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Posts from Which units would you like to replace/add?

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18 years ago
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khy) Necromancers shouldn't have anything changed about them) Their zombies are already good starting from level 2, and they shouldn't be made to look beautiful))) These are dead peasants, and they weren't very good-looking in life either)) The only thing you could try is to lower the stats of level 6 Knights, and move the Undead to level 7. Knights at level 7 won't look very good (they should be like Paladins)... but Undead would be perfect there. The main threat is Death)).
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18 years ago
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Okay. Let's keep the zombies.
If Knights are level 6 and Necromancers are level 7, what will happen to the dragonlings?
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18 years ago
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dragons in the forest))) there are already so many of them))
but I'm fine with it too) although I liked the Knights more in the third game) and this isn't very Death (Death itself!) but they made it like a unit <_< (why isn't there a Life unit then? or a Birth unit? a big belly approaches enemies and gives birth)) haha, or explodes)))... and Undeath looks like a hero <_<))
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18 years ago
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In that case, it would indeed be necessary to transform the Death Harbingers into Death.
In reply to Arandor
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18 years ago
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A friend of mine suggested combining a Lich and a Dragon to create a Lich-Dragon rider (level 7). The Lich would attack from a distance, cast spells, and the Dragon would fight in close combat. And the Dragon should be made as I suggested, so that it would be intimidating.
In reply to DartDanil
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18 years ago
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DartDanil;113881
One of my friends said that we should combine a Lich and a Dragon and make a Lich a Dragon Rider (level 7). From a distance, the Lich shoots and can cast spells, while the Dragon fights up close. And the Dragon should be made as I suggested, so that it would be intimidating.
Maybe it would be better to use Dracolich? Dragons that became Liches to gain more power.
Dragons are everywhere))) there are already so many of them))
but I like it this way too) although I liked the Knights more in the 3rd game) and they didn't make Death (Death itself!) a unit <_< (why isn't there a unit called Life? or Birth? a big belly approaches enemies and gives birth)) haha, or explodes)) ... and Death looks like a hero <_<))
Well, Death isn't really Death, it's more like Wrath, which can be translated as a spectral being.
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18 years ago
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Zombies are a classic of necromancy, so they shouldn't be touched! Skeletons – the same applies, ghosts – also leave them as they are. Vampires, even more so. Since Liches were already included, they should stay. The choice will have to be made between Riders and Messengers, and I'm more inclined towards Riders... And although dragons have been in all Necropolis games, they've become so tiresome that I want something more interesting.
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18 years ago
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Trade dragons for riders? It's a tough choice. And give the riders a book or two, besides a spear. Let them cast spells, so they don't fall behind the paladins.
In reply to Kitsune
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18 years ago
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Kitsune;113923
Trade dragons for riders? That's a tough choice. And give the riders a book or two to read, besides just a spear. Let them cast spells. So they don't fall behind the paladins.

What spear are you talking about??? I didn't suggest a spear... I've always preferred the ominous black sword, so let's keep it!!! And the book is already full of liches... And I didn't say anything about trading, I just said that many castles already have dragons... isn't that a bit too much???
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18 years ago
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maybe it's a bit too much. But people have already gotten used to them. Although the knights are not inferior to dragons in strength, I think. Let's replace the dragons with knights. Or would it be better to replace the undead with knights?
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18 years ago
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The knight on the final level looks a bit weak)). We need a more powerful creature)). It could be a dead giant (zombie-skeleton) like the titans (see Dominions2) or a crawling, all-consuming thing – also from there))).
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18 years ago
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"Everything in the Necropolis is classic and shouldn't be changed" - this is what you hear everywhere, but you also shouldn't be able to touch the dragons. I think it would be better if the griffin dragons were turned into death knights; they would have higher stats and be excellent ranged units. Or, you could create some kind of death worms, like the ones in the second installment, that could poison either all enemies or one enemy of your choice, but be stronger. And if they attack a poisoned enemy again, the effect of the poison would be amplified. If they attack in melee, they could bite the attacker.
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18 years ago
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Wouldn't anyone want to add a poltergeist to the game? It also belongs to the spirits category. And it's invisible too. Of course, it wouldn't be a level 7 creature. Or maybe some kind of ominous fog. I can't quite picture how it would look, but it sounds impressive... Ominous Fog... What do you think?
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18 years ago
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That's exactly the problem – everyone probably has a hard time imagining it. By the way, I wasn't suggesting putting it on level seven for the Knights... It needs to be something substantial... I'm not voting to remove it, I'm just saying it's getting a bit annoying.
You could put some kind of huge cluster of darkness in there... so it glows with a greenish light... something vague like that.
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18 years ago
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A clot of darkness... It sounds just as vague as the Ominous Fog.

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