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Posts from Extracting a map from a campaign. Auto-translated

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#1
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Hello. Please help me.
Could you tell me how to extract a map from a campaign for editing? I naively thought that by unpacking the campaign using an archiver, I would be able to directly extract the map, but there are no files with the .h5m extension there.
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#2
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Here's how you can do it: first, create a map in the editor (any map). The campaign map files are located in data/Maps/Scenario. You need to copy the files of the desired map (for example, A2C3M1 - this is campaign 3, mission 1) and place them in the created map at the path Maps/SingleMissions/map_name.
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#3
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I was planning to put the mission back into the campaign later. I wanted to edit the original campaigns. There's a real lack of a mentor character there.
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#4
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Do you mean editing the campaigns of the regular Heroes games (not the expansion)?
They are added via a custom mod, as described above, and you can edit them and put them back into the mod. If you only need to add a mentor, it will be enough to move the map.xdb file back.
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In reply to Gerter
#5
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Gerter
Do you mean editing the campaigns of the regular Heroes (not the expansion)?
They are added via a PO mod, and the method described above can be used to edit them and put them back into the mod. If you only need to add a mentor, it will be enough to move the map.xdb file back.

And how do you split a map into files? Or vice versa?

Added 11 minutes later
I figured it out. Thanks, man. You're my hero.
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#6
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All Multiplayer Games: https://yadi.sk/d/wqFz6wuOhMXzz
All Single-player Games: https://yadi.sk/d/LghGolf1hMYAh
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)