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In general, the whole point is already in the title. I don't know if anyone has come up with something similar, but I haven't found any similar mods, so let's assume there aren't any.
Download from Yandex Disk - https://yadi.sk/d/ztyVhHhW53G-Cw
Now, more details about the change. I didn't bother with textures and animations, so at the moment they are original, just like with Raise Dead. The spell itself has been reversed in its mechanics.
- Instead of raising friendly stacks, Blight will reduce the HP of enemy units as a percentage.
- The spell cannot be cast on a completely healthy enemy unit.
- The strength of the spell depends on the hero's Nature Magic skill. Each level of the skill increases the effectiveness of the curse by 5%.
- Also, the strength of the spell will increase in proportion to the hero's spell power: 0.4/0.6/0.8/1% per unit, respectively.
- It does not affect elementals and constructs (probably). It hasn't been tested on undead, and it's unknown if it can be fixed.
- The cost of the spell is 5 mana.
- For some not entirely clear reasons, re-casting is impossible. The effectiveness has been increased; the problem has been identified.
- The Wizard's Sign copies the spell onto two damaged enemy units. Doubling or re-casting through the sign does not work.
The mod is relevant for fun moments and gameplay variety. I think some people might be interested in playing as a Necromancer more cautiously (although the faction doesn't really encourage that).
A feature has been discovered. Since you can heal anyone once, and only raise the dead in subsequent casts, the question arises: should we leave it as it is, or add a healing effect and weaken it to the original version? Something tells me that what we have is better. But if there are those who want it, I will upload a second version of the mod where you can cast the spell as many times as you want, healing the enemy.
Attention! The mod introduces imbalance into the game! And blah-blah-blah, thank you for your attention.
PS If something like this already exists, please let me know or delete this topic.