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Only those with a talent for magic were allowed to attend Astilbe's private lecture. From Class III, the following were admitted: Shogo, Imir, Marei, and Moriner.
— The course of magical sciences in this academy follows the standards of the Mages' Association, so keep that in mind. Spells and those who use them, that is, mages, are divided into 7 ranks – S, A, B, C, D, E, F – from the most complex to the simplest. For example, rank F consists of the most basic spells necessary for mastering a chosen field of magic, while rank A is classified as spells comparable to weapons of mass destruction or equivalent in their effectiveness. A mage's rank, in turn, is equal to the highest-ranked spell they can wield. In addition, spells have levels. The clearer the spell, the stronger its effect. Now, let's move on to the schools of magic recognized by the Mages' Association and the ones you can study within the walls of this academy.
Elements
Elemental magic is the most common type of magic, practiced for a long time in all corners of the world as the most accessible and versatile form of magic. The concepts of this school have been known in one form or another for millennia.
Healing
Healing magic is used to heal wounds, restore damaged body parts, cure diseases, cleanse the body, and so on.
Summoning
This school of magic specializes in summoning various creatures and objects to aid the spellcaster.
Alteration
This school of magic specializes in manipulating the laws of physics, transforming one thing into another, and so on.
Illusions
The purpose of this branch of magic is to make one thing appear as another. Spells of this school do not cause real changes in the surrounding world.
However, magic is not limited to this, and there are many other styles of witchcraft, but some of them are either not recognized by the Mages' Association or are prohibited, such as dark magic, necromancy, and demonology. However, it is important to note that the last two directions are not magic in the pure sense, and they can be used even by those who do not have an affinity for magic.
For the next lesson, you must decide on a direction of magic and learn a fundamental spell for the chosen school.
Experience
Shogo: +277
Imir: +106
Marei: +166
Moriner: +132
Skills
Ignite (500)
A small flame forms on the character's index finger, with which he can light fires, cauterize wounds, light cigarettes, etc.
Rank: F
Used only outside of combat; has no restrictions or levels.
Basic Healing (500)
The character gains the ability to heal cuts and minor wounds.
Rank: F
Used only outside of combat; has no restrictions or levels.
Summon – Insect (500)
The character summons an insect that he can control.
Rank: F
Used only outside of combat; has no restrictions or levels.
Illumination (500)
The character gains the ability to create a small source of light in his hands.
Rank: F
Has no restrictions or levels.
Substitution (500)
The character makes one small object look like another; this spell dissipates on its own.
Rank: F
Used only outside of combat; has no restrictions or levels.
Added 2 minutes ago
Oh, yes, I almost forgot: those who practice magic can spend an event point to learn it (gain experience), but this is considered a regular lecture.