Posts from What tactics should I use with Dungeon against Stronghold in online play?
Auto-translated
On map L, I would generally advise against choosing Alamar or Jedite, and instead opt for Gunnar (a logistics specialist) – and he often gets the Fire enchantment. Underdeveloped monsters are less dangerous, especially if you defend in the castle, and fully developed ones are a strong argument... in general, it's a matter of luck; if he arrives quickly and levels up well along the way, he might not have much to counter (in an open field), but defending the first attack in the castle and then waging an open war is an option!
P.S. In general, there are many ideas.

Орден Феникса – харизматический :) лидер
Are you playing as "Pawn"? :) In that case, I would suggest taking Swamp instead of Dungeon – in my opinion, they complement each other quite well...
-Gnolls produce Goblins;
-Fast Rukh are balanced by fast Wyverns;
-With Wyverns and Monarchs (-50% health of the enemy after their attack) and Hydras, you can defend against Ogres...
-Dragonflies can take out Orcs, etc.
This is just based on my observations...
As for the Dungeon, it would be better to take the "cheating" hero Dimera – a specialist in Starfall. If you manage to level him up and build a mana vortex, he will have time to cast his mega-spell several times during the battle, which will deal a lot of damage...
In my opinion, it is generally better to focus on magic in this confrontation, as Barbarians are not that strong in it.

Орден Феникса – харизматический :) лидер
Comment, please, and suggest a tactic for playing online on a Medium (M) map against the Citadel...
Are you playing as the "Pawn"? :) In that case, I would take Swamp instead of Dungeon – in my opinion, they complement each other quite well...
-Gnolls produce Goblins;
-Fast Rukh are balanced by fast Wyverns;
-With Wyverns and Hydras, you can defend against even Cyclops...
-Dragonflies can take down Orcs, etc.
This is just based on my observations...
As for Dungeon, it would be better to take the "cheating" hero, Dimera – a specialist in Starfall. If you manage to level him up and build a mana vortex, he will cast his mega-spell several times during the battle, which will deal huge damage...
In my opinion, in this matchup, it's generally better to focus on magic, in which the Barbarian faction is not so strong.
And what does "Barbarians are not so strong in magic" have to do with it? Can't you hire Dimera when playing as Barbarians?:confused:
(or is it not allowed in online games? I'm not sure...)
Firstly, we're talking about the Stronghold versus the Dungeon. If the opponent has already started with these heroes, how will you hire them?
Besides, I doubt anyone would argue that the Stronghold doesn't hinder magic development: Grand Magister is limited to level 3, Valhalla only gives +1 Strength, etc.
Secondly, in my opinion, the Dungeon's mages have better stats compared to the barbarian mages.
As for me, I doubt that the level 3 Grand Magister restriction on Might is often critical. But I understand your point.
We can argue about the heroes (I rarely see a start with both Jedidiah and Alamar at the same time, for the reason of "just so the opponent doesn't get them"; if the opponent hires Dimar on Might and spends money on whirlpools, universities, and other goodies instead of building troops, then the barbarians might be perfectly fine with a beautiful mage from a combination, for example, with the "Magic Arrow" specialization, the main thing is to arrive early; besides, you can't start with all mages - there are also Necropolis mages with the same Starfall, and towers with Chain Lightning)...
But this probably won't be a very constructive discussion... It's easier to just take a different city on Might...

Орден Феникса – харизматический :) лидер
