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Posts from What should be added to the top five from the previous installments?

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Should features from previous installments be added to the fifth installment?
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#236
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I wasn't interested in this before, but I should give it a try.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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#237
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I remember a long time ago, I tried to add music, but it turned out strangely. You walk on the map, and one music plays; you skip a turn, and another music plays; you enter a Castle, and yet another music plays; you enter a Dwelling, and still another music plays; you walk on a different type of terrain, and yet another music plays... Forget it! It's better to just turn on Winamp and be done with it.
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
In reply to Lord Vampire
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#238
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Lord Vampire;116099
There was a time when I used to add music, but it turned out strangely. You walk on the map, and one piece of music plays; you skip a turn, and another plays; you enter a castle, and yet another; you enter a dwelling, and another; you walk on a different type of terrain, and another... Forget it! It's better to just turn on Winamp and that's it)))

Well, in general, it just needs to be done more skillfully. Actually, I meant that the developers should add such music directly into the game. Although the idea of "playing whatever music you want" is good). It's not about Winamp here, but about the atmosphere of the game.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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#239
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I've been thinking for a while about what could be brought back, and I came up with the following:
-The hero models (male and female) should be distinguishable (Heroes of Might and Magic IV). Otherwise, it's just a bearded woman!))
-Bring back at least a couple of super monsters (Gargantua, Azure Dragon, etc.)
-Make the teleporters different colors (Heroes of Might and Magic IV)
-Improve the AI of the computer (Heroes of Might and Magic III)
-Add a veil of darkness to the maps (Heroes of Might and Magic III)
Варвары рулят!!
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#240
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I would add taverns to the top 5, the ones that aren't in castles (they were in Heroes of Might and Magic IV). You could send in one hero and buy another (and they could be from any race, not just two to choose from, as in the castle). Otherwise, if your main hero is, for example, a demon, you'll only be offered demons. If you're conquering, for example, a Dungeon or Academy castle, it doesn't really make sense to put a demon there. The morale of the troops decreases.
Yes, and in general, there could be more heroes, because the choice isn't very big...
And, as someone recently posted, if your hero is a woman (for example, Ora from the Academy), and she's riding an elephant, it looks like an old man with a beard and a hookah. That doesn't work!
In reply to Werevolka
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#241
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Olga, there are already taverns on the map! 2DDarkKnight, the Veil of Darkness is unnecessary!!! I hate it! What I didn't like about the third game was that!:mad: But you're right about the Azure Dragon and the multicolored teleports, they are needed!:)
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Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!
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#242
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I think the Veil of Darkness is necessary (at least with a small radius). For example:
The entire map is visible, and you can see all opponents clearly. As soon as something happens, everyone immediately retreats to their castles.
Although, I agree, on a map with many passages, it can be detrimental. Sometimes it's really annoying.
Conclusion: it could be added, but not to all maps (although a poll could be conducted to see how people would react).
Варвары рулят!!
In reply to 2DDarkKnight
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#243
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2DDarkKnight;117185
In my opinion, the Veil of Darkness is needed (at least with a small radius). For example: The entire map is open, and you can see all opponents clearly. As soon as something happens, everyone immediately retreats to their castles. Although, I agree that on a map with a large number of passages, it can be quite detrimental. Sometimes it really gets annoying. Conclusion: it can be added, but not on all maps (although a poll could be conducted to see how people would react).
The Veil is complete garbage and unnecessary! And there's no point in doing a poll; anyway, no one will add it to the game!:rolleyes:
9 ДРАКОНОВ.
Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!
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#244
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What difference does the color of the teleport make?! Are there traffic lights inside or something?) Or is it to amuse the heroes like little children?) Forget it, a teleport is a teleport, and there's no need to make it pink and blue, for example.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In reply to 3DogMZA
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#245
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3DogMZA;117497
The veil is complete nonsense and unnecessary! And there's no point in creating a poll, because no one will add it to the game anyway!:rolleyes:
But the veil of darkness has caused me problems more than once (perhaps spatial-geographical critical thinking is to blame):D. It's a useful thing against players like me...
In reply to eXeCuToR
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#246
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eXeCuToR;117504
What difference does the color of the teleport make?! Are there traffic lights inside or something?) Or is it to make the heroes happy like little children?) Forget it, a teleport is a teleport, and there's no need to make it pink and blue, for example.
No, such a teleport is needed so that they can be distinguished from each other! The entrance and exit of one teleport and the entrance and exit of another, or different two-way ones!:rolleyes:
9 ДРАКОНОВ.
Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!
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#247
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What difference does it make if the teleporters are even of different colors? After pressing the spacebar several times, they still led to portals of a different color, so how could you tell them apart?
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In reply to eXeCuToR
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#248
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eXeCuToR;117848
What difference does it make – even teleports of different colors, after pressing the spacebar several times, still led to portals of a different color; how would you even tell the difference?
That's how it was in Heroes 3, but if you try, you can achieve better results in teleportation! :)
9 ДРАКОНОВ.
Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!
In reply to 3DogMZA
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#249
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3DogMZA;118057
That's how it was in Heroes 3, but if you try hard, you can achieve even better results in teleportation! :)

But that wouldn't be an addition from the previous part anymore:D :p Your idea should be in the "Creation" section;) Although I don't need pink teleports at all, I wouldn't enter them on principle:D
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
User Avatar
#250
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yes)) he won't use pink ones)) he needs blue teleporters))))
regarding colors... there were many in Heroes 4 as well)) it's better to make them different shapes rather than different colors)) but sometimes it's necessary... otherwise, in Heroes 3, on some maps, there are a lot of teleporters, and they all look the same, so you don't know where each one leads)))

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