduced from 15-25 to 10-15.
Luna: number of Air Elementals in the third group reduced from 2-3 to 1-2.
----------Buildings:
----------Necropolis:
Vampire Lords: price increased from 2500 to 3500.
Necromancy: price increased from 1000 to 3000.
Bone Dragons: price increased from 10000 to 12000.
----------Stronghold:
Behemoths: price increased from 10000 to 12000.
----------Dungeon:
Mana Vortex: price increased from 1500 to 2000.
----------Fortress:
Mighty Gorgons: price reduced from 2500 to 2250.
----------Conflux:
Fire Birds: price increased from 12000 to 15000.
Change list v1.2:
----------Buildings:
----------Necropolis:
Bone Dragons: price reduced from 12000 to 10000.
Necromancy: price increased from 3000 to 4000.
Veil of Darkness: price increased from 1000 to 1250.
----------Fortress:
Mighty Gorgons: price reduced from 2250 to 2000.
----------Castle:
Archangels: price increased from 20000 to 22500.
Champions: price increased from 3000 to 3500.
----------Spells:
----------Earth Magic:
Wave of Death: mana cost increased from 10\8\8 to 11\9\9.
----------Air Magic:
Counterattack: mana cost reduced from 20\18\18 to 18\15\15.
Fly: mana cost increased from 22\17\17 to 23\18\18.
----------Water Magic:
Remove Obstacles: mana cost increased from 6\4\4 to 7\5\5.
----------Heroes:
Dragon: number of Gnolls in all groups increased from 12-20 to 15-20.
Download https://www.playground.ru/files/heroes_of_might_and_magic_3_the_restoration_of_erathia_heroes_3_sod_hd_balance_and_gameplay_mod_v1_1-198915/