Posts from Power Buildings
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What kind of warriors do you hire when playing as the Faction of Force?
With the Nomads, there's also the useless caravan.
By the way, Nomads lose to Harpies even in terms of movement range on the map, so building them isn't very useful.
The Arena isn't that necessary, in my opinion. +10% to resistance is more appealing if you have extra money.
However, army resistance is an additional advantage. If there's a native secondary hero, that's +20%, and if you find a defensive cloak, it's a total of 50%. This is a very significant advantage for winning.

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!
I'm also for Cyclops ;) With a bit of luck, they can hit three enemy units at once :) They are quite strong...
* when I'm against strength, I always cast the "Confusion" spell on the Cyclops :D An excellent counter against archers :D
Maybe I just don't understand Orcs. I don't think they are very useful :rolleyes:
And among the higher-tier creatures, Thunderbirds. They have good growth. Plus, they have a lightning counterattack :)
Ogres are simply unreal: 85 HP, excellent damage, good stats, plus they also have Bloodlust.
And birds are useless in the endgame; heroes always have magic resistance, and in general, any creatures are less effective when playing as Strength – the best strategy is to have 7 heroes.