Posts from MMH5.5 - Heroes of Might and Magic 5.5
4-5 more files should be translated for the Skillwheel new version :).
I will send them when they are ready.
We do not support campaign dialogues translations. We have put them on the site just for convenience. Also I have not used them so I do not know if they worked before.
Sorry if I'm wrong.
But in version 3.1, you could use a trapper golem to reveal an invisible unit by placing a trap in its place; now, this is no longer possible. Is this a bug or a new feature?
@sharkoster we have not done any changes regarding how the skill works.
added - spell pane - Spells that can be Empowered now include empowered damage and mana stats.
added - spell pane - The 8th spell slot now presents magic guild summoning and formulas for each creature.
added - spell pane - Adventure pane now includes "Town Management" skill variations.
added - town pane - Bloodrage skill description.
added - town pane - Magic guild creature summoning and dragon blood description.
changed - town pane - highlights are rearranged into more meaningful manner.
fixed - hero pane - Betrand moved from Knights to Renegade class.
fixed - hero pane - Betrand does not have Curse spell.
fixed - hero pane - Iron Lord/Maiden spec description.
fixed - hero pane - teleport assault description.
fixed - hero pane - Barbarian classes "Khan" and "Veteran" buttons hover now has subtext referring to having access to 13 skills.
fixed - global - Fonts issues for english and russian.
fixed - artifact pane - axe of mountain lords description.
fixed - artifact pane - mini artifacts values now present the current game values.
Before installation remove any previous versions.
Changes and fixes include:
To move the wheel click around the minimize button in the right upper corner, hold the button and move.
If you are playing on a laptop (1200x768 resolution) and the wheel window is larger than the monitor, go to "Town pane" and change the resolution to "1200x750". Then restart the app so the change can take effect.
P.S.
New version of the application was reuploaded with fixed texts. Just download it again and it should be fine!
@Элеммор, I have not had the time even to check duel mode. I am not sure if anything is developed in that area at the moment. What I can advise is drop a line or two in this thread. Skeggy is original creator of the duel mod so you can communicate this with him.
Thanks very much, you project is wonderful. I wait a new announcement and news, about new version