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Is the "non-functional" dragon set intended to be this way?
That's strange, I didn't notice that. Do you have any mods installed, or are you using maps with mods?
New here? I'm Roha — want a quick tour?
Is the "non-functional" dragon set intended to be this way?
Why replay near the second Castle when there's a mentor there? Although, does it make sense that demons destroy magic?
The portal on Mount Arcat is one-time use, right? Rune recall.

I don't understand something. I capture the purple castle, and I lose. Where is point 2 of the plan: Rampart? I don't have a shipyard.
https://image.prntscr.com/image/qv9Y1ELxS5ykIkWh2hakbQ.png
Something completely original – as far as I remember, the only way to lose is by losing Wolfenstein.
What should I do next?
No, the final castle is too much! Legions of units, but you need to gather your army for months, it's a simple imbalance of units/gold. On "Warrior," I quickly figured it out and reached the main part, but making it through is impossible. A couple of gold mines would make a big difference. As it is, a lot of castles, but little benefit.
Yeah, I guess I should have banned the construction of the shipyard in this city, but I only found out about this problem nine years after creating the map. Although, it's strange, it shouldn't affect the script like that. It should only take into account the hero's presence in the castle itself, like if he managed to visit the city before the script that destroys the city is triggered.