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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History
In reply to twaryna
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8 years ago
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twaryna
Thank you for the game!

We agreed to play Bo3 - 2:0.
You're welcome.
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8 years ago
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We'll be playing after the 4th, we've already coordinated.
In reply to twaryna
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8 years ago
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twaryna
Thank you for the game!

Thanks for the game.
In reply to twaryna
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8 years ago
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twaryna
Thank you for the game!


Thanks for the game.
In reply to positive
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8 years ago
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positive
Thank you for the game!


Thanks for the game.
8 years ago
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We agreed to play BO1, but ended up playing 2 games because in the first one, both of our mains died in FB with all their artifacts; we decided not to gamble on digging for heroes. I honestly don't understand how I managed not to win the game when there was full control at 124.

In the second game, I had very bad luck with the contents of the utops—nothing but minimums with crappy artifacts; the boxes I took were only for experience. I started building up the guild late, but on the other hand, I got very lucky with farming and immediately got TP and DD.
But it's still unknown how the game would have ended if the opponent hadn't left their army on a weak hero.

Thanks for the games!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
ЯR
Красный / Red
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Нагаш / Nagash Main Hero Нагаш / Nagash
Map Template
6lm10a
Game Length
144 days
Game Date
6/3/2018
Reported
6/3/2018 2:52 PM
Rating Impact Archived
Dima Surmay 1886 1897 +11 ↑
ЯR 1795 1784 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/3/2018 4:42 PM

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From the game overview, I saw the main opponent. It took him a very long time to travel along the rough roads to his tower. However, he managed to do it, and with some difficulty and two library upgrades in Heroes of Might and Magic V, he got the damage dealer. He immediately took the opponent's town, where only the temple had been upgraded and there was an Armageddon's Blade. The opponent also had a poor road network and got stuck in the sand-trap. On his return, I met him with Armageddon's Blade on the road and attacked from above with the Amulet of Power. Thanks for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
6lm10a
Game Length
137 days
Game Date
6/3/2018
Reported
6/3/2018 4:07 PM
Rating Impact Archived
HellLighT 1841 1853 +12 ↑
Heroin_HP 1768 1756 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/5/2018 9:02 AM

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A very interesting match turned out. I scouted the surface with 3 stacks and an external dwelling of dragons! But over 50 Ice Spirits... On [Turn] 112 I took a Pandora's Box for 10k gold, and saw a good road junction with a Tower computer nearby. The opponent didn't take the rests, which I was quite happy about. However, based on the already explored underground, on [Turn] 115 a Vokial on an Angel and 100+ Skeletons jumps in, got tense... I thought for a long time but decided not to take the rest upon meeting. I went to take the external dwelling of dragons; luckily the dwarf had Expert Tactics. With a total loss of 50 Troglodytes, I broke through the guards and the external dwelling, barely managed to put up a portal, and bought out the dragons. But here's the sorrow: on his turn, the opponent shows a separate Clavius on an Angel, Galthran, and some other Necromancer :eek: I'm in shock, because before that he hadn't seen me, but managed to move half his army, then spotted my scout hero on the surface at a considerable distance and combined his army! Crazy. However, Shakti already has Oil and 20 mana, 80 Troglodytes, 2 dragons, 10 Evil Eyes, a few Medusas. I decide to tear into the Necromancers standing with few units. I killed everyone except Clavius with his full army. On his [Turn] 117, the opponent decides to attack after seeing my army, brings in Pegasi and attacks, but with 4 mana! :smile42: 250 Skeletons instilled confidence until the Oil ran out. Then the army was slowly killed over 2 Oils and an Archer. Seeing no chance to win, the opponent surrenders. Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
6lm10a
Game Length
117 days
Game Date
6/3/2018
Reported
6/3/2018 4:16 PM
Rating Impact Archived
HellLighT 1854 1865 +11 ↑
Heroin_HP 1755 1744 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/5/2018 9:00 AM

In reply to Dima Surmay
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8 years ago
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Dima Surmay
We agreed to play BO1, but ended up playing 2 games because in the first one both of our mains died in FB with all artifacts; we decided not to gamble on digging for heroes. I honestly don't understand how I managed not to win the game when there was full control at 124.

In the second game, I had very bad luck with the contents of the utops, just minimums with crappy artifacts; the boxes taken were only for experience, and I started building up the guild late, but on the other hand, I got very lucky with farming—got TP and DD right away.
But it's still unknown how the game would have ended if the opponent hadn't left an army on a weak hero.

Thanks for the games!

Thanks for the game!
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8 years ago
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wicc, no one is getting upset. I'm just explaining to our Polish comrade that he should take off his rose-tinted glasses and stop posting screenshots to show how he was criticized there...
And in general, he should have kept a better eye on his own provocative posts, you self-appointed censor.
In reply to BISHOP
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8 years ago
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BISHOP
wicc, no one is getting upset. I'm just explaining to our Polish friend that he should take off his rose-tinted glasses and stop posting screenshots to show how he was insulted there...
And in general, he should have kept a better eye on his own provocative posts, you censorious guardian :)
I'm not insisting on anything, I just happened to pass by, saw the profanity, and thought - should I delete it myself, or wait for Dirty to ban him for a week? I decided that the first option would be more humane.
In reply to Wicc
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8 years ago
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Wicc
I'm not insisting on anything, I just happened to pass by, saw the profanity, and thought – either I should delete it myself, or wait for Dirty to ban him for a week. I decided that the first option would be more humane.
Well, in that case, all that remains for me is to sincerely thank you for saving me from imminent execution; I bow to you in the deepest respect :smile41:
In reply to BISHOP
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8 years ago
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Don't pay attention, gentlemen. It's just a typical Altai dialect – simply a casual conversation between two friends.
8 years ago
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korovka1987
Based on this conversation, it seems you agreed to play today around 5-6 PM, but at 5:36 PM you were already playing with someone else :smile48:

No, my time is likely Polish time, so 5:36 PM = 6:36 PM Moscow time.

Vanya arrived, we're finishing up the game.
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8 years ago
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I was cut off by a block in a sandy adjacent zone from the outside world. On week 2 with Curse, I took a level-3 Griffin Conservatory on snow with Jeditte, then a couple more Griffin Conservatories and about 6 Angels — the army was almost up to week 4. Through a retrained Resurrection, I took 2 Dragon Utopias. I received Tomes of Earth and Fire + the Speaker's Hat. At the start of month 3, full homes were ready and I started emerging from 3 towns, while the opponent had already painted half the castles on the map. On day 137, I built Gigases and grabbed the pink Tavern, where I also inserted them. At the start of month 4, I seized castles without encountering resistance, despite a strong stat advantage and the presence of Archangels. I never saw Moshnu until the end of the game, and after capturing the Castle as well — a concede follows.





Thank you for the game!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Брисса / Brissa Main Hero Брисса / Brissa
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
8mm6a
Game Length
144 days
Game Date
6/3/2018
Reported
6/3/2018 8:08 PM
Rating Impact Archived
FireToSky 2105 2108 +3 ↑
Jelen117 1775 1772 -3 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/3/2018 9:05 PM

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