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The hypnosis and victim mechanics in Whirlwind and Equilibris have been fixed; they don't work as intended. I believe there are three ideal hero builds: Archmage: Summoning, Tactics, Warfare, Nature, Death, and Life; and a solo combat mage: Warfare, Scouting, Chaos, Life, and Order. However, all of this applies to Equilibris and doesn't take into account the overpowered Necromancy skills.