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«SM-masters»


He hasn't been in OFB for 2 years now. Daddies avoid him, many consider him small and unbalanced, unworthy of determining skill.
So be it. This tournament is for true connoisseurs of the versatility of this wonderful game.
Heroes isn't just XL maps!!!
I present to your attention a tournament on one of the most unpredictable and dynamic templates:




Start - in zones 1 and 2. Contents of these zones: 500-3000 (9), 3000-6000 (6), 10000-15000 (1). They contain wood and ore mines. Monsters - medium. There is a passage between the starting zones, guarded by strong guards (ГО) (45000). Additionally, there are exits (6000) to 3 zones equivalent to the starting one in content (4, 8, 6 for the red player and 4, 8, 7 for the blue player). They contain random towns with a fort. Usually, from the starting castle there are 3 roads - to the guards and to 2 of the three secondary zones (different ones for different players).
From each zone 4, 6, 7, 8 you can go to 2 treasuries (3, 5, 9, 10). Passage guard - 6000. In zones 3, 5, 9, 10 there are no roads and towns, monsters are strong. Zone contents: 10000-15000 (9), 15000-20000 (6), 20000-30000 (1). They contain gold mines and 2 valuable resource mines.
The landscape of zones 1, 2, 4, 6, 7, 8 is determined by the type of town in that zone; 3, 5, 9, 10 are arbitrary.
The base sizes of all zones are the same.

Prizes:
The tournament winner will receive the "daddy" status in the online lobby for one year,
as well as a spot in FB-13 (if the tournament gathers 64 participants).
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Before signing up for the tournament, please read the regulations carefully:

Organizational matters:

1. Tournament host – Korovka1987 (ICQ -716681566);
2. Judges – Korovka1987 (ICQ -716681566), sir Davos Seaworth (ICQ - 716748479), Dima Surmay (ICQ -263293484).
3. All tournament games go into the HoMM3 HW Player Rating.
4. Disputable issues, if any, are discussed off the forum.
To resolve, contact the host or one of the tournament judges via ICQ
and provide daily saves, ICQ logs, and other necessary information.

Requirements for participants:

- The tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 3 games with detailed reports in the fan games thread on heroesworld.
- Players with unconfirmed reports older than one month will not be accepted into the tournament.

Rules:

1. Game version: SoD + latest version of HD mod, HW_rulez 1.38.2 (1.38 or 1.4 allowed by mutual agreement)
2. The tournament is held according to the rules of online games in Heroes 3.
3. Games are played on the template 2SM4d(3):
Map settings options: map size L+U; players – 2; computers – 0; teams – 0; no water; monsters strong; difficulty 160%;
Chess timer – (16:00+06:30+01:00).
Roads – all.
Playing the mirrored SM /topic/at/1112669/ is allowed by mutual agreement of the players.
But the classic version remains a priority.
4. Town selection: TORG (two castles are generated); if identical castles are generated, re-generate.
Color is chosen by the player who sold the castle. Red-rush is forbidden.
5. Standard bans on objects (cartographers, hill forts, and keymaster tents).
Rebuilding the mage guild is allowed, there are no restrictions on rebuilding the library.
6. Restarts total 3 days (111+111+111 or 111+112 or 113)
Additionally: a restart upon generation of the guards with no road (taken at the request of one of the players, only on the day of discovery and no later than day 115).
If subjective restarts remain, one day of subjective restarts is used (i.e., on 114 we take restart 111).
If subjective restarts are exhausted and a player discovers that the guards are only accessible without a road, they have the right to demand an additional restart.


Tournament format:

1. Registration from July 27 to August 10
2. Draw on August 10.
3. Start of tournament games – August 10, 2018
4. The tournament is held in 2 stages: group stage (BO-1) and playoffs (Olympic system BO-3, final BO-5)
The duration of each round in the group is 10 days.
The duration of each playoff round is one month.
5. In the group stage, there will be a mandatory game schedule per round (see regulations).
Playing additional games is allowed (by agreement), but missing (without a valid reason) the mandatory game results in a tech loss.
If you are leaving, play and arrange in advance with your opponent and inform the organizer.
6. Within the round period, a report of the played game must be provided in the tournament thread for result accounting.
The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays.
If an agreement with the opponent cannot be reached, at the request of one of the players, an ODD is assigned for the game!!!
If there is no information about the mandatory game, a 0-0 result is recorded.
7. Round schedule:
Group stage: 10 weeks + additional round of 10 days (2.5 months)
Round 1: August 10 – August 20
Round 2: August 21 – August 31
Round 3: September 1 – September 10
Round 4: September 11 – September 20
Round 5: September 21 – September 30
Round 6: October 1 – October 10
Round 7: October 11 – October 20
Additional games for the right to play in the playoffs (between 8 participants who took 4th place) October 21 - October 30

8. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are distributed based on points accumulated.
In case of a tie, additional criteria apply in order of priority:
1) Head-to-head result;
2) Berger coefficient;
3) An additional round on blitz timer 08:00 + 04:00 + 1:00

9. Playoff draw on October 31.
9 players each taking 1st, 2nd, and 3rd places and 5 players taking 4th place (from 8 groups directly to playoffs) + 4 from the additional round).

Good luck to everyone, and may the force of randomness be with you!!!



In reply to blblbl
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blblbl
My opponent got a bad block on one of the roads at the respawn. I don't have anything juicy. Nagas at the Citadel. I caught Crag Hack (2 bears, 7 birds, 5 tier-1 units) on my secondary. I have 5 nagas, 8 mages, 15 gargoyles + 4 archers. The plan was to kill the bears and buy back, but I managed to kill everything instead.
thx 4 the game
In reply to VovaOgo
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It wasn't as good as I hoped. On the first day, I lost everything, and the situation wasn't great:smile32:. But it's okay, because I gained some experience. Thanks for the game!
In reply to Astroinferon
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I had the endgame unit in my main army, and the miner in my artifact. My opponent had only one Michael left, and it seemed like I could have won if I hadn't made the mistake of buying more units instead of building a Stronghold – yes, I didn't have one because of money problems.

Thanks for the game, and good luck!
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Безземельный дон с HeroesPortal, инкогнито.
Battle Report Accepted
Синий / Blue
Meo
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Поражение / Lose Поражение / Lose
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
2sm4d(3)
Game Length
135 days
Game Date
8/19/2018
Reported
8/19/2018 4:10 PM
Rating Impact Archived
Meo 1509 1506 -3 ↓
herolwy 1819 1822 +3 ↑
Rated Sep 28, 2022

Accepted by opponent on 8/22/2018 2:18 PM

In reply to Nedved46
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Nedved46
On the first day, I got a pendant from Solmyr, a Recanter's Cloak, and a Griffin Conservatory. Naturally, I didn't restart, and neither did my opponent. I took the Griffin Conservatory 1, and a box for Greater Wolves. I found a hut with Earth magic, though it was quite far, but Crag Hack is an old acquaintance of mine, so I ran there just in case. I grabbed 2 more Griffin Conservatories, double-casted my mana, and rode to my opponent. The post-mortem revealed that I left just in time — with Dimension Door, my opponent would most likely have outmaneuvered me. Thanks for the game!
Thanks for the game
In reply to korovka1987
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During the first and second weeks, I was on the verge of giving up several times. But on the third week, I managed to take the Castle. I couldn't find oil (I built a Grand Mage's Guild in three cities, checked all the shrines, and collected all the scrolls), and I only had 30 Grand Mages and 17 Dryads left after the Grand Offensive. The only chance I had was the Town Portal scroll, which I got from the second building in a city. The opponent didn't have control of the map. (If the Town Portal scrolls had been distributed equally, the game wouldn't have been winnable).
Thank you for the game.
ICQ: 564224919
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
2sm4d(3)
Game Length
211 days
Game Date
8/19/2018
Reported
8/19/2018 5:02 PM
Rating Impact Archived
Toganash 1569 1594 +25 ↑
kamukag3e 1836 1811 -25 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/19/2018 6:43 PM

In reply to Astroinferon
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At the start, due to Stracker and Tazar, I had few creatures, but otherwise I got lucky: two Griffin Conservatories with 7 Angels each and a stable by the road, the roads were fast. On day 1 month 2 week 4, I looted a tier 3 Dragon Utopia: a Chalice of Life, a Breastplate +4/+4, and a Red Orb. I sat down to replenish mana and intended to rush toward the opponent via ГО, but he couldn't handle the maxed Griffin Conservatory and surrendered.
Thanks for the game!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
2sm4d(3)
Game Length
125 days
Game Date
8/19/2018
Reported
8/19/2018 6:20 PM
Rating Impact Archived
Dima Surmay 1989 1990 +1 ↑
Vazelin 1501 1500 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/19/2018 8:39 PM

In reply to Toganash
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Toganash
In the first and second weeks, he almost gave up several times. But in the third week, after taking the Castle, he couldn't find any oil (he built a Grand Mage in three cities, checked all shrines, and collected all scrolls), and he only had 30 Grand Mages and 17 Dryads left after the Grand Order. He only had one Town Portal scroll, obtained from the second building in a city. The opponent didn't have any control. (If the Town Portal scroll had appeared equally, the game wouldn't have been winnable).
Thank you for the game.
Thank you for the game!
艰难获胜 herolwy
In reply to korovka1987
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I gathered 9 angels by turn 131, a stack of skeletons, built an Animate and a Chain Lightning tower, and used a teleportation scroll to bring everything together and attack the Gurney who had just appeared with a double mana attack. He brought 10 angels, but without magic resistance, he was quickly taken down by the Chain Lightning and bolt. We played for a couple more days, and then it was over. Thanks for the game!


http://heroes3.tv/Amiloo
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Сандро / Sandro Main Hero Сандро / Sandro
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
2sm4d(3)
Game Length
134 days
Game Date
8/19/2018
Reported
8/19/2018 7:05 PM
Rating Impact Archived
Amiloo 1680 1690 +10 ↑
CanaBeasT 1550 1540 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/19/2018 8:32 PM

In reply to korovka1987
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Thank you for playing.
ICQ 716910746 Skype sergey.labutin5
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Нагаш / Nagash Main Hero Нагаш / Nagash
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
2sm4d(3)
Game Length
142 days
Game Date
8/19/2018
Reported
8/19/2018 7:39 PM
Rating Impact Archived
SECTOR767 1581 1586 +5 ↑
blblbl 1319 1314 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/20/2018 5:23 AM

In reply to Amiloo
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Amiloo
Gathered 9 angels by day 131, a stack of skeletons, built an Animate and a Chain Lightning golem, used a teleportation scroll to bring everything together, and attacked Gurnisson with a double mana boost just as he appeared. He brought 10 angels, but without magic resistance, he was quickly taken down by the Chain Lightning and bolts. We played for a couple more days, and then it was over. Thanks for the game!
Built Hydras in the first week, broke through 4 outposts and found an angel lair (by day 125, I had 10 angels) on the secondary map, and at the end of the week, I noticed my opponent and rushed towards him across the wilderness. By day 132, I arrived with 4 Hydras, 10 angels, 5-6 Rocs, and some other minor units.
I scouted and saw that the main hero was far away, and the secondary map only had a couple of Pegasus units running around, so I sped up with my angels. I figured that 10 angels and a tier 1 swarm of flies would be enough to defend if needed. But my opponent had Teleport and Chain Lightning, so he gathered an outpost and attacked. A good attack and defense advantage, along with Gurnisson's magic haste, couldn't save him. Skeletons, 9 angels, and magic did the trick. I was left without angels, so I decided to retreat to the treasure, but after a couple of turns, it became clear that there wasn't much point in continuing.
Thanks for the game!
Играю SOD с ОХ
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Усложнять просто - упрощать сложно...
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293807030
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In reply to Dima Surmay
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Thank you for the game!

This was the first game in the tournament in 16 years. I lost after several restarts; I had two more attempts, but for some reason, I didn't take them. With that situation, I didn't have a chance.
I took a risk with the most conservative strategy: 2 morale and that's it.
In reply to korovka1987
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I didn't play with a very high tempo, but I had Moon, Town Portal and Dimension Door from the second rebuild. Thanks for the game.
ICQ: 564224919
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Луна / Luna Start Hero Луна / Luna
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Map Template
2sm4d(3)
Game Length
144 days
Game Date
8/19/2018
Reported
8/19/2018 10:22 PM
Rating Impact Archived
Toganash 1611 1619 +8 ↑
noobass-kontrobass 1419 1411 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/19/2018 10:24 PM

In reply to Toganash
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Toganash
Didn't play very fast, but Luna, Teleport, and Double Damage were used from the second build. Thanks for the game.
+ thanks for the game))) Luna sucks, DD is really annoying on Small Map:smile04:
In reply to SECTOR767
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SECTOR767
Thank you for the game.
Thank you for the game.
icq 99748536
In reply to PROger
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PROger
We played a hide-and-seek game with Nagas against two hide-and-seek Unicorns. I reached the treasure room faster than my opponent, found some hives and artifacts that boosted magic stats. I leveled up my Tazar quite well and on turn 136, I rushed in and took out my opponent's main unit. On turn 142, my opponent tried to defend with a level 7 Müllich, but I overwhelmed him and killed him. Then I surrendered.

Thanks for the game!

I confirm. Everything happened as described. My opponent was good:) the layout didn't help.

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