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Posts from Which units would you like to replace or add?

Academy Closed Topic
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#92
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titans and visually not very appealing.
In reply to Alex Ghost
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#93
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Alex Ghost;77420
Wiping out everyone with Armageddon isn't the right approach – I personally value each of my warriors, which is why I play as Necropolis – they can essentially always retreat without losses. Djinns are decent, considering their speed. But gargoyles are just poorly designed. They look like statues, attacking with some kind of tombstone – everyone is used to large, winged, mobile gargoyles like in Heroes III and IV!
Verdict – they should at least redraw them))))):D
They are probably designed this way so that necromancers don't resurrect undead; if they do, the tombstone will assemble and fly after the necromancer to crush him with the tombstone, because the units have a concept behind them, you just don't understand it)), but in principle, the main thing is to redraw the hero, because he's not a hero, but...
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#94
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Well, in principle, the main thing is to redraw the hero, because he's not a hero, but...
Let him either fly on a magic carpet or, in battle, not shoot with a stick, but trample with an elephant.

Added 4 minutes later
I came up with something for the mages:
Healer (level 3). Stats:

attack--------3
defense------3
damage---------2-4
shots----10
HP-----------15
speed-----4
initiative--11

Don't worry, he's not as dumb as he seems.
Ability - healing: fully heals a unit at any distance BEFORE the turn.

Added 3 minutes later
Improved: Battle Healer. Stats:

attack--------4
defense------5
damage---------2-5
shots----20
HP-----------22
speed-----4
initiative--13

Abilities - healing (that's obvious), healing explosion: fully heals all friendly units (this time, instead of the turn).
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#95
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Completely heal friendly units? That's already pushing the boundaries of what's possible!
Maybe something could be done with the Titans to make them look more interesting?
In reply to Kitsune
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#96
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Kitsune;113714
Completely heal friendly units? That's pure fantasy!
Maybe something could be done with the Titans to make them more interesting?
The Titans could be given a "heroic kick" ability; if a unit attacks a Titan and the Titan retaliates, the attacking unit would be pushed back 2-3 tiles.
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#97
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Or maybe something else? A kick doesn't look very impressive. A sword in his hand... I think that would be better.
In reply to Kitsune
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#98
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Kitsune;113720
Or maybe something else? A kick doesn't look very impressive. Give him a sword... I think that would be better.
Yeah, but just imagine how a poor titan would use a sword to fight dwarves or imps? He needs a really big sword..., so, like a normal titan, he'll just kick away all the small stuff.
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#99
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maybe karate? Or even better, permanent magic? Let them cast spells all the time (whether it's a Titan or a Colossus). Or let the Titans kick, and when they become Colossi, they get permanent magic.
In reply to Kitsune
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#100
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Kitsune;113723
maybe karate? Or even better, permanent magic? Let it cast spells all the time (whether it's a Titan or a Colossus). Or let the Titans kick, and when they become Colossi, they get permanent magic.
No, if a Titan is going to do karate, then the units should fly across the entire battlefield, but otherwise, magic is good, but then we probably need to remove the lightning strike, and also figure out what magic to choose so that it is useful and there is still balance, or maybe give it the ability: anti-rune, i.e., against dwarves, so that they don't mess around with runes. There will be a chance that the unit that used the rune will receive an anti-rune effect, i.e., instead of a resurrection rune, a disintegration effect will be cast, and so on.
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#101
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And let the Colossi on the battlefield be able to upgrade all units (for a certain amount of mana, of course).
In reply to Kitsune
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#102
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Completely heal friendly units? That's pure fantasy!
Healing doesn't mean resurrecting. It's like with a paladin: there were 2 archangels, and there will still be 2, no matter how much HP you heal. And if you look at the stats and compare them with other level 3 units, it's far from fantasy.
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#103
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Resurrect? That’s a good idea! Let them resurrect units.
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#104
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lol)))
Titans have decent skills. Kicking is the only way for them to attack, given their size. Or do you want to give them a spear so they can catch units like fish?)))) Although, they looked better in Heroes 3 and 4, but the size...

P.S. Resurrection, improvement, etc. are ridiculous! Why would they be able to do that? Do they carry clothes with them to dress everyone up?))))) Lightning is perfect for them.

Be strong. Believe
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#105
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But he is a titan. Let him do something extraordinary. But not just kick around. It's better to give him a spear...
In reply to Kitsune
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#106
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Let him kick; however, when he kicks someone in the leg, the electric current passes to the target, and the target gets electrocuted. But you have to admit, he kicks dragons beautifully in the head.

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