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#47
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By the way, who is planning on playing what?
For now, I'm going with a zombie melee unit, but maybe I'll create a mage if there are too many melee units. Nebok, could you explain the attitude towards intelligent undead in the world? And how long does it take to transform from a zombie to a skeleton, and can this happen during gameplay?
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#48
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Nebok, could you explain the attitude towards intelligent undead in the world?
Necromancers and mages generally have a normal attitude. Others range from indifference to disgust, and it mostly depends on the individual. But in Tsutara, they might ask if you need to be laid to rest and buried. If not, they will politely ask you to go live in the wilderness or leave the country. They are generally very polite and well-mannered people. They won't kill you for not believing, nor will they try to convince you.
And how long does it take to transform from a zombie to a skeleton, and can this happen during the game?
Mineralization is the process of decomposing a corpse into individual chemical elements and simple chemical compounds. For classic burial types (in a wooden coffin, in a ground grave), the mineralization period ranges from 10 to 30 years, depending on the soil and climatic conditions of the region.
After the mineralization process is complete, only the skeleton remains of the corpse, which breaks down into individual bones and can exist in the ground for hundreds or thousands of years.
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#49
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Physical damage is reduced by half.
Is it damage dealt or damage received?
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#50
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they will politely ask you to move to a remote area or leave the country.
What if you politely refuse?
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#51
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Do Charm and Unattractiveness increase through normal gameplay?
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#52
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Warlock: +15 mana for each point of stamina.
I think it would have been simpler to move the mana skill from the faction skills to the general skills, rather than create this one. Otherwise, faction members will be able to gather even more mana.
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#53
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Inflicted or received?
Received.
What if you politely refuse?
Then, with a heavy heart, they will put him to rest personally.
It seems to me that it would have been easier to move the mana skill from the Society to the general skills, rather than create this one. Otherwise, players who choose the Society will be able to gather even more mana.
It cannot be taken together with the Society; I thought that was obvious...
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#54
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✧ Restoration ✧ The Necromancer restores the health of their units by sacrificing their own mana.
Can this ability be used to heal other players? And what about healing yourself if you're playing as a Lich?
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#55
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I’ll probably make the spells a bit cheaper.

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Can this be used to heal other players? And what about healing yourself if you’re playing as a Lich?
This is only for mindless undead.
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#56
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This is only for mindless undead.
So, does this mean players can be healed?

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Dead Friend ✧ The player gains the ability to create an undead companion (90 stat points, minimum – 5, maximum – 50, intelligence and willpower are absent; 5 skill points, only basic skills).
Does this companion receive the same bonuses (including racial bonuses/stat multipliers) as undead player characters?
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#57
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So, can players heal?
)
Does this companion receive the same bonuses (including racial bonuses/attribute multipliers) as undead player characters?
Yes, you can create a fat troll zombie.
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#58
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Sky, answer.
Are Charm and Unattractiveness increased through normal gameplay?
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#59
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Yes, you can create a fat zombie troll.
Maybe he's slim and muscular...
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#60
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Are Charisma and Unattractiveness increased through normal gameplay?
Yes.
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#61
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Is an introductory course required for the basic specialization?
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers