You are welcome :)!
Posts from MMH5.5 - Heroes of Might and Magic 5.5
:smile14: :smile14: :smile14: MMHRC12b is out! :smile14: :smile14: :smile14:
The mod is now translated in 7 languages!
Changes include:
- Fixed empowered Armageddon not working with master of fire, ignite and not having physical meteor damage at center of impact.
- Fixed AI sometimes not attempting to conquer town after it lost all its towns on ARMG maps!
- Fixed various scripted user-settings not working
- Witch huts recognize all classes now
- Offensive/defensive formations now work for all factions and alternative +4 bonus is removed.
- Eruina triggers 'Matron salvo' on dark magic, mass decay, mass vulnerability and chance set to 30%+1% per level.
- Fireball ballista spec now uses level divisor of 5 (nerf)
- Fixed text message about conversion limit not showing after trying to convert restricted dwelling.
- Fixed town conversion limit by default too low if multiple players start with same faction town.
- Fixed battle dive causing fatal crash when used with chain attack.
- Update will greatly improve available ARMG templates for small 1vs1 PvP matches! /Check full change log/
Note - Save games from previous versions are not compatible.
>>> Download <<<
>>> Installation guide <<<
Check the change log for all changes.
The mod is now translated in 7 languages!
Changes include:
- Fixed empowered Armageddon not working with master of fire, ignite and not having physical meteor damage at center of impact.
- Fixed AI sometimes not attempting to conquer town after it lost all its towns on ARMG maps!
- Fixed various scripted user-settings not working
- Witch huts recognize all classes now
- Offensive/defensive formations now work for all factions and alternative +4 bonus is removed.
- Eruina triggers 'Matron salvo' on dark magic, mass decay, mass vulnerability and chance set to 30%+1% per level.
- Fireball ballista spec now uses level divisor of 5 (nerf)
- Fixed text message about conversion limit not showing after trying to convert restricted dwelling.
- Fixed town conversion limit by default too low if multiple players start with same faction town.
- Fixed battle dive causing fatal crash when used with chain attack.
- Update will greatly improve available ARMG templates for small 1vs1 PvP matches! /Check full change log/
Note - Save games from previous versions are not compatible.
>>> Download <<<
>>> Installation guide <<<
Check the change log for all changes.
Auto-translated
Thank you @Serega. It has been uploaded to the mod page!
P.S.
Serega,
There is a syntax issue, FYI.
MMH55-Texts-RU\Text\Game\Artifacts\EndlessSackOfGold\Description.txt:
Currently:
The hero receives an amount of gold daily equal to his "Knowledge"*50 (For example: 1000 gold per day if the hero's "Knowledge" is 20).
<>Backpack
This artifact works from the backpack, but the functionality is limited to one artifact per hero.
should be:
The hero receives an amount of gold daily equal to his "Knowledge"*50 (For example: 1000 gold per day if the hero's "Knowledge" is 20).
Backpack
This artifact works from the backpack, but the functionality is limited to one artifact per hero.
I have already fixed it and will upload the updated texts soon.
P.S.
Serega,
There is a syntax issue, FYI.
MMH55-Texts-RU\Text\Game\Artifacts\EndlessSackOfGold\Description.txt:
Currently:
The hero receives an amount of gold daily equal to his "Knowledge"*50 (For example: 1000 gold per day if the hero's "Knowledge" is 20).
<>Backpack
This artifact works from the backpack, but the functionality is limited to one artifact per hero.
should be:
The hero receives an amount of gold daily equal to his "Knowledge"*50 (For example: 1000 gold per day if the hero's "Knowledge" is 20).
Backpack
This artifact works from the backpack, but the functionality is limited to one artifact per hero.
I have already fixed it and will upload the updated texts soon.
Auto-translated
Hello, after copying the translation, the game doesn't load the profile with settings and the font is missing (buttons are empty) when launched. If the translation is removed from the data folder, everything works. What could be the problem?
Hello @Zelator,
You probably have Tribes of the East English installation which does not include Cyrillic fonts. Unzip and put this this font pak in data and try again. It includes original Russian translation for ToTe + Cyrillic fonts.
You probably have Tribes of the East English installation which does not include Cyrillic fonts. Unzip and put this this font pak in data and try again. It includes original Russian translation for ToTe + Cyrillic fonts.
Auto-translated
Hello @Zelator,
You probably have Tribes of the East English installation which does not include Cyrillic fonts. Unzip and put this this font pak in data and try again. It includes original Russian translation for ToTe + Cyrillic fonts.
It didn't help.
I have the Russian version of Gold Edition installed. The files 'a2p1-texts.pak' and 'texts.pak' are the same as in the archive.:confused:
Ok I know what is wrong.
The encoding of the files is UTF-8 and it should be UCS-2 LE BOM.
I will redo the package and reupload it.
The encoding of the files is UTF-8 and it should be UCS-2 LE BOM.
I will redo the package and reupload it.
:smile23: SKILLWHEEL RC12b released :smile23:
Changes include:
added - spell pane - Spells that have mass version now include mass mana cost
added - spell pane - Spell formula description
removed - town pane - Note about Gryphn dive + chain attack bug.
Minor changes and performance improvements.
Changes include:
added - spell pane - Spells that have mass version now include mass mana cost
added - spell pane - Spell formula description
removed - town pane - Note about Gryphn dive + chain attack bug.
Minor changes and performance improvements.
Auto-translated
Okay, I know what the problem is.
The encoding of the files is UTF-8, but it should be UCS-2 LE BOM.
I will redo the package and reupload it.
Thank you! Now everything works.
Auto-translated
Hello @dredknight, I've also encountered a problem with the map editor (it's not possible to change the landscape or add objects through the panel, screenshot attached). I tried the latest method you suggested, but unfortunately, it didn't help. Running it as an administrator or in compatibility mode also didn't give the desired result. And, of course, I'd like to solve the problem without reinstalling Windows, haha.
Try any of the following tips:
- Go to Windows UAC settings and reduce security to minimum
- Try reinstalling the game on a non system drive or at least not in Program files.
Let me know if any of it helped.
- Go to Windows UAC settings and reduce security to minimum
- Try reinstalling the game on a non system drive or at least not in Program files.
Let me know if any of it helped.
Auto-translated
Try any of the following tips:
- Go to Windows UAC settings and reduce security to minimum
- Try reinstalling the game on a non-system drive or at least not in Program Files.
Let me know if any of it helped.
Enjoy! :)
Auto-translated
Good afternoon. Could you please tell me if there's a significant difference if I launch the game through Steam's library instead of using the shortcut on my desktop? It's important for me that Steam displays that I'm playing, but I also don't want to encounter any issues with the mod.
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