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Posts from Logic errors in Heroes of Might and Magic II.

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For everyone's information. Sometimes, some familiar game functions inexplicably stop working on certain maps. It is impossible to find an explanation for this. This does not apply to mines that cannot be visited, and so on. Here is a list of maps that were tested during gameplay, along with explanations: 1. Son Of A Sailor. When trying to find the Ultimate Staff, the puzzle map does not open. Instead, a blurred image opens in parts, making it impossible to determine the location of the Artifact or the terrain. (see picture 1). This, by the way, sometimes occurred on other maps as well. :mad: 2. Annihilation. When revisiting the Spell Power Castle, it remains blocked by the Hero who visited it the first time. Moreover, this Hero can be located in a completely different place on the map, but he is displayed in the Castle, and, accordingly, you can go to his properties and view him. But he cannot leave the Castle or be dismissed. The bug is fixed by editing the map in a binary editor. But doing this every time is tedious. :cool: 3. The Weeds. This bug concerns my Heroes2Editor program. The password for the golden barrier is determined incorrectly. Although for all other barriers in all other maps, the password is extracted correctly. It is impossible to explain why this is happening because the password calculation formula is the same for all maps and all barriers. :confused:

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