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Posts from NHF – new heroes for Heroes V 3.1.

4.9 (16 ratings)
7 years ago
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Hmm, it would be nice to add a red animation for the sword, for the renegade heroes of Haven.
In reply to Stiles
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7 years ago
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Stiles
Hmm, we could add a red animation for the sword, for the Renegade heroes of Haven.

It's in the plans...
7 years ago
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And for some reason, when Sarah casts any spell, her sword glows blue instead of fiery. :confused:
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7 years ago
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Stiles
And for some reason, when Sarah casts any spell, the sword glows blue instead of fiery. :confused:

Because this is not the final version yet! :smile30:
7 years ago
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Hello everyone, I suggest replacing the scythe of death on the Belket model with the dragonbone staff from Heroes of Might and Magic VI.
6 years ago
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Will the Inferno faction leader ever get a walking animation, or is NHF not going to address this? (I'm playing in Epic War Age, sorry if it's not specifically about this mod).
6 years ago
I am also interested in that hero (Kha-Beleth) animation if anyone does it.
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6 years ago
dredknight
I am also interested in that hero (Kha-Beleth) animation if anyone does it.

Already done by zahar0z but however, not yet published due to my inconclusive and incomplete operation with effects!
6 years ago
Thank you Psatka!

If you dont mind we would like to add it in MMH55 :).
Let me know at once when ready. :smile54:
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6 years ago
dredknight
Thank you Psatka!

If you dont mind we would like to add it in MMH55 :).
Let me know at once when ready. :smile54:

Ok! Needless To Say! :rolleyes:
6 years ago
Does anyone knows the answer to this question?

"By the way, is there any tools which can help me to know the file structure or contents of /bin/Effects/uid files?

I am write a new mod tool which can directly handle pak files and generate new mod pak files on the fly, but missing the file structure or spec for effects bin file"
6 years ago
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Is it possible to combine two specializations? I tried to link the buff from "Bless" to the perks, but for some reason, it only appears visually. Only the "Favorite of the Gods" specialization for Isabel remains.
6 years ago
It is possible via LUA script. Basically you have to write a script that says on day 1:
- If hero has spec A, give him spec B.

There are other ways too but that is just an example.
In reply to dredknight
6 years ago
dredknight
It is possible via LUA script. Basically you have to write a script that says on day 1:
- If hero has spec A, give him spec B.

There are other ways too but that is just an example.
I not strong in scripts, and in Russian-speaking community little information about them. =(
If I'm not mistaken, specializations have no ID. Could you give an example of such a script?
P.S. I so believe instead spec A can be point to and other demands - for example perk retribution?
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6 years ago
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A patch for the EXE has been released, allowing combat scripts to be enabled in Multiplayer! /topic/at/1162337/
I've tested it — everything works. Will this be used in the mod to greatly expand its capabilities? If so, I would like to take part in the development — I am proficient in both regular and combat scripts and have extensive experience working with them.

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