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Posts from [ТУРНИР - SoD] "SM-masters"

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#2
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«SM-masters»


He hasn't been in OFB for 2 years now. Daddies avoid him, many consider him small and unbalanced, unworthy of determining skill.
So be it. This tournament is for true connoisseurs of the versatility of this wonderful game.
Heroes isn't just XL maps!!!
I present to your attention a tournament on one of the most unpredictable and dynamic templates:




Start - in zones 1 and 2. Contents of these zones: 500-3000 (9), 3000-6000 (6), 10000-15000 (1). They contain wood and ore mines. Monsters - medium. There is a passage between the starting zones, guarded by strong guards (ГО) (45000). Additionally, there are exits (6000) to 3 zones equivalent to the starting one in content (4, 8, 6 for the red player and 4, 8, 7 for the blue player). They contain random towns with a fort. Usually, from the starting castle there are 3 roads - to the guards and to 2 of the three secondary zones (different ones for different players).
From each zone 4, 6, 7, 8 you can go to 2 treasuries (3, 5, 9, 10). Passage guard - 6000. In zones 3, 5, 9, 10 there are no roads and towns, monsters are strong. Zone contents: 10000-15000 (9), 15000-20000 (6), 20000-30000 (1). They contain gold mines and 2 valuable resource mines.
The landscape of zones 1, 2, 4, 6, 7, 8 is determined by the type of town in that zone; 3, 5, 9, 10 are arbitrary.
The base sizes of all zones are the same.

Prizes:
The tournament winner will receive the "daddy" status in the online lobby for one year,
as well as a spot in FB-13 (if the tournament gathers 64 participants).
[/COLOR]

Before signing up for the tournament, please read the regulations carefully:

Organizational matters:

1. Tournament host – Korovka1987 (ICQ -716681566);
2. Judges – Korovka1987 (ICQ -716681566), sir Davos Seaworth (ICQ - 716748479), Dima Surmay (ICQ -263293484).
3. All tournament games go into the HoMM3 HW Player Rating.
4. Disputable issues, if any, are discussed off the forum.
To resolve, contact the host or one of the tournament judges via ICQ
and provide daily saves, ICQ logs, and other necessary information.

Requirements for participants:

- The tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 3 games with detailed reports in the fan games thread on heroesworld.
- Players with unconfirmed reports older than one month will not be accepted into the tournament.

Rules:

1. Game version: SoD + latest version of HD mod, HW_rulez 1.38.2 (1.38 or 1.4 allowed by mutual agreement)
2. The tournament is held according to the rules of online games in Heroes 3.
3. Games are played on the template 2SM4d(3):
Map settings options: map size L+U; players – 2; computers – 0; teams – 0; no water; monsters strong; difficulty 160%;
Chess timer – (16:00+06:30+01:00).
Roads – all.
Playing the mirrored SM /post/1112669/ is allowed by mutual agreement of the players.
But the classic version remains a priority.
4. Town selection: TORG (two castles are generated); if identical castles are generated, re-generate.
Color is chosen by the player who sold the castle. Red-rush is forbidden.
5. Standard bans on objects (cartographers, hill forts, and keymaster tents).
Rebuilding the mage guild is allowed, there are no restrictions on rebuilding the library.
6. Restarts total 3 days (111+111+111 or 111+112 or 113)
Additionally: a restart upon generation of the guards with no road (taken at the request of one of the players, only on the day of discovery and no later than day 115).
If subjective restarts remain, one day of subjective restarts is used (i.e., on 114 we take restart 111).
If subjective restarts are exhausted and a player discovers that the guards are only accessible without a road, they have the right to demand an additional restart.


Tournament format:

1. Registration from July 27 to August 10
2. Draw on August 10.
3. Start of tournament games – August 10, 2018
4. The tournament is held in 2 stages: group stage (BO-1) and playoffs (Olympic system BO-3, final BO-5)
The duration of each round in the group is 10 days.
The duration of each playoff round is one month.
5. In the group stage, there will be a mandatory game schedule per round (see regulations).
Playing additional games is allowed (by agreement), but missing (without a valid reason) the mandatory game results in a tech loss.
If you are leaving, play and arrange in advance with your opponent and inform the organizer.
6. Within the round period, a report of the played game must be provided in the tournament thread for result accounting.
The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays.
If an agreement with the opponent cannot be reached, at the request of one of the players, an ODD is assigned for the game!!!
If there is no information about the mandatory game, a 0-0 result is recorded.
7. Round schedule:
Group stage: 10 weeks + additional round of 10 days (2.5 months)
Round 1: August 10 – August 20
Round 2: August 21 – August 31
Round 3: September 1 – September 10
Round 4: September 11 – September 20
Round 5: September 21 – September 30
Round 6: October 1 – October 10
Round 7: October 11 – October 20
Additional games for the right to play in the playoffs (between 8 participants who took 4th place) October 21 - October 30

8. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are distributed based on points accumulated.
In case of a tie, additional criteria apply in order of priority:
1) Head-to-head result;
2) Berger coefficient;
3) An additional round on blitz timer 08:00 + 04:00 + 1:00

9. Playoff draw on October 31.
9 players each taking 1st, 2nd, and 3rd places and 5 players taking 4th place (from 8 groups directly to playoffs) + 4 from the additional round).

Good luck to everyone, and may the force of randomness be with you!!!



In reply to Sanin
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#767
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Here, I decided not to waste my turns, and when the unit received healing in the second slot, I went for a rest turn and encountered a surprise – the terrain generator didn't work as intended. However, on the other hand, it placed a unit near my territory when attacking in the swamp. Thank you.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Поражение / Lose Поражение / Lose
ЯR
Синий / Blue
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Чарна / Charna Main Hero Чарна / Charna
Map Template
2sm4d(3)
Game Length
115 days
Game Date
2/9/2019
Reported
2/9/2019 5:03 PM
Rating Impact Archived
Keba 1707 1694 -13 ↓
ЯR 1752 1765 +13 ↑
Rated Sep 28, 2022

Accepted by opponent on 2/9/2019 8:43 PM

In reply to Keba
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#768
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Keba
played poorly, made a few questionable moves, but still managed to win this round. Thank you.

Thank you for the game!
In reply to Keba
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#769
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Keba
I decided to play without using my rests, and when my unit received healing in the second slot, I went for a rest turn and encountered a surprise – the terrain generator didn't work as intended. But on the other hand, it placed a unit near my territory when I attacked in the swamp. Thank you.

Thank you for the game!!
In reply to korovka1987
#770
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1-1
Thank you for playing!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
2sm4d(3)
Game Length
213 days
Game Date
2/9/2019
Reported
2/16/2019 11:21 AM
Rating Impact Archived
Antiplayer 1907 1916 +9 ↑
Vinceras 1738 1729 -9 ↓
Rated Oct 10, 2019

Accepted by opponent on 2/16/2019 5:40 PM

In reply to ЯR
#771
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1-2
Thank you for the game!
Special thanks for your sporting attitude during the game, and good luck in the final.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Клавиус / Clavius Main Hero Клавиус / Clavius
Поражение / Lose Поражение / Lose
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
2sm4d(3)
Game Length
136 days
Game Date
2/15/2019
Reported
2/16/2019 11:29 AM
Rating Impact Archived
Antiplayer 1935 1912 -23 ↓
Vinceras 1706 1729 +23 ↑
Rated Sep 28, 2022

Accepted by opponent on 2/16/2019 5:41 PM

In reply to Antiplayer
#773
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Antiplayer
1-2
Thank you for the game!
Special thanks for the sporting attitude towards the game, good luck in the final.
Thank you for the game.
In reply to Vinceras
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#774
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Finally, we have waited for the most important stage of the tournament, which will determine the winner.
The Final will be played by two lucky players who have passed through the tough selection process: Vinceras and ЯR.


Just a reminder, you have 2 months ahead and a best-of-5 series.
Good luck, guys, both of you deserve to win, but only one will remain...

It's up to you to decide who it will be!
In reply to Antiplayer
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#775
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Antiplayer
02/15/2019 Antiplayer (Blue, Rampart, Kairi, Clavius) lose Vinceras (Red, Stronghold, Kreg Heg, Kreg Heg) 2sm4d(3) 136

1-2
Thank you for the game!
Special thanks for the sporting attitude towards the game, good luck in the final.

I wonder what was meant by "sporting attitude."
In reply to ЯR
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#776
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Giving up and hoping for the best in a single gate...
Thank you for the game!
Battle Report Accepted
Синий / Blue
ЯR
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
141 days
Game Date
2/16/2019
Reported
2/16/2019 9:47 PM
Rating Impact Archived
ЯR 1770 1781 +11 ↑
Keba 1669 1658 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/17/2019 7:23 PM

In reply to ЯR
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#777
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YaR
Relying on luck and hoping for the best...
Thanks for the game!
In reply to ЯR
#778
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YaR
I'm curious, what did you mean by "sportsmanship"?
We replayed the game I lost, which I wanted to challenge based on a single road in the Grand Order, but I couldn't find that rule, even though it's there.
In reply to Antiplayer
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#779
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Antiplayer
We replayed a game that I had lost, which I wanted to have declared invalid due to it being played on a single path in GO, but I couldn't find this rule in the regulations, even though it is there.
Section 1.4 of the rules
/post/666456/
In reply to bubuch
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#781
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At 14:00 Moscow time, we will start the first game. I will be streaming, and Vinceras can provide a screen share.