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Posts from - A reference guide and manual in Russian for Heroes 3.

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#1
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Greetings to all fans of the Heroes of Might & Magic III universe!

I would like to invite you to participate in a project dedicated to creating a reference guide for HoMM III.

The topic itself is not new. There are many individual resources dedicated to describing the physics of the Heroes world, but despite all efforts, it is extremely difficult to find an information source that can be unequivocally classified as a reference guide.

This work does not claim to be original and is the result of compiling various official (Player's Manual) and unofficial (forums and websites) sources dedicated to describing the internal world of the game.

The file in Excel and PDF formats can be found at the following link:
http://vk.com/fizmig

At the moment, the work on the project is not yet fully completed, if it is even possible to complete it... :) Therefore, I would be grateful if anyone would like to participate in it and share their opinions, knowledge, and advice. An updated version of the document will be posted at the specified address for all those who wish. A link to the author will definitely be included. :)

Not all the information provided in this reference guide can be considered official, because it contains observations and assessments of players who wished to share their opinions about the features of the game. But, nevertheless, in general, it достаточно realistically reflects the physics of the Heroes world and will undoubtedly be useful to any beginner.

Given the above, any comments, clarifications, and explanations are welcome. Any suggestions regarding a more optimal form of presenting the information provided will also be valuable.

Sincerely,
AmberSoler
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#109
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Thank you for the clarification, but I still don't quite understand: 2. Does the "shooting" skill affect the ballista?
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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#110
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Please clarify: 1) Does the "archery" skill affect ballistas? 2) Can a ballista be destroyed by an explosion? Someone on the forum was describing how they destroyed a ballista with an explosion... were they lying?

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
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#111
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Kyle;107140
Please clarify:
1) Does the "Shooting" skill affect the ballista?
Yes, the Shooting skill adds 10/25/50% to the total damage, based on the base damage (depending on the level of the secondary skill). If this skill is present, shooting artifacts are "activated," which, in total, can add up to 30% of the base damage. In total, a shooting expert with a full set of artifacts can deal an additional 80% of the base damage to the enemy.
2) Can a ballista be destroyed by an explosion? Someone on the forum described how they destroyed a ballista with an explosion... were they lying?
By explosion, they most likely meant not the "Explosion (Earth)" spell, but a fire explosion (Fire)...

Also, ballistas are usually destroyed by Meteor Shower. If we are talking about a ballista, of course... Please don't confuse it with a catapult. :) It is a rare case when there is a need to destroy a ballista; more often, it is a catapult (yours or the enemy's) that interferes.
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FizMiG v.2.0 *** Очередное обновление справочника! *** http://vk.com/fizmig

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#112
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Does the "Defense" skill affect ballistas? And does it work against ranged attacks?

Орден Фениксахаризматический :) лидер
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#113
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Qwerty;107243
Does the "Defense" skill apply to a Ballista?
The Defense skill applies to a Ballista just like it applies to any unit in the squad.
And does it work against ranged attacks?
Defense reduces the damage received by a unit, and it doesn't matter how this damage is inflicted – so it also works against ranged attacks.
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FizMiG v.2.0 *** Очередное обновление справочника! *** http://vk.com/fizmig

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#114
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FizMig 01 Q138 Isn't it an attack? there R 139 Isn't it ballistics?

Орден Фениксахаризматический :) лидер
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#115
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Qwerty;107462
FizMig
01
Q138
Isn't it an attack?

same place
R 139
Isn't it ballistics?
It's better not to use formulas and coordinates (who knows what you have recorded at these coordinates), but rather the names of the heroes.

Q138 - Tunar. Property.
R139 - Ignissa. Artillery.

What's wrong?
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FizMiG v.2.0 *** Очередное обновление справочника! *** http://vk.com/fizmig

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#116
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Hmm...
Are you sure that Tunar has the "Property" skill, and Ignissa has the "Artillery" skill?
If you have any third heroes available, maybe you can check?

Орден Фениксахаризматический :) лидер
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#117
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Qwerty;107479
Hmm...
Are you sure that Tunar has the "Property" skill, and Ignis has the "Artillery" skill?
If you have access to third-party heroes, maybe you can check?
Hmm... Let's start with the fact that I wouldn't make such a statement without checking it first... :) There are errors in the reference guide, and sometimes they come to light thanks to the efforts of players; I always check and comment on them.
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FizMiG v.2.0 *** Очередное обновление справочника! *** http://vk.com/fizmig

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#118
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Hor, I'll check Ignis this weekend, although I'm almost certain it's ballistics there, not artillery. If it turns out to be artillery, I offer my public apologies. I'm already starting to doubt about Tunar...

Орден Фениксахаризматический :) лидер
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#119
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to Qwerty: can you already apologize?;) - of course, it's artillery, and regarding the fact that I doubted about Tarnum - I have the resources :)
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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#120
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1. I offer my public apologies – the heroes mentioned have secondary skills, which are correctly indicated in FizMig.
2. Why did this question arise.
Two identical heroes appeared – Erdamon and Tunar. Initially, Tunar was supposed to have a different set of skills, but the situation with the Nagabank, the combined artifacts of the Barbarians, and the Diplomats repeated itself. The same applies to Ignissa. Thank you for clarifying this issue.

Орден Фениксахаризматический :) лидер
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#121
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By the way, if there is a next version of FizMig, maybe it could provide more details about the specialization (how much it adds to attack/defense/speed/damage – this varies for different heroes)?
That would be great...

Орден Фениксахаризматический :) лидер
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#122
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to AmberSoler: The question is as follows: in the editor, under Tools/Map Settings/General, there is a setting called "Difficulty." Does this setting, or the "Normal" or "Expert" difficulty levels, affect the rating in the leaderboard after winning a game on any of the maps? This question also applies to random maps, because you can set the difficulty to "Impossible" there as well. For example, if I set the maximum difficulty in the editor, will that same difficulty also apply to random maps?
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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#123
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Dear AmberSoler, while using FizMig to analyze comparative statistics while working on a new city, I added some features to it to make it easier to compare city statistics. And I thought, maybe such an addition would be interesting to other fans of Heroes statistics? In any case, I will post a page from FizMig, "Monsters in the game and their features," with my additions here. Perhaps this presentation of the material will seem interesting to you in terms of incorporating it into FizMig.
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Настоящие герои - не те, пред кем мы преклоняемся, а те, кого мы оплевываем...[/COLOR]
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"So much has gone
and little is new"

David Bowie