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8 years ago
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Favorites, to Battle! - 10


I. General Questions.
1. Throughout the entire tournament, each participant plays as their chosen favorite race.
2. Game Version SoD 3.2 (4.0) + HD mod 5.0 beta 11 + patch HW_rules_1.38
3. The right to choose the Color is subject to negotiation.
4. Template Selection is carried out by crossing off from a list of 9 templates: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a and Spider. The right to be the first to cross off a template is determined by a coin toss. The player who "wins the toss" chooses who will cross off first.
By mutual agreement, playing on any other template is permitted. This matter must be discussed in advance with the tournament judges.
5. If two identical races meet in a match, the template is chosen from the list: 2SM4d(3), Anarchy (200%) Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, 8xm12a, Spider, mir_diamond and mir_h3dm1.
In this case, the right to choose the starting hero is subject to negotiation. Players take turns (first the one who won the color bid, then their opponent) crossing off one undesirable hero from the full list of heroes; thereafter, players inform each other of the amount of gold they are willing to transfer to the opponent for the right of first choice among the remaining heroes. The player who bids the higher amount chooses the hero first and transfers the gold to the opponent.
On the mir_diamond and mir_h3dm1 templates, each player has one subjective restart at 111.
6. Rules are standard.
The default timer is chess own, with parameters as specified in the rules.
Mage Guild rebuilding is ENABLED on all templates. There are NO restrictions on using the library.
Any changes to the game rules by mutual consent of the players are permitted, except for changing the Favorite Castle and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The tournament participant who received the blue color as a result of negotiations starts choosing the computer secondary castles.
Diamond. The participant who received the red color as a result of negotiations removes the extra (ninth) castle. If favorite castles are identical, then first red removes one castle, then blue removes the second.
Anarchy Difficulty 200%. Color for the first generation is chosen by coin toss; during a subjective restart - change of color. Played without the HW_rulez checkbox. When playing with identical castles, heroes are chosen by agreement; if no agreement can be reached - randomly.
For templates h3dm1 and mt_diamond
2.8. Castle restrictions.
2.8.1. In the Conflux castle, it is forbidden to upgrade level 1, 6, and 7 monsters.
When playing as Conflux, the starting hero is chosen randomly during map generation.
2.8.2. In the Necropolis castle, it is forbidden to build the Necromancer Amplifier.
2.8.3. If a computer player's castle has upgrades for level 1, 6, and 7 monsters in Conflux or level 4 in Necropolis, then upgrading your own troops of these levels and hiring upgraded versions of creatures is forbidden. If the Necromancer Amplifier is built, upgrading vampires is forbidden, but additional skeletons do not need to be dismissed.
2.9. It is forbidden to assemble the Cloak of the Dead King artifact. All other composite artifacts are permitted to be assembled.

II. Organizational Questions.
1. The tournament is official and regular.
2. Tournament goals:
- play as a favorite castle and attempt to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed on the Black List and Penalty Bench are not eligible to participate in the tournament.
5. Tournament leads and judges:
Tournament Lead: Scorpiona (ICQ 469326983)
Tournament Judge: FireToSky (ICQ 414574626)

If a disputed issue cannot be resolved independently, the judges will seek assistance from the AC.
The lead has the right to make any changes to the regulations and rules during the tournament if necessary.
6. The maximum number of tournament participants is 128; if there are more than 128 applicants, qualifying games will be held. Organizers reserve the right to refuse registration to any player without a public explanation of reasons.
7. For each match played, participants must submit a report and confirmation in this thread, created automatically.
Saves for all matches must be kept until the end of the tournament and presented upon first request by the tournament lead or any member of the AC.
8. Information on the progress of the tournament is updated as necessary and is located at the beginning of this thread.
9. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
10. The tournament winner gains the right to participate in the "Final Battle 12" tournament
11. The tournament winner and players who take 2nd and 3rd place will be awarded Medals for their avatars:

Award authors: RAPER and ColdRain.

III. Deadlines.
All tournament participants must strictly observe the announced deadlines:
1. Immediately after the start of a stage or round, contact your opponent(s) for preliminary game arrangements. To agree means to reach an agreement after negotiations and discussion. A proposal without a response will not be considered an agreement.
2. Temporary problems (with internet, travel, personal) must be reported to the tournament leads.
3. Preferred time for tournament games is daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays. If a participant is unable to play at this time, the lead interprets the absence of a game result in favor of their opponent.

Registration - November 07 - November 28, 2017.
Approval of the participants list - November 29-30, 2017.
Draw - December 1, 2017. The draw will be conducted taking into account the declared castle and the participant's level of play based on results from other tournaments.
Tournament Start - December 1, 2017.

IV. Regulations.
The planned format is standard: group stage and Full Double Elimination.
4 people advance from the groups. 1st-2nd place go to the upper bracket, 3rd-4th place go to the lower bracket of the Double Elimination.


In case of an equal number of points, places are distributed by additional indicators (in order of priority):
1. Berger Coefficient.
2. Head-to-head match.
3. If it is impossible to determine those advancing to the playoffs by previous indicators, players will be offered a scheme of tie-breaker games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be designed based on the situation that develops in the groups by the end of the stage.

Win - 3 points; loss - 0; draw - 1 point (counted at stage 211+ upon review by organizers)

The group stage will have a mandatory grid of games by rounds (see regulations).
Playing additional matches is permitted (by agreement), but the absence (without a valid reason) of a mandatory game results in a tech loss. If you are traveling, play and agree in advance with your opponent and notify the organizer.
Winners of previous "Favorites, to Battle!" tournaments:

"Favorites, to Battle! - 1" (2008) - Dudge (Necropolis) - Tournament History
"Favorites, to Battle! - 2" (2009) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 3" (2010) - Сатир (Fortress) - Tournament History
"Favorites, to Battle! - 4" (2011) - Maretti (Castle) - Tournament History
"Favorites, to Battle! - 5" (2012-13) - GoD (Rampart) - Tournament History
"Favorites, to Battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament History
"Favorites, to Battle! - 7" (2014-15) - Pit for LM (Necropolis) - Tournament History
"Favorites, to Battle! - 8" (2015-16) - HellLighT (Necropolis) - Tournament History
"Favorites, to Battle! - 9" (2016-17) - FireToSky (Tower) - Tournament History
In reply to socola
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8 years ago
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socola
Thank you for the game!
+
In reply to ЯR
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8 years ago
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ЯR
3 external dwellings of eyes with a portal, building cats without a Citadel, with roads more or less, and also an early encounter that the opponent couldn't counter. Thanks for the game!
+
In reply to Scorpiona
8 years ago
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In week 1, I took a level 1 Griffin Conservatory, 2 Necromancer Amplifiers, and an external dwelling of Cyclopes. In week 2, I took a Griffin Conservatory for 9 Angels. On turn 125, I cast Town Portal on the first try in the ramp, and on turn 127, Dimension Door. I started leveling Tazar and took a Pandora's Box for 15k experience with him. In a couple of turns, I cleared 4 Dragon Utopias with Sandro and Tazar. I spotted the opponent and went to capture towns. Along the way, I picked up Shackles of War and Recanter's Cloak. On turn 137, I took the Dungeon with the opponent's main hero. A surrender followed. Easy — not enough to bend me 100% :)
Thanks for the game
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
6lm10a
Game Length
137 days
Game Date
12/30/2017
Reported
12/30/2017 7:27 PM
Rating Impact Archived
Xocenk 1510 1529 +19 ↑
GUNAR 1627 1608 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/30/2017 8:54 PM

In reply to Xocenk
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8 years ago
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With a layout like mine—1 Dragon Utopia and rebuilding the Mage Guild 5 six times wherever possible—it's complete trash :rolleyes: it didn't work out 100%, the generator handed out stuff that clearly wasn't for winning.
Thanks for the game!
In reply to Scorpiona
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8 years ago
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Thanks for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Брон / Bron Main Hero Брон / Bron
Map Template
Mini-Nostalgia
Game Length
141 days
Game Date
12/31/2017
Reported
12/31/2017 11:25 AM
Rating Impact Archived
u2noob 1466 1477 +11 ↑
Sevan_80 1355 1344 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/21/2018 7:06 AM

In reply to u2noob
8 years ago
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Cobra has disappeared from the radar; Asya says he was last online on the 28th, but he hasn't posted anything in about a month.
In reply to Scorpiona
8 years ago
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Thank you for playing. I wrote a report, but it got lost:smile35: :D :D :D
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Нимусса / Nymus Main Hero Нимусса / Nymus
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Энаин / Aenain Start Hero Энаин / Aenain
Чарна / Charna Main Hero Чарна / Charna
Map Template
8mm6a
Game Length
221 days
Game Date
12/31/2017
Reported
12/31/2017 2:05 PM
Rating Impact Archived
Court 1373 1397 +24 ↑
MrP1nchy 1612 1588 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/2/2018 9:49 AM

In reply to avellimachi
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8 years ago
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avellimachi
Kobra has disappeared from the radar; Asya says he was last online on the 28th, but he probably hasn't posted anything in about a month.

I confirm the technical issues. I hope the third round will be better.
In reply to Scorpiona
User Avatar
8 years ago
Thanks for game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
6lm10a
Game Length
133 days
Game Date
12/31/2017
Reported
12/31/2017 7:14 PM
Rating Impact Archived
sShreKs 1491 1517 +26 ↑
ProtosArchon 1796 1770 -26 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/1/2018 1:57 AM

In reply to Scorpiona
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8 years ago
Was a interesting game . Thanks for the battle.

Good luck on next game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Мефала / Mephala Main Hero Мефала / Mephala
Поражение / Lose Поражение / Lose
Оплот / Rampart Faction Оплот / Rampart
Янова / Jenova Start Hero Янова / Jenova
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
8mm6a
Game Length
221 days
Game Date
1/1/2018
Reported
1/1/2018 5:01 PM
Rating Impact Archived
Alin 1382 1374 -8 ↓
Magl 1561 1569 +8 ↑
Rated Sep 28, 2022

Accepted by opponent on 1/3/2018 5:01 PM

In reply to Scorpiona
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8 years ago
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Thank you for playing!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Моандор / Moandor Main Hero Моандор / Moandor
Map Template
8xm12a
Game Length
144 days
Game Date
1/1/2018
Reported
1/1/2018 7:26 PM
Rating Impact Archived
Dave_HUN 1960 1965 +5 ↑
socola 1695 1690 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/2/2018 7:29 PM

In reply to Court
8 years ago
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Thank you for playing!
In reply to Scorpiona
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8 years ago
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I had an unsuccessful fight on day 116 for the Titan's Gladius against approximately 80 Basilisks. Due to constant morale drops and petrification, I lost 130 out of 180 skeletons. I built stables in the Fortress, captured several villages, and the orange Tower, and started building my Grand Mage there. I managed to build up to level 3, but then an opponent arrived on day 126 and took my main castle and an important dungeon village. Through the overview, I saw that he had taken the Angel's Nook near the brown castle. Statistically and in terms of army, the opponent was ahead, and I didn't have much to rely on, so game over.
Thank you for the game.
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Diamond
Game Length
126 days
Game Date
1/2/2018
Reported
1/2/2018 6:10 PM
Rating Impact Archived
Nintendo 1504 1500 -4 ↓
HellLighT 1804 1808 +4 ↑
Rated Sep 28, 2022

Accepted by opponent on 1/3/2018 9:20 AM

In reply to Scorpiona
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8 years ago
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I came out of a speed race on 122 with 5 Angels, 33 Vivi's, 180 mana with Mass Slow and Blade. There was nothing outstanding in the center except a maxed Griffin Conservatory. My opponent came out on 124 with a very modest army and stats, so there was no finale.
Thank you for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Тант / Thant Main Hero Тант / Thant
Map Template
Jebus Cross
Game Length
124 days
Game Date
1/2/2018
Reported
1/2/2018 6:50 PM
Rating Impact Archived
LeBron 1712 1719 +7 ↑
PROger 1511 1504 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/2/2018 6:55 PM

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