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#1
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We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)


In reply to PaTRioT
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#1065
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Interesting game with an early encounter, quite unfortunate for me; the paths twisted in such a way that my opponent's green Conflux computer ended up very close to me. I had little money, so I only placed archers, but the two Necromancers worked. By week 1, day 1, I had 100 skeletons and 27 Marksmen, but then my opponent appeared with 40 Lizardmen and their own hundred skeletons, followed by an Angel. I was already preparing for defeat, but Polek didn't reach me by a couple of moves, which allowed me to hole up at a computer. I built a Castle there, and Polek, no fool, started devouring beehives with their army while I was thinking about where to retreat. Good thing the computer wasn't a dead end, and also along the way in the underground, I picked up a Griffin Conservatory 3 and surfaced near a corner village. After that, each of us gathered army our own way, but both were heavily depleted in resources after the standoff at Conflux. I managed to build control earlier and gather 5 times more skeletons. In the end, I didn't let them finish Dimension Door, took Conflux, and the surrender followed. Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Вистан / Wystan Main Hero Вистан / Wystan
Map Template
6lm10a
Game Length
215 days
Game Date
11/25/2017
Reported
11/25/2017 9:55 PM
Rating Impact Archived
HellLighT 1804 1817 +13 ↑
Jelen117 1759 1746 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/25/2017 10:00 PM

In reply to PaTRioT
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#1067
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Thank you for playing!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
6lm10a
Game Length
211 days
Game Date
11/25/2017
Reported
11/25/2017 9:59 PM
Rating Impact Archived
TT_HNK 1488 1510 +22 ↑
tun7gus7 1689 1667 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/26/2017 7:29 AM

In reply to HellLighT
#1068
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HellLighT
An interesting game with an early encounter, quite unfortunate for me — the paths twisted in such a way that my opponent's green Conflux computer ended up very close to me. I had little gold, so I only placed archers, but the two Necromancers worked well. By week 1, day 1, I had 100 skeletons and 27 Marksmen, but then my opponent suddenly appeared with 40 Lizardmen and their own hundred skeletons, with an Angel following right behind. I was already preparing for defeat, but Polek didn't reach me by a couple of moves, which allowed me to hole up near the computer. I built a Castle there, and Polek, not being a fool, started eating beehives with his might while I was thinking where to retreat. Good thing it wasn't a dead-end computer, and I even grabbed a Griffin Conservatory 3 along the way in the underground and emerged near a corner village. After that, we each amassed power in our own way, but both of us were heavily depleted in resources after the confrontation at the Conflux. I managed to build control earlier and amass 5 times more skeletons. In the end, I didn't let him finish Dimension Door, took the Conflux, and then came the surrender. Thanks for the game!

I rebuilt Town Portal on 215 after 7 rebuilds, but didn't get Dimension Door or Fly at all (I rebuilt twice)
In reply to sir Davos Seaworth
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#1070
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Sir Davos Seaworth
By the way, can a computer use scrolls 4-5 times without adjustments?
As it turns out, it can.)

Also, I remind you that today is the last game day of round 8. Tomorrow there will be a new draw. I have updated the results; please check them so that we don't have to redo the draw later.
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#1071
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The report has been cancelled!
In reply to TT_HNK
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#1072
It was lucky game.
3 conservatories with 5 angels in total granted good start for Luna and Grindan.
In addition Gunnar have found earth magic in the box on 124 and Luna revealed whole 5lvl in another box on 127.
2 utopia supplied with primary skills.
So after 134 we have been chasing for blue heroes and castles.
Thanks for battle.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Луна / Luna Start Hero Луна / Luna
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
6lm10a
Game Length
146 days
Game Date
11/26/2017
Reported
11/26/2017 10:01 AM
Rating Impact Archived
Magl 1499 1531 +32 ↑
Dave_HUN 2013 1981 -32 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/26/2017 10:05 AM

In reply to Magl
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#1073
Magl
It was lucky game.
3 conservatories with 5 angels in total granted good start for Luna and Grindan.
In addition Gunnar have found earth magic in the box on 124 and Luna revealed whole 5lvl in another box on 127.
2 utopia supplied with primary.
So after 134 we have been chasing for blue heroes and castles.
Thanks for battle.
First round morale in dragon dwelling 116 meant I had to retreat. Add to that the fact that my 3k guard was offroad to desert, and my only road lead into one-way portal. I somehow managed to capture dragon dwelling 127 and start clearing map afterwards, but my only tope with 3 relics gave +4 all ,water book and sack of gold.Then I entered my supertreasure which was quite large, but on snow and no relics / topes anywhere except in the corner. Thanks for playing.


https://www.twitch.tv/dave_hun
In reply to Dirty_Player
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#1074
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Dirty_Player
As it turns out – he can.

Also, I remind you that today is the last game day of round 8. Tomorrow there will be a new draw. I have updated the results; please check them so that we don't have to redo the draw later.


Player_ withdrew from the tournament; he wrote about it earlier.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
In reply to Russel_lDHl
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#1077
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I merged and surrendered, but for some reason, my opponent didn't respond.
In reply to TT_HNK
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#1078
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Used up all rests, started playing for luck. At the respawn, there's a stable; on the adjacent map, Dragon Utopia is visible; Tant arrived as an 8m hero. By turn 143, I had taken 2 Dragon Utopias and had full control; we saved, the opponent stepped away, but couldn't continue further due to lack of time and decided to concede victory to me. Thanks for the game.
icq - 346047955
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Лабета / Labetha Start Hero Лабета / Labetha
Септиенна / Septienna Main Hero Септиенна / Septienna
Map Template
6lm10a
Game Length
143 days
Game Date
11/25/2017
Reported
11/27/2017 1:12 PM
Rating Impact Archived
mals 1360 1375 +15 ↑
Iamsamstan 1362 1347 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 11/27/2017 7:09 PM

In reply to mals
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#1079
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Due to the awarding of one game, there will be no draw today.