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Posts from Maps without portals.

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I would like to make the standard map generator create maps without portals. So that there are just paths between zones and "natural" barriers: forests, mountains, etc. No matter how I generate a map, there are always a lot of these portals. It's unclear who and from where they will come. Okay, there's a portal that allows you to move within a single elongated territory, reducing travel time by 3 days. But when opponents appear practically out of nowhere right under your nose, it's unpleasant.

Question: Is it possible to tell the map generator built into the game (any of the Heroes 3 versions) not to use portals? Maybe there's a template, or can they be disabled in the existing templates?
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The question is relevant – there was definitely something like that in the templates. But only the developers can tell you the name of the template.
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You can disable it through the .hrl file, I think.

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