Posts from [TOURNAMENT - SoD] Blitz Jebus - 4 / Blitz Jebus - 4
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Announcement
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I. Rules:
1) Tourney game version - SoD+HDmod+HWrulez+Fresh Mod 2.0 (latest versions but Fresh Mod).
2) Template - Jebus Cross.
According to agreement between players, they can play the mt_Jebus Cross template.
3) Timer - 8+4+1.
4) Tourney format - Double Elimination.
In every tour current pair plays bo3 (both upper and lower brackets).
Time for a games in upper brackets - 2 weeks, for lower - 4.
When you are not able to play tour in time - please notify judges in advance.
5) Castle selection - Random + one trade (winner selects castle or color).
6) When there is a game with simultaneous turns - then it plays until 117 inclusive.
7) Restarts - 2 days total.
8) Red-rush is allowed, roads only fast.
9) Block restart is possible to take untll 112 inclusive, but only in the day when block was spotted.
For both brackets the rule from "Blitz-Jebus-2":
By block we consider the guard (or group of guards), which:
- blocks any road to the village (doesn't matter whether there is a block to the GO).
- which you can't kill without losing less than half of the army.
- which you can't walk over less than 1-day movement points count (1500 moves). Moves are counting "from the road to the road" according to shortest route. When there are killable guards on this route - we consider that they're killed.
Block restarts are counting as subjective.
10) Mage guild rebuild is on.
11) Game is playing with Fresh Mod.
When both players don't want to play with Fresh Mod - they can play without it.
When during the game it appears that one of the players forgot to include Fresh mod - two options are available:
а) Continue the game as is.
b) Include fresh mod and load battle save before entering the object.
It's possible to do once per all restarts.
Other rules are standard.
Players are allowed to make any changes to the rules except template and timer.
II. Organizational questions.
1) Judge of the tourney - Ihromant (ICQ: 5676388).
2) For every finished game players should write the report and confirm it in this topic. Saves for all games should be preserved until the end of the tourney and show them to judges when any questions are present.
3) Tourney games are included into HW overall and season rating.
4) Registration lasts until 4th February (could be expanded), start of the tourney - 5th February.
Winner Blitz Jebus -1 - KobRa_RR.
Winner Blitz Jebus -2 - =Lizard=.
Winner Blitz Jebus -3 - BISHOP.
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I. Rules:
1) Tourney game version - SoD+HDmod+HWrulez+Fresh Mod 2.0 (latest versions but Fresh Mod).
2) Template - Jebus Cross.
According to agreement between players, they can play the mt_Jebus Cross template.
3) Timer - 8+4+1.
4) Tourney format - Double Elimination.
In every tour current pair plays bo3 (both upper and lower brackets).
Time for a games in upper brackets - 2 weeks, for lower - 4.
When you are not able to play tour in time - please notify judges in advance.
5) Castle selection - Random + one trade (winner selects castle or color).
6) When there is a game with simultaneous turns - then it plays until 117 inclusive.
7) Restarts - 2 days total.
8) Red-rush is allowed, roads only fast.
9) Block restart is possible to take untll 112 inclusive, but only in the day when block was spotted.
For both brackets the rule from "Blitz-Jebus-2":
By block we consider the guard (or group of guards), which:
- blocks any road to the village (doesn't matter whether there is a block to the GO).
- which you can't kill without losing less than half of the army.
- which you can't walk over less than 1-day movement points count (1500 moves). Moves are counting "from the road to the road" according to shortest route. When there are killable guards on this route - we consider that they're killed.
Block restarts are counting as subjective.
10) Mage guild rebuild is on.
11) Game is playing with Fresh Mod.
When both players don't want to play with Fresh Mod - they can play without it.
When during the game it appears that one of the players forgot to include Fresh mod - two options are available:
а) Continue the game as is.
b) Include fresh mod and load battle save before entering the object.
It's possible to do once per all restarts.
Other rules are standard.
Players are allowed to make any changes to the rules except template and timer.
II. Organizational questions.
1) Judge of the tourney - Ihromant (ICQ: 5676388).
2) For every finished game players should write the report and confirm it in this topic. Saves for all games should be preserved until the end of the tourney and show them to judges when any questions are present.
3) Tourney games are included into HW overall and season rating.
4) Registration lasts until 4th February (could be expanded), start of the tourney - 5th February.
Winner Blitz Jebus -1 - KobRa_RR.
Winner Blitz Jebus -2 - =Lizard=.
Winner Blitz Jebus -3 - BISHOP.
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Tourney brackets:
https://docs.google.com/spreadsheets/d/1cAlwcnJlrHtyLFpx7QHFB1voA99SauG2Q1uiuknLdxc/edit#gid=739590733
Time for 1st round until 4th March. Time for the first round is until March 4th.
If your player is missing for first 2 weeks - write to me and I'll make a replacement with player from the waiting list.
If your opponent doesn't respond in the first 2 weeks - write, and I will replace him with a player from the waiting list.
Waiting priority list:
D0wnButNotD3f3ateD
Hideyosi
Wladysha
Ihromant
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1-1
Thanks for the game!
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Thank you for the game!
thank you for the game
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TFP
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2flate: Bogdanchik, respond! We haven't heard anything from you since the CIS tournament. Did you at least let him go back to Ukraine?
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Of course not. :D They sent him back to Georgia.
Write to me on Discord, I don't use ICQ anymore.
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The opponent played their hand perfectly.
I spent a long time on the respawn, took 2 Dragon Utopia, set up the CD, but the opp arrived with stats near 30 and 1000 mana :smile15:
Thanks for the game, good luck in the tournament!!!
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Wild Fat. Reached 117 with a 3200 MHz overclock, using oil and 30+ Barbarians. Thanks for the game!
#1-0
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Even more savage. I got 121 with 45 Barbarians and a blue hat. Bogdan's GO was nearby; he saw my rush to the center during the replay. In the center, stats, KZ, 15 Cyclops Kings in a box... Horrifying. Thanks for the game!
#2-0
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Thank you. 2-1
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Thank you. 2-1
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The next half-turn is coming to an end. I've updated the grid and the top rankings. Everyone played well within the allotted time, except for Amilu, who was too lazy to write a report. :D
Good luck to everyone in the future!
Good luck to everyone in the future!
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I stayed at the starting location until level 125. There was a standard rush in the maximum difficulty setting, but I left and immediately won. The conclusion is: don't rush to the center.
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Thank you for playing!
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Thank you for playing!
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The moon appeared in the center during the first week, and there was nothing to burn there anyway. Dragons, ifrits, and worst of all, I noticed too late on the way out of the spawn point that there were a Bishop with Combat Zone and Critical Strike skills guarding the area, I managed to burn them, but it's impossible to quickly raise their stats.
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recijeb