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you haven't seen the catapult yet) Phoenixes are also dangerous; they resurrect three times, and the Devil can summon three Ice Elementals.
By the way, creatures that cast spells are enhanced by magic.
Disintegrate now costs 18 mana and deals 180% damage. Choke has been increased from 80% to 100%.
:smile17:
In reply to General ZeT
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General ZeT
You haven't seen the catapult yet!) Phoenixes are also dangerous; they resurrect three times, and the Devil can summon three Ice Elementals.
By the way, creatures that cast spells are enhanced by magic.
Disintegrate now costs 18 mana and deals 180% damage. Choke has been increased from 80% to 100%.

Although, if you think about it, everything is correct: the champion is the antithesis of the champion of darkness, and his damage compensates for the bonuses that the dark champion has.
I would also suggest these changes: +7 damage to Fiends, +6 to their attack and defense modifiers, and +10 HP to compensate for their weakness against vampires.
+45 HP and +35 to damage for Sea Serpents. I think they should be stronger.
Berserkers and Bulls should get a speed boost, and the Dragon King should actually be a king!)
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To be honest, I did all of this just to make the game more challenging for myself. To make it very difficult to move around the map with a single hero.
I don't really want to publicly announce any further changes, because there is a team called Equi that created and continues to develop this mod. I have absolutely nothing to do with them. If I were to create a new mod with a sophisticated balance, I would need to do it with Whirlwinds of War or get permission from the Equi team.
:smile17:
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Yes, there is a drawback in the fourth game – it’s difficult to play until you level up. And after that, you just go around and mindlessly slaughter everyone on any difficulty level – it becomes boring. But I still don’t think we should make any significant changes to the balance. It’s purely a matter of personal preference.
P.S. Even with the normal balance, I don’t have time to play...
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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I'm continuing the development.
:smile17:
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General ZeT, it would be good to add to the Phoenix description that they resurrect four times, not just once.
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The problem will arise at the very beginning, when a small army fights against one or two Phoenixes.
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This small army also has improved stats; I'm currently working on balancing the creatures and balancing the creatures in relation to magic, particularly Chaos magic, because many creatures now have more hit points, so I need to strengthen direct and secondary damage spells. I'll work on the descriptions a little later.
:smile17:
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Is the development still in progress?
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Introduce a monster that would depend on the opponent – a kind of chameleon. If you attack with a level 1 hero, it has 10 attack and defense and 50 HP; if you attack with a level 70 hero, it has 999 attack and defense and 1500 HP.
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{} Gentlemen, could you please provide links to download everything needed to upgrade heroes, creatures, etc.? Just make sure they are working links, as I can't seem to access http://www.extractor.ru/download_tools.phtml#kolzip for some reason. So, if it's not too much trouble, please post them. I would be very grateful!

P.S. When I try to access extractor.ru, I get the message "Unable to complete a secure transaction," even though the date on my computer is correct, the cache is cleared, and I've disabled SSL protocol checking in my browser settings. It's like the law of unintended consequences is preventing me from learning how to modify creatures.
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What is this nonsense? You just can't leave it alone...
The game is amazing.
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Good afternoon. I wanted to ask a question about modding. I downloaded Equilibris 3.55. The "City Portal" spell can no longer be used in battle. And that's incredibly annoying. I tried to fix it by extracting and editing the files from the data folder. The icon, mana cost, and display in the spellbook during battle are changed. But it still can't be cast. (
Does anyone know what specifically needs to be changed for this to work? I would appreciate an answer.

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