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#1
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Tournament "Long way" Hota
An analogue of a popular tournament on Sod; it is being held for the first time on the Heroes version Horn of the Abyss.


Rules

1. The tournament will be played on the latest version of HotA + the latest version of the HD mod; tournament rules are enabled in all templates.

2. Standard rules for HotA apply.

3. Tournament format: Double Elimination, BO1 preliminary and first round in the upper bracket, then BO3 until the final, the final starts with a score of 0-0, BO1 in the lower bracket.
The draw will be based on the current HW rating from 4 brackets to maximize separation between favorites.

4. Players may, by mutual agreement, make any changes to the rules, but the templates must be XL+U.

5. For each game played, participants must submit a report and confirmation in this thread, created automatically.
Saves of all games must be saved until the end of the tournament and submitted upon request from the tournament organizer or any member of the AC (Administration Committee).

6. The preferred time for games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at that time, the absence of a game result will be interpreted by the organizer as a win for their opponent.

7. Tournament judges: Godofwrcrft (ICQ: 728986056 Discord: Godofwrcrft #9188), Xocenk (ICQ: 703804372 Discord: Xocenk#2473)

8. Templates:
6lm10a, mt_Andromeda, spider, 8xm12b, nostalgia
On the Nostalgia template, fast roads are used; the rules for choosing castles are the same as on the mini-nostalgia template.
On the 8xm12b template, medium roads are used.
On the mirrored mt_Andromeda template, restarts are 111.
All templates have a timer of 21:00+08:00+01:15

9. In a BO1 series, the choice of template is made in the standard way. The loser flips a coin to determine who chooses first.
In BO3 series, there are special rules for choosing a template. In the first game, the standard method is used. In the second game, the played template is removed from the list; the loser of the first game chooses first (i.e., removes one more template). If the score is 1:1, there are no longer two played templates left in the third game, and the winner of the second game chooses first.

10. City selection is done by trading from a pair of random cities. If two identical castles are generated, they must be regenerated. Each player has the right to regenerate the city pair once at their own discretion, paying 500 coins to their opponent. At the same time, the player who pays 500 gold can impose a ban on generating one of the cities.

11. Total restarts are 3 days (111+111+111 or 111+112 or 113)

Tournament format.
1. Registration from April 21st to May 12th, 2019.
2. Draw and start on May 13th.
3. For BO3 series, the deadline is 4 weeks; for BO1 series, it's 2 weeks.
4. The final BO3 starts with a score of 0-0.

Good luck to all players.
ICQ 728986056

discord Godofwrcrft #9188
In reply to Godofwrcrft
#276
Thanks for game!
Battle Report Accepted
Причал / Cove Faction Причал / Cove
Мириам / Miriam Start Hero Мириам / Miriam
Мириам / Miriam Main Hero Мириам / Miriam
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
6lm10a
Game Length
141 days
Game Date
9/3/2019
Reported
9/3/2019 8:38 PM
Rating Impact Archived
Szopa666 1919 1941 +22 ↑
LuckyF 2107 2085 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/4/2019 1:30 AM

In reply to Godofwrcrft
#277
Thanks for all games, close series!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Гундула / Gundula Main Hero Гундула / Gundula
Map Template
6lm10a
Game Length
124 days
Game Date
9/3/2019
Reported
9/3/2019 8:40 PM
Rating Impact Archived
Szopa666 1943 1963 +20 ↑
LuckyF 2083 2063 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/4/2019 1:31 AM

In reply to Szopa666
#278
Szopa666
Thanks for game!

// Wrong date ( we played this game 10.08.2019 )
Thx for game.
discord: LuckyF#3482
icq: 681350680
In reply to Szopa666
#279
Szopa666
Thanks for game!
Thx for game.
discord: LuckyF#3482
icq: 681350680
In reply to Szopa666
#280
Szopa666
Thanks for all games, close series!
Thx for games.
discord: LuckyF#3482
icq: 681350680
In reply to Szopa666
User Avatar
#281
Thx for game!
szopa666: ban JC win game Keepo
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Гриндан / Grindan Start Hero Гриндан / Grindan
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
Nostalgia
Game Length
121 days
Game Date
9/4/2019
Reported
9/4/2019 6:23 PM
Rating Impact Archived
FireToSky 1919 1935 +16 ↑
Dawidu91 1962 1946 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/4/2019 10:33 PM

In reply to FireToSky
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#282
FireToSky
Thx for game!
TFP
In reply to Dawidu91
#283
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Are there plans to replace the 8xm12a template in the HotA build with version 8xm12b, which is used in this tournament?

Has anyone played with this template? Is it worth replacing 8xm12a with it?
In reply to Sav
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#284
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Everyone is using this template for various reasons: A) It's boring. B) It's not enjoyable to play. C) It has endless roads, zones, and passages. I don't think 8xm12b will change the situation. The idea of the template was already problematic in SOD, and in Heroes of Might and Magic, with the replacement of one-way connections, it turned into a complete farce.
szopa666: ban JC win game Keepo
In reply to FireToSky
#285
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FireToSky
Everyone universally dismisses this template for various reasons:
A) it's boring
B) it's unplayable
C) endless roads, zones, and passages.

I don't think 8xm12b will change the situation in any way.
The very idea of the template in SoD already proved to be very difficult; in HotA, with the replacement of one-way connections, it turned into a complete farce.
You wrote a review of 8xm12a, I take it? That's like comparing the old HotA 6lm without mandatory roads (with a likely single road in 6k, a low number of utopias, etc.) with the current version.

Not everyone dismisses it. Some of those who dismiss it simply don't want to bother understanding the new scheme. For them, the usual 6lm, Mirror, and Jebus Cross in Heroes are enough, and that's it.
After all, the version with differently defined roads should be tried out in a game, rather than prematurely concluding that the template cannot be revived. Almost nobody tries to make new templates, so at least we should improve the old ones.

Yes, the template was tested in real games during its changes, and some also played it in the tournament.
Previously, it was unpredictably confrontational (like Spider), now it is perhaps too non-confrontational. Although the possibility of reaching the green and brown computer players through roadless terrain still exists. There is also one shared super-Treasure zone, from which those endless mines have finally been removed. Now it is filled adequately.
ICQ - 703804372
Discord - Xocenk#2473
In reply to Xocenk
#286
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The idea arose to switch to an 8x12 map size for the next iteration. H. Instead of 144 cells, there would be 180. What's the purpose?
On the 6lm map, there are 25 zones (other popular HL+U maps also have 24-26 zones), while the 8x12 scheme has 33. Because of this, some of them are quite small. The distance between the central cities might not be as small. I'm not sure whether to leave the roads as medium or make them fast.

I would also reconsider this point and make it like the 6lm map, with a limit in the form of two utopias:
6. The maximum number of utopias has been changed to unlimited in zones 9 to 20 (zones with villages).
ICQ - 703804372
Discord - Xocenk#2473
In reply to Xocenk
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#287
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Xocenk
The idea arose to transfer an 8x12 map to the next dimension. H. Instead of 144 cells, 180. What for?
Indeed! What for? Straight to G+U :D
In reply to Szopa666
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#288
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The opponent didn't have a good hand, and their options were very limited. They conceded.
Thank you for the game and for saving time!
szopa666: ban JC win game Keepo
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Кэлх / Calh Main Hero Кэлх / Calh
Map Template
Spider
Game Length
121 days
Game Date
9/18/2019
Reported
9/18/2019 6:12 AM
Rating Impact Archived
FireToSky 1941 1951 +10 ↑
Godofwrcrft 1802 1792 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/18/2019 6:19 AM

In reply to FireToSky
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#289
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FireToSky
The opponent didn't have a good hand, and their options were very limited. They surrendered.
Thank you for the game and for saving my time!
Thank you for the game!
ICQ 728986056

discord Godofwrcrft #9188
In reply to Godofwrcrft
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#290
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Godofwrcrft
Thank you for the game!
Report accepted (68)

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