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Posts from Walkthroughs of standard maps, focusing on SPEED.

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8 years ago
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Map "Key to Victory" in 3 days - https://www.youtube.com/watch?v=o-yk5gWbmlU
For a long time, I couldn't break the 4-day barrier. And it was with this map that I became interested in completing maps as quickly as possible.

Map "Always Ready!" in 1 day - https://www.youtube.com/edit?o=U&video_id=xNsfzMUibv4
In offline mode, you are allowed to hire defeated heroes on the same day. And this is exactly what allows us to complete the map in one day.
8 years ago
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Guys, what do you think about the standard map, Lake of Plagues? If you play it according to the offline rules (without buying a hero with a full turn on the same day), what's the approximate time to complete it at 160%? A month? Two?
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8 years ago
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solmir2003
Guys, what do you think about the standard map, Lake of Plagues?
If you play it according to the offline rules (without buying a hero with a full turn on the same day), what is the approximate time to complete it at 160%? A month? Two?
Generally, according to the offline rules, you play at 200%. But where do these scary numbers like a month come from? Or even 2? I haven't played the map, only seen it superficially, but I'll risk assuming that it's much faster. If you generate a starting save yourself, it will be even faster.
8 years ago
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Thank you for pointing out the error in the rules.
The number has been adjusted to one month or more due to the anti-magic garrison of 20 rusty and 6 azure creatures. The only thing I can assume is Gorgons and Tazar. Can you suggest another option?

Added after 2 hours and 34 minutes
If you are really creating a map tailored to your needs, you can add Inferno and try to use demons. Would that result in Tazar / demons / cows?
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8 years ago
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Ideally, there should be more cows generated among the neutral monsters, so that they can be recruited.
8 years ago
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Look, if there aren't any cows on the map, it takes at least a month. We need more than 50, and that's: (3 weeks) x 6x3 + 9.
The map is scarce in gold and resources (in my opinion). With 200% production on the first week, it's impossible to build cows in any of the three castles, unless you start on the second week. And even then: two Fortresses, three Castles... or not?

Guys, what do you think is the minimum army size/stats needed to defeat a garrison, without taking morale into account? You can lose the entire army.
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8 years ago
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solmir2003
Thank you for pointing out the rule correction.
The high number is due to the anti-magic garrison of 20 rusty and 6 azure golems. The only thing I can assume is gorgons and Tazar. Can you suggest another option?

Added after 2 hours 34 minutes
If you are really creating a map tailored to your needs, you can add Inferno and try to use demons. Would that be Tazar / demons / cows?

I just checked, and the "flight" and "spatial gate" spells are not prohibited on the map. If you are creating a map tailored to your needs, you can find magic in the guild. Also, the computer has a warrior's tomb, as an option, he might find wings there, fly out, and we can catch him, or the blue player has a random wizard, there is a small chance that he will give the needed spell, and already in the first week, we will be at the purple player's.

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