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Posts from MMH5.5 - Heroes of Might and Magic 5.5

4.6 (10 ratings)
#880
Thank you Serega!
Translation can be found on moddb.
#881
Dear everyone,

External Skillwheel v1.4 is released! Now it includes updates for MMH55 RC13!

Version 1.4 changelog
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added - town pane - new descriptive icon "Training Grounds" that explains adjusted training feature in RC13
added - town pane - brand new language module with the ability to refresh and get translations from our MMH55 repo on github
changed - town pane - modified Necromancy text to fit RC13 changes
changed - town pane - modified "Dragonblood crystals" text to fit RC13 changes
changed - global - added database indexing for all queries. This should improve manual performance especially on PCs without SSD.
changed - global - game database now reflects changes from RC13
fixed - global - Popup window scaling-to-text was inaccurate which led to enormous popups size and not much text to present.
fixed - spell pane - Some of the "Creature summoning" text was in the code and not in the text files.
fixed - spell pane - "Creature summoning" formula prediction was not shown for when Russian texts are used.

>>> Download Link <<<

Happy holidays!
The MMH55 Team
#882
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When downloading, it says that the DLL files are missing. Please advise what to do.
#883
Read the installation wizard carefully. You have not installed the mod in the ToE directory so you get the error.
In reply to dredknight
#884
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Translator, please check the translation of the Knight skill "Readiness." Specifically, look at the meaning of the word "preemptively." And clarify whether creatures that "do not resist enemies" will receive a preemptive strike, or whether they will receive a normal retaliatory strike, or whether neither will be applied.
#885
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https://ibb.co/w7dxFvw I think there's a translation error here for the skill; the damage calculator differs between the English and Russian versions.
#886
Thank you @Tantalass,

This means the in-game translation has error too.

@Serega7 could you fix it and also check AlexAnt "preemtive strike" translation issue?

@Tantalass I have added a cloud feature into the external Skillwheel app. I will make an announcement when the updated translation is pushed in the cloud so everybody can download it through the app.
#887
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Does what you download from the installer need to be placed in the game folder, or does it work on its own?
#888
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@Fasandr, install the installer in the game folder.
#889
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And will all the folders, for example, “bin” or “data,” be merged with the ones that already exist?
#891
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Which icon should I use to launch the game, or will they all perform equally well?
#892
MMH55_64.exe is the full feature exe.

Utility_64.exe is the secondary that is used for 2 things:
- If you want to play LAN with AI
- To generate ARMG map

Utility_64.exe lacks 8 skills function and uses the old ToE AI.
#893
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Has anyone encountered a problem where, when playing online maps (regardless of their size), the game crashes when attacking an opponent (excluding neutral creatures)? And how can this be fixed?