But if all the mana of your undead hero is drained by demons in battle, and there isn't much of it to begin with, who will you be able to resurrect afterwards?
Posts from Which level 1 monster do you like the most in Heroes of Might and Magic V?
Which level 1 monster do you like best?
there is resurrection for the living))
regarding skeletons... necromancy, they are raised, many of them, etc. that's natural) because that's their strength) the only advantage of Necropolis))) almost.
raise undead)) hehe
there's resurrection for the living))
regarding skeletons... necromancy, they are raised, many of them, etc. that's natural) because that's their strength) the only advantage of Necropolis)))almost)
Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!
Assassins are just dumb meat, they can't shoot, or rather, they don't deal any damage. And don't even mention poison, I always play as Necromancers, so I don't care. They're expensive and give little in return. They have a lot of HP, but what's the use? They can't kill anyone from a distance, and for close combat, they need to get close, but by the time they do, they're already dead. The same goes for Dryads; the wasp swarm doesn't affect the undead, so I don't care about them either. They fly fast, yes, but they die just as fast. Now, let's talk about Ghouls. Skeletons are UNDEAD, which means I can raise them with the Raise Dead spell, and after the battle, they remain with me in the same quantity as they were. Isn't that wonderful? Can you do that with your assassin? Or with a dryad? Never in your life. You rush, lose a few at each neutral stack, and by the time you reach the computer, your assassin numbers will be halved. But the undead army calmly recovers and remains in its original form. No other race can do that, which is why the Undead are the strongest.:rolleyes:
Well, not exactly in its original form. How much damage does the enemy deal if you can quickly replenish them? First, you defeat assassins with skeletons simply because they are neutral, and your hero already has some bonuses. Besides, he knows how to fight and cast spells. And you also have more warriors than he does, because you have one reinforcement and whatever your hero already had.
But I think I can defeat skeletons with assassins purely based on HP. Besides, since you mentioned raising, maybe we should compare skeletons vs. assassins, with heroes having mega-cool stats, a full spellbook, the best artifacts, and full armies of Dungeon against Necropolis? This is about the effectiveness of the fighters themselves.
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up
There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
The Assassin is just dumb meat, can't shoot, or rather, deals almost no damage. And don't even mention poison, I always play as Necromancers, so I don't care. It's expensive and gives little in return. It has a lot of HP, but what's the use of it? It can't kill anyone from a distance, and for close-range battles, it still needs to get close, but by the time it does, it's already dead. The same goes for Dryads; the wasp swarm doesn't affect the undead, so I don't care about them either. They fly fast, that's true, but they die just as fast. Now let's talk about Ghouls. A Skeleton is UNDEAD, which means I can raise it with the Raise Dead spell, and after the battle, they remain with me in the same quantity as they were before. Isn't that wonderful? Can you do that with your Assassin? Or with a Dryad? Never in a million years. You go for a rush, lose a little bit of each stack on every neutral, and by the time you reach the computer, your Assassin army will be reduced by half. But the undead army calmly recovers and remains in its original form. No other race can do that, which is why the Undead are the strongest.:rolleyes:
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up
There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
Skeletons are useless, even just because they don't have any abilities. They are completely useless in battle against those dryads... I won't even mention stalkers. I'll still need to check out the skeleton warriors, but I don't think they'll be anything particularly good.
1) Assassins - no comments needed...
2) Dryads - a wasp nest - strength!
3) Imps... Mana drain hasn't been canceled yet...
And... I'll give 4th place to the peasants of Haven, because you can never have too many sources of gold, or gold itself... and then upgrade them into archers with that money... :smile08:
And... I'll give 4th place to the peasants of Haven, because you can never have too many gold sources... and then use that gold to upgrade them into archers...
2) Master Gremlins – they are quite strong, have good initiative, and are decent ranged attackers with a useful ability (repairing golems). And considering that their growth rate is 3 times higher than that of Assassins, it turns out that they are actually more useful...
3) Assassins.
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up
There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis

