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#122
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In general, compared to a regular bow, crossbows are completely broken. They have the base damage of a bow after two upgrades, armor penetration, the ability to upgrade the archer skill tree, and the ability to move and shoot simultaneously. At the same time, the range is the same as a bow, there are no penalties, the only thing a bow has is an additional attack, and that's only on the third branch.
Well, let's say not every enemy will wear armor. That is, against lightly armored weak enemies, a bow is better (and a crossbow won't help you against bosses either). Secondly, the bow has a higher chance to hit, due to the number of attacks. And finally, the bonuses from shamanism/Ixianism/Menas/hunter (which, by the way, this skill doesn't even work with crossbows) have a more noticeable effect on the bow, due to the same number of attacks and higher base damage.

Added 2 minutes later
But at the same time, death does not occur, and the player does not lose control of the character. You can play as a paralyzed person who will be carried around in a wheelchair by his companions and who will give orders. With the leader profession, this could even be useful!
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#123
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That is, against lightly armored trash mobs, a bow is better.
Only if you've fully invested in the specialization.
Secondly, the bow has a higher chance to hit, due to the number of attacks.
It's just one additional attack.
And finally, the bonuses from shamanism/Ixianism/Menas/hunter.
They are not needed by the crossbowman.

Added 2 minutes later
No one is arguing that you can find many examples of BUT AGAINST TARGETS WITHOUT ARMOR, IT'S GREAT!, but the problem is that against targets with armor, it will be completely ineffective, and the crossbowman will take them down, albeit not as quickly, even without armor.
Where do we go?
Where do we end up when we save the world?
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#124
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Just one additional attack.
It significantly improves the chances of hitting. And this is a rather important factor in the expansions.
They aren't needed for the crossbowman.
The crossbow doesn't deal the highest damage; it's comparable to the damage of a bow only when armor comes into play. It takes two hits to take down an average person. But a ranger (even with 5 Perception), using a Bow III and Shamanism (Fire Spirit), starts dealing 45-67 (+18-26 fire damage) per shot, compared to a single shot from a crossbowman dealing 40-60 (+16-24 fire damage). Against an opponent with 30 defense, this will be 33-63 x 2 (66-126) damage versus 56-84. And with each new point of Perception, the gap will only increase.
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#125
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I was planning to play as a pyromancer. But since they didn't add proper magic, I can play as an archer instead. So, I'm flexible.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#126
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For a pyromancer, a box of matches is enough.

Be strong. Believe
In reply to Небо
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#127
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Sky
of a pyromancer who has gone mad.
How original.

Be strong. Believe
In reply to Arandor
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#128
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Arandor
That's the point, it's not original. So, keep your originality to yourself, dog.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#129
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Let’s also rate builds and quenches on a ten-point scale.

Whatever
In reply to Heroist
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#130
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Heroist
Let's also rate builds and quenches on a ten-point scale.
Let's make this a mandatory part of Hurma.
Where do we go?
Where do we end up when we save the world?
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#131
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How original.
You're just jealous that everyone will have flaming swords and arrows.
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#132
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Fire for newbies,
Stone for elites

You can create a Barbarian who will taunt and intimidate Lok, reminding him about the island

Be strong. Believe
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#133
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So, are we all just your average heroes?

Lock – a somewhat eccentric swordsman.
Nebok – a hot-headed archer.
Ment – a bloodthirsty barbarian.
Siv – a harpy hunter (?).
I – possibly a blacksmith, or maybe just a warrior, haven't quite decided yet (bastard sword as my weapon).
Arandor – ???
Heroist – ???
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#134
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Atheist
People like this are usually viewed with disapproval.
Is an atheist obligated to be a militant amethyst and declare their atheism to everyone? Or can they lie, saying "yes, yes, of course, brother, may Ikigai protect you"?
And similarly – if a person says "well, I believe in Ikigai, of course, and all that," but in reality, they don't go to church/don't perform the corresponding rituals/in other words, they don't believe sincerely – do they not receive the bonuses of Ikigai?
If the opportunity to unlock an additional level for combat specializations in Menas's origin is available, does it remain if it is not used when creating the character? If so, can the decision about which bonus to choose be made later in the game?
What do Endurance checks affect? Charm, attractiveness, etiquette checks?

Added after 47 seconds
Siv is a harpy hunter.
I change my ideas very dynamically, but at the moment, yes.
Where do we go?
Where do we end up when we save the world?
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#135
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I haven't decided yet, but it definitely won't be an Archer or a Sorcerer.

Whatever
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#136
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Is an atheist obligated to be a militant amethyst and openly declare their atheism? Or can they lie, saying "yes, yes, of course, brother, may Ikigai protect you"?
I already asked Revan something similar (there are very few neutral options to choose from), and he replied that "indifferent people" are also included in this group.