Posts from The Philosophy of Heroes of Might and Magic.
I will start with ontology. The main questions that should be answered here are: what does the existence of the world of Heroes include?
Does a higher power exist that created this world?
How do Good and Evil relate to each other in the world of Heroes?
devils
demons
everything else that harms their experiments,
Good:
everything else that does not harm the Ancients' experiments.
If we look at Heroes 3, then the Castle and Rampart are considered good factions, while the Necropolis and Inferno are considered evil.
Castle - Lawful Good, Chaotic Good, True Neutral
Rampart - Lawful Good, Neutral Good
Tower - Lawful Neutral, Chaotic Good, True Neutral
Dungeon - Neutral Evil, Lawful Evil, Chaotic Evil
Necropolis - Neutral Evil
Inferno - Lawful Evil, Neutral Evil
Stronghold - Chaotic Neutral, Lawful Good, Chaotic Evil
Fortress - True Neutral, Neutral Good, Lawful Good
Conflux - True Neutral, Lawful Good, Chaotic Evil
It seems that all games in the Might and Magic and Heroes of Might and Magic series take place in the Milky Way galaxy (which is where Earth is located).
2 Draco
not for amusement of the ancients
they were created by the ancients to develop, evolve, and spread life throughout the universe (which was almost extinct due to the war between the ancients and their creators).
and of course, like us humans, they have internal conflicts
(even if we don't take Inferno into account, which appeared in Might and Magic VI and Heroes of Might and Magic III)
so the entire history of Might and Magic is a series of wars.
Why do you think so?
2 Dragons
not for amusement of the Ancients
they were created by the Ancients to develop, evolve, and spread life throughout the universe (in which it was almost extinct due to the war between the Ancients and the Creators).
and of course, like humans, they have internal conflicts
(even if we don't take into account Inferno, which appeared in Might and Magic VI and Heroes of Might and Magic III)
so the entire history of Might and Magic is a series of wars.
For example, the human kingdom is presented as a fairly standard feudal state, in which constant wars were commonplace.
I don't think that everything that lives in the world of Heroes can be considered as one society. Simply by definition, the societies of necromancers and elves (for example) cannot be attributed to one group.
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up
There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In particular, these are the basic units that make up society:
1. The presence of social groups.
2. Lords - rulers, practically Gods.
3. Creatures - those who are subordinate to the Lords. Neutrals are outside of society, like marginals.
Interestingly, I always considered the heroes to be generals, but no more (this refers to ordinary heroes, not from campaigns).
But the "campaign" heroes can be almost gods, as Draco noted.
In other words, there is also a hierarchy among the heroes.
For example.
Catherine - a queen (everything is clear here)
Christian - her subordinate, and therefore lower than her on the social ladder.
Why do you think so?
not for the amusement of the Ancients
they were created by the Ancients to develop and evolve
(in which it almost died out due to the war between the Ancients and the Creators).
Added 2 minutes ago
Christian is her subject, and therefore lower than her on the social ladder.
Added 1 minute ago
It is simply impossible to classify the societies of necromancers and elves (for example) as belonging to the same group.
2 Xel
I apologize for the mistake. As I understand it, you are more knowledgeable about the history of Might and Magic than I am. In any case, the meaning of my words has not changed.
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up
There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
Yes, XEL, you are right. We can also apply this to the heroes themselves. That is, any hero (Christian, Jelu, or any of them...) can be considered part of the highest caste of this world, regardless of their race.
Indeed, if you think about it, all the factions in this world can be considered part of one society. But only if you perceive their goals in a very general sense. If you look more closely, each race has different goals, and their self-preservation manifests itself in completely different ways.
That's right, we need to look at it in a general sense. Please give an example of what goals different races have and how they demonstrate self-preservation.
By the way, I didn't even consider the fact that there is also a division among the Lords. With humans, it's clear - their society, as already mentioned, resembles human society (our medieval one), but what about other races? Do they have a division of Lords into those who command and those who obey?
This raises an interesting question about power relations, which, as you know, are formed from subjects, objects, and power (the relationship between them).
Subjects: Lords. Only Lords. It is doubtful that one being would be subordinate to another (on the other hand, in Heroes 4, this is quite possible - and in principle, a stronger being must, by definition, subordinate the weaker ones).
Objects: Creatures, of course. But, considering the above, Lords can also be objects! And that is quite surprising. This subordination can be seen in the game itself: we choose one hero, developing him to the maximum, while the others perform supporting functions.
Power: power is expressed in management and strength (is there anything else - I don't remember). Lords manage because they either use force or are stronger. Sometimes management is based on feelings (Again, Catherine and her companions)
By the way, I didn't even consider the fact that there is also a division among the Lords. It's clear with humans - their society, as mentioned, resembles human society (our medieval one), but what about other races? Do they have a division of Lords into subordinates and those who command?
This raises an interesting question about power relations, which, as you know, are formed by subjects, objects, and power (the relationship between them).
Subjects: Lords. Only Lords. It's doubtful that one being would be subordinate to another (on the other hand, this is quite possible in the fourth game - and in principle, a strong being must, by definition, subordinate the weak).
Objects: Creatures, of course. But, considering the above, Lords can also be objects! And this is quite surprising. This subordination can be seen in the game itself: we choose one hero, leveling him up to the maximum, while the others perform supporting functions.
Power: power is expressed in management and strength (there is something else - I don't remember). Lords manage because they either use force or are stronger. Sometimes management is based on feelings (again, Catherine and her companions).
...a hero isn't necessarily a Lord – it's a character who is significant to the storyline; they can also be an outcast in society.
Please explain.
Maybe we understand "Lords" differently.
And what do you mean by "outcast"? As in a neutral creature (a Lord)?
It's clear with people - their society, as already mentioned, resembles human society (our medieval one).
Sometimes, governance is based on feelings (Again, Catherine and her companions:))
