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Posts from - A reference guide and manual in Russian for Heroes 3.

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Greetings to all fans of the Heroes of Might & Magic III universe!

I would like to invite you to participate in a project dedicated to creating a reference guide for HoMM III.

The topic itself is not new. There are many individual resources dedicated to describing the physics of the Heroes world, but despite all efforts, it is extremely difficult to find an information source that can be unequivocally classified as a reference guide.

This work does not claim to be original and is the result of compiling various official (Player's Manual) and unofficial (forums and websites) sources dedicated to describing the internal world of the game.

The file in Excel and PDF formats can be found at the following link:
http://vk.com/fizmig

At the moment, the work on the project is not yet fully completed, if it is even possible to complete it... :) Therefore, I would be grateful if anyone would like to participate in it and share their opinions, knowledge, and advice. An updated version of the document will be posted at the specified address for all those who wish. A link to the author will definitely be included. :)

Not all the information provided in this reference guide can be considered official, because it contains observations and assessments of players who wished to share their opinions about the features of the game. But, nevertheless, in general, it достаточно realistically reflects the physics of the Heroes world and will undoubtedly be useful to any beginner.

Given the above, any comments, clarifications, and explanations are welcome. Any suggestions regarding a more optimal form of presenting the information provided will also be valuable.

Sincerely,
AmberSoler
In reply to zoog
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zoog
- 2.42 (SoD Light) xlsx...
I suggest we write here how long it takes to open the 2.x physics engine on your machines, and with which program, on what hardware. For example, an early version of Foxit Reader is very fast, but also very buggy, while Adobe itself weighs as much as an operating system...
2.42 (SoD Light) xlsx didn't open properly at all, even though I installed the necessary converter. I removed it and kept one of the 2.0 - 2.2 versions (I didn't delete 1.16). 2.43 in PDF opens in Foxit Reader in 4-5 seconds, and then 2 seconds for subsequent openings.
I think it's a good idea to keep the main game information and move the extra stuff to an appendix.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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It might be a good idea to use the old version and ignore the new one – twice.
648050691
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How does negative morale work in SoD? Is the information on the Heroes Portal still accurate? On the Heroes website, there is a table like this:
Morale Drop
Morale Level Probability of its application, %
+3 12.5
+2 8.3
+1 4.2
0 0
-1 4.2
-2 8.3
-3 12.5

And in the official Might & Magic group, there is this image: https://vk.com/fizmig?w=page-19157427_52832256
. Which one should I believe?
In reply to aerziell
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The chance of a negative morale appearing is twice as high as a positive one.
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I've wanted to for a while, and today I finally split the guide into two parts. Those who want it can take it:
Physics of the Heroes World v 2.53 (SoD) lite.pdf
Physics of the Heroes World v 2.53 (SoD) Campaign Stories.pdf
The content of the application with recalculated page numbers:
Campaigns and Story
The World of Heroes of Might and Magic III - 1
Campaigns "The Shadow of Death" - 6
Campaigns "The Restoration of Erathia" - 72
Campaigns "Armageddon's Blade" - 94
Campaigns "Chronicles of Heroes" - 166
The second part is only needed by those who are playing through the campaigns. It would be very desirable to release it separately (and it also has pictures, weighing 1/3 of the entire guide), without overloading the main part, which is needed by everyone.
Yes, this version is not the latest, the latest version is now 2.6, but almost all the necessary information is already in version 2.53.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to Marmot
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Marmot, who edits the guide on the Heroes portal? There are errors in the drop rates for morale (according to the data, the chances of morale and antimorale are equal). Also, I found this strange line:

The bonuses of artifacts (Amulet of Swiftness, Ring of the Traveler, and Cloak of Speed) are not taken into account;
The bonus of the hero's specialty, Sir Mullich (+2 to unit speed), is not taken into account;
The "home ground" bonus (+1 to unit speed) is also not taken into account;
Bonuses from creature specialties are taken into account (+1 to creature speed regardless of the hero's level), with the exception of specialties that provide a permanent bonus. These specialties are possessed by heroes of the "Conflux" castle and some campaign heroes.

But each castle has its own unit specialties that give +1 to speed and increase their boost.
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Write in VK in the group, referencing the guide. Or contact AmberSoler or Sergey Drake directly (their email addresses are in the bottom right corner).
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to aerziell
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aerziell
...exception: specializations that grant a permanent bonus. These specializations are possessed by heroes from the "Conflux" Castle and some heroes from campaigns.

But each castle has its own unit specialists that give +1 to speed and increase their acceleration.

By "These specializations," we mean "specializations that grant a permanent bonus."

In general, the last sentence is unnecessary because only Kseron among the heroes of the Conflux and campaigns grants a speed bonus, and the Devils already have a speed of 11 (the maximum, which affects logistics).

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