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8 years ago
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It's been a while since we played 200% ... and allrandom too ... on same-map especially never once. While fixing this oversight ...

Tournament Rules:

1) Template - Diamond

2) Castle and starting hero - random. Starting bonus can be chosen.

3) Difficulty - 200% (2500 gold at start).

4) Colors - in the first generation, red is for the player higher in rating; thereafter, colors change with each subjective restart (colors do not change during restarts due to a block or encounter).

5) Timer - we'll play rapid, 12+6+1, because there isn't much to do in the first week at 200%.

6) Roads are medium.

Other rules are standard (guild rebuild is enabled).

7) Tournament formula - Swiss system with elimination after 2 losses. Each round is played bo3.

8) Tournament games go into the rating by default, but at the request of any player, they may not. This should be announced before the game starts. A non-rated game must still be submitted through the report system (specify "non-rated" in the comments) - so that it hangs on the 1st page of the general list; I will annul it later.

Tournament Start - in a month, 25.09.2017

Winners of previous tournaments on Diamond:
Diamond Monster - BAJIEHOK
Diamond Masters - FireToSky

Round 1 Draw:

KobRa_RR (Red, Random, Fortress, Mirlanda, Gretchen) def matador99 (Blue, Random, Rampart, Ivor, Yabarkas) Diamond 211
KobRa_RR (Red, Random, Dungeon, Shakti, Shakti) def matador99 (Blue, Random, Tower, Halon, Jeremy) Diamond 136

Surreal (Red, Random, Inferno, Calh, Gunnar) def sonic111 (Blue, Random, Rampart, Riland, Gurnisson) Diamond 123
sonic111 (Red, Conflux, Random, Inteus, Moner) def Surreal (Blue, Tower, Random, Astral, Astral) Diamond 124
sonic111 (Red, Random, Castle, Edric, Gundula) def Surreal (Blue, Necropolis, Random, Sandro, Tant) Diamond 127

socola (Red, Random, Tower, Theodorus, Josephine) def Blitz (Blue, Castle, Random, Adelaide, Gunnar) Diamond 124
Blitz (Red, Random, Conflux, Ciel, Craig Heg) def socola (Blue, Random, Necropolis, Vokial, Nagash) Diamond 142
socola (Blue, Random, Tower, Faafner, Fiona) def Blitz (Red, Stronghold, Random, Terek, Terek) Diamond 123

Mercurial- (Red, Random, Castle, Valeska, Terek) def MadSpirit (Blue, Random, Rampart, Yanova, Mephala) Diamond 126
Mercurial- (Red, Random, Necropolis, Izra, Moandor) def MadSpirit (Blue, Random, Conflux, Lacus, Labeta) Diamond 117

ЯR (Red, Dungeon, Malekith, Kairi) def twaryna (Blue, Castle, Christian, Cassiopeia) Diamond 137
twaryna (Red, Random, Rampart, Aeris, Thorgrim) def ЯR (Blue, Random, Tower, Astral, Alkin) Diamond 132
ЯR (Blue, Stronghold, Tiraxor, Tiraxor) def twaryna (Red, Necropolis, Vidomina, Vidomina) Diamond 123

MikeM (Blue, Random, Castle, Rion, Dessa) def De_Luxe (Red, Random, Tower, Josephine, Dimmer) Diamond 123
MikeM (Red, Inferno, Xarfax, Calh) def De_Luxe (Blue, Stronghold, Yog, Gretchen) Diamond 127

Мирон (Blue, Random, Inferno, Ignatius, Ignatius) def RitoSux (Red, Random, Fortress, Dragon, Dragon) Diamond 123
RitoSux (Red, Random, Fortress, Corbark, Craig Heg) def Мирон (Blue, Random, Dungeon, Sinka, Jeremy) Diamond 121
Мирон (Blue, Random, Necropolis, Izra, Izra) def RitoSux (Red, Random, Inferno, Pepelina, Alkin) Diamond 127

Dandy (Blue, Random, Conflux, Fiur, Fiur) def Jelen117 (Red, Random, Tower, Astral, Astral) Diamond 124
Jelen117 (Blue, Rampart, Clancy, Sir Mullich) def Dandy (Red, Tower, Saira, Kairi) Diamond 132
Jelen117 (Blue, Rampart, Yanova, Craig Heg) def Dandy (Red, Rampart, Mephala, Mephala) Diamond 133

Dave_HUN (Red, Random, Wharf, Illor, Corkes) def Dawidu91 (Blue, Random, Fortress, Vistan, Gunnar) Diamond 122
Dave_HUN (Red, Random, Fortress, Tazar, Tazar) def Dawidu91 (Blue, Random, Wharf, Derek, Derek) Diamond 117

u2noob (Red, Castle, Valeska, Valeska) def Sevan_80 (Blue, Rampart, Yanova, Yanova) Diamond 116
u2noob (Blue, Tower, Pikedram, Pikedram) def Sevan_80 (Red, Castle, Orrin, Orrin) Diamond 115

Benis (Red, Fortress, Broghild, Broghild) def Javdet (Blue, Inferno, Nimussa, Jeremy) Diamond 131
Javdet (Red, Stronghold, Zubin, Gundula) def Benis (Blue, Inferno, Pepelina, Kairi) Diamond 124
Javdet (Blue, Rampart, Coronius, Yanova) def Benis (Red, Wharf, Eovatios, Loinis) Diamond 124

battanas (Blue, Tower, Iona, Pyra) def tun7gus7 (Red, Rampart, Yanova, Kairi) Diamond 131
tun7gus7 (Blue, Dungeon, Shakti, Shakti) def battanas (Red, Stronghold, Oris, Jeremy) Diamond 116
tun7gus7 (Red, Castle, Caitlin, Caitlin) def battanas (Blue, Wharf, Spint, Jeremy) Diamond 125

PaTRioT (Red, Inferno, Axis, Nila) def Magl (Blue, Castle, Caitlin, Kairi) Diamond 141

freesha (Red, Stronghold, Yabarkas, Gurnisson) def PROger (Blue, Castle, Adela, Jeremy) Diamond 134
PROger (Blue, Random, Castle, Loinis, Yanova) def freesha (Red, Random, Dungeon, Sinka, Nila) Diamond 142
freesha (Red, Conflux, Moner, Moner) def PROger (Blue, Wharf, Casmetra, Casmetra) Diamond 145

Fill-ua (Red, Random, Inferno, Zidar, Mariussa) def Montt (Blue, Necropolis, Aislinn, Clavius) Diamond 223
Fill-ua (Red, Rampart, Pearl, Kairi) def Montt (Blue, Fortress, Rosic, Dessa) Diamond 133

Redwhait HP (Blue, Random, Necropolis, Xi, Tamika) def Xocenk (Red, Random, Inferno, Pyra, Ciel) Diamond 133
Redwhait HP (Blue, Wharf, Zilar, Edric) def Xocenk (Red, Conflux, Tunar, Jeremy) Diamond 126

=Lizard= def WiZarDX_576
Player_ def Simon5760
Wallys def Нихилус

BeerWarrior vs Diabler - mutual tech loss
karapet.ru vs omon - mutual tech loss

Round 1 Deadline - until 23.10.2017

Leaving the tournament: WiZarDX_576, Simon5760, Нихилус, BeerWarrior, Diabler, karapet.ru, omon, Surreal

Round 2 Draw:

Winners:
Jelen117 (Red, Random, Rampart, Kairi, Kairi) def Javdet (Blue, Random, Inferno, Khalid, Damacon) Diamond 123
Jelen117 (Blue, Random, Dungeon, Jager, Shakti) def Javdet (Red, Random, Wharf, Corkes, Miriam) Diamond 123

Мирон (Blue, Random, Inferno, Pepelina, Ignatius) def Wallys (Red, Random, Conflux, Gelar, Labeta) Diamond 141
Мирон (Red, Random, Conflux, Pasis, Pasis) def Wallys (Blue, Random, Rampart, Coronius, Coronius) Diamond 147

ЯR (Red, Fortress, Corbark, Dessa) def Fill-ua (Blue, Tower, Nila, Gunnar) Diamond 115
ЯR (Red, Tower, Serena, Jeremy) def Fill-ua (Blue, Conflux, Labeta, Nila) Diamond 147

Player_ (Red, Wharf, Annabelle, Annabelle) def Mercurial- (Blue, Necropolis, Moandor, Xi) Diamond 133
Player_ (Red, Random, Fortress, Corbark, Broghild) def Mercurial- (Blue, Random, Necropolis, Clavius, Clavius) Diamond 123

tun7gus7 (Blue, Fortress, Andra, Andra) def =Lizard= (Red, Random, Stronghold, Craig Heg, Craig Heg) Diamond 134
=Lizard= (Red, Random, Fortress, Vistan, Tazar) def tun7gus7 (Blue, Random, Castle, Tyris, Ivor) Diamond 132
=Lizard= (Blue, Random, Conflux, Ciel, Jeremy) def tun7gus7 (Red, Random, Rampart, Elshar, Kairi) Diamond 137

Dave_HUN (Red, Rampart, Yanova, Broghild) def Magl (Blue, Rampart, Mephala, Kairi) Mirror Diamond 133
Dave_HUN def Magl

Redwhait HP (Blue, Wharf, Cassiopeia, Cassiopeia) def KobRa_RR (Red, Castle, Caitlin, Caitlin) Diamond 133
KobRa_RR (Blue, Necropolis, Moandor, Moandor) def Redwhait HP (Red, Wharf, Cassiopeia, Cassiopeia) Diamond 116
KobRa_RR (Red, Castle, Orrin, Orrin) def Redwhait (Blue, Necropolis, Vokial, Vokial) Diamond 123

sonic111 (Red, Random, Fortress, Verdysh, Gurnisson) def u2noob (Blue, Random, Stronghold, Crellion, Jeremy) Diamond 133

socola (Blue, Random, Castle, Cuthbert, Mephala) def freesha (Red, Random, Tower, Iona, Nila) Diamond 126
socola (Blue, Random, Wharf, Zilar, Cassiopeia) def freesha (Red, Necropolis, Clavius, Gunnar) Diamond 147

MikeM ->

Losers:
De_Luxe (Red, Necropolis, Random, Izra, Izra) def matador99 (Blue, Castle, Random, Lord Haart, Arlak) Diamond 124
matador99 (Blue, Random, Rampart, Aeris, Kairi) def De_Luxe (Red, Random, Inferno, Khalid, Gunnar) Diamond 133
matador99 (Blue, Random, Conflux, Luna, Luna) def De_Luxe (Red, Random, Necropolis, Vokial, Vokial) Diamond 114

twaryna (Blue, Random, Tower, Random, Saira, Gunnar) def Benis (Red, Random, Stronghold, Random, Dessa, Tiraxor) Diamond 134
twaryna (Blue, Random, Rampart, Melody, Ivor) def Benis (Red, Random, Fortress, Dragon, Dragon) Diamond 145

Blitz (Red, Random, Fortress, Vistan, Vistan) def PROger (Blue, Random, Inferno, Calh, Kairi) Diamond 124
Blitz (Blue, Random, Rampart, Uland, Gunnar) def PROger (Red, Random, Castle, Edric, Beatrice) Diamond 136

freesha (Red, Castle, Adela, Corbark) def Xocenk (Blue, Fortress, Broghild, Broghild) Diamond 141
Xocenk (Blue, Dungeon, Shakti, Shakti) def Dawidu91 (Red, Necropolis, Charna, Clavius) Diamond 137
Xocenk def Dawidu91

Dandy (Red, Random, Inferno, Ignatius, Ignatius) def Montt (Blue, Random, Tower, Ain, Miriam) Diamond 127
Montt (Blue, Random, Fortress, Dragon, Dragon) def Dandy (Red, Random, Castle, Sylvia, Sylvia) Diamond 126
Montt def Dandy

MadSpirit (Blue, Random, Stronghold, Craig Heg, Craig Heg) def RitoSux (Red, Random, Conflux, Grindan, Grindan) Diamond 125
RitoSux (Red, Stronghold, Yabarkas, Dessa) def MadSpirit (Blue, Fortress, Merista, Broghild) Diamond 132
RitoSux (Red, Wharf, Lina, Vistan) def MadSpirit (Blue, Dungeon, Ajit, Aislinn) Diamond 132

Sevan_80 - battanas mutual tech loss

Round 2 Deadline - until 21.11.2017

Reminder on the substitution order - if a player withdraws from the tournament before losing twice, their slot becomes vacant and is filled by the player from the losers' bracket who reported their lost round first. A substitution can only happen once; substitutions always enter the losers' bracket.

Magl withdrew after a loss in the winners' bracket, so his slot in the losers' bracket passes to De_Luxe.

Also, both players in the Sevan_80 vs battanas pair withdrew from the losers' bracket, so the "winner" slot of this pair passes to Benis.

Round 3 Draw:

Winners:

=Lizard= (Blue, Random, Inferno, Pyra, Gurnisson) def u2noob (Red, Random, Inferno, Calh, Calh) Diamond 116
=Lizard= (Red, Random, Stronghold, Terek, Dessa) def u2noob (Blue, Inferno, Pyra, Pyra) Diamond 124

Мирон (Red, Random, Conflux, Luna, Luna) def Player_ (Blue, Random, Castle, Caitlin, Broghild) Diamond 124

ЯR (Red, Stronghold, Craig Heg, Craig Heg) def KobRa_RR (Blue, Castle, Caitlin, Iona) Diamond 125

socola (Blue, Random, Stronghold, Dessa, Dessa) def MikeM (Red, Random, Rampart, Malcolm, Jeremy) Diamond 143

Dave_HUN (Blue, Random, Rampart, Yanova, Tyris) def Jelen117 (Red, Random, Castle, Orrin, Jeremy) Diamond 132
Jelen117 (Blue, Random, Conflux, Brissa, Brissa) def Dave_HUN (Red, Random, Conflux, Fiur, Luna) Diamond 133
Dave_HUN (Blue, Random, Fortress, Rosic, Kairi) def Jelen117 (Red, Random, Dungeon, Ajit, Tiraxor) Diamond 141

Losers:
De_Luxe (Red, Random, Stronghold, Gurnisson, Gurnisson) def Benis_xDD (Blue, Castle, Sorsha, Sorsha) Diamond 134
De_Luxe (Red, Wharf, Corkes, Corkes) def Benis_xDD (Blue, Rampart, Yanova, Yanova) Diamond 127

Xocenk (Blue, Stronghold, Gurnisson, Gurnisson) def freesha (Red, Rampart, Elshar, Gunnar) Diamond 135
Xocenk (Blue, Random, Wharf, Annabelle, Tazar) def freesha (Red, Rampart, Thorgrim, Vidomina) Diamond 125

matador99 (Red, Random, Wharf, Eovatios, Eovatios) def Javdet (Blue, Random, Inferno, Ignatius, Gunnar) Diamond 142
matador99 (Blue, Random, Rampart, Elshar, Elshar) def Javdet (Red, Random, Conflux, Erdamon, Luna) Diamond 123

Blitz (Blue, Random, Wharf, Spint, Alkin) def tun7gus7 (Red, Random, Dungeon, Alamar, Alamar) Diamond 144
Blitz (Red, Random, Rampart, Uland, Mephala) def tun7gus7 (Blue, Random, Wharf, Spint, Tazar) Diamond 146

Redwhait (Blue, Conflux, Moner, Moner) def Montt (Red, Dungeon, Malekith, Pyra) Diamond 126
Redwhait (Red, Necropolis, Septienna, Vidomina) def Montt (Blue, Necropolis, Tant, Tant) Diamond 127

RitoSux (Red, Fortress, Alkin, Alkin) def Fill-ua (Blue, Stronghold, Craig Heg, Craig Heg) Diamond 117
Fill-ua (Red, Wharf, Illor, Clavius) def RitoSux (Blue, Rampart, Pearl, Pearl) Diamond 123
RitoSux (Red, Random, Stronghold, Gretchen, Gretchen) def Fill-ua (Blue, Random, Inferno, Nimussa, Nimussa) Diamond 136

Mercurial- (Red, Random, Wharf, Manfred, Kairi) def Wallys (Blue, Random, Castle, Sanya, Broghild) Diamond 135
Mercurial- (Blue, Random, Inferno, Octavia, Dessa) def Wallys (Red, Random, Fortress, Vistan, Vistan) Diamond 216

twaryna - sonic111 - mutual tech loss and substitution by freesha

Players highlighted in italics play with a debuff - their opponents in Round 3 will be able to choose their color for the first two games.

Substitution: KobRa_RR => Javdet

Round 3 Deadline - until 19.12.2017

Round 4 Draw:

Winners:
Dave_HUN (Blue, Random, Dungeon, Ajit, Alamar) def ЯR (Red, Random, Tower, Tan, Jeremy) Diamond 131
Dave_HUN (Red, Random, Inferno, Olema, Gunnar) def ЯR (Blue, Random, Dungeon, Das, Craig Heg) Diamond 144

socola (Blue, Random, Conflux, Inteus, Luna) def =Lizard= (Red, Random, Necropolis, Nagash, Izra) Diamond 133
socola (Blue, Random, Necropolis, Nagash, Tant) def =Lizard= (Red, Random, Inferno, Pyra, Pyra) Diamond 217

Intermediate winner-loser pair:
Redwhait (Red, Inferno, Zidar, Dimmer) def Мирон (Blue, Wharf, Eovatios, Miriam) Diamond 132
Redwhait (Red, Stronghold, Gretchen, Gretchen) def Мирон (Blue, Fortress, Bron, Dragon) Diamond 137

Losers:
De_Luxe (Red, Rampart, Riland, Riland) def Mercurial- (Blue, Fortress, Rosic, Rosic) Diamond 133
De_Luxe (Red, Necropolis, Aislinn, Aislinn) def Mercurial- (Blue, Castle, Orrin, Orrin) Diamond 131

Xocenk (Blue, Wharf, Illor, Illor) def Jelen117 (Red, Rampart, Uland, Kairi) Diamond 133

Javdet (Red, Necropolis, Tamika, Tamika) def Blitz (Blue, Wharf, Casmetra, Kairi) Diamond 126
Blitz (Blue, Random, Conflux, Fiur, Luna) def Javdet (Red, Random, Wharf, Zilar, Tiraxor) Diamond 126
Blitz (Blue, Random, Conflux, Inteus, Moner) def Javdet (Red, Random, Inferno, Pepelina, Mariussa) Diamond 221

freesha (Red, Fortress, Dragon, Dragon) def MikeM (Blue, Rampart, Mephala, Mephala) Diamond 125
MikeM (Blue, Fortress, Corbark, Corbark) def freesha (Red, Dungeon, Sinka, Alkin) Diamond 137
freesha (Red, Rampart, Yanova, Dimmer) def MikeM (Blue, Castle, Orrin, Tazar) Diamond 122

u2noob (Red, Castle, Orrin, Orrin) def Player_ (Blue, Rampart, Ivor, Ivor) Diamond 123
u2noob (Red, Inferno, Rashka, Rashka) def Player_ (Blue, Inferno, Fiona, Fiona) Diamond 121

matador99 - RitoSux

Round 4 Deadline - until 16.01.2018

Round 5 Draw:

Winners:
Dave_HUN (Blue, Random, Castle, Tyris, Broghild) def socola (Red, Random, Dungeon, Lorelei, Gunnar) Diamond 131
Dave_HUN (Blue, Random, Stronghold, Shiva, Tiraxor) def socola (Red, Random, Wharf, Cassiopeia, Labeta) Diamond 147

Losers:
u2noob (Red, Random, Tower, Iona, Jeremy) def Blitz (Blue, Random, Inferno, Khalid, Pyra) Diamond 136
Blitz (Blue, Random, Castle, Sanya, Sanya) def u2noob (Red, Random, Stronghold, Terek, Terek) Diamond 111
u2noob (Red, Random, Dungeon, Arlak, Jeremy) def Blitz (Blue, Random, Rampart, Kairi, Kairi) Diamond 132

Xocenk (Blue, Conflux, Pasis, Labeta) def ЯR (Red, Rampart, Riland, Kairi) Diamond 124
Xocenk (Red, Inferno, Calh, Ignatius) def ЯR (Blue, Wharf, Manfred, Manfred) Diamond 131

De_Luxe (Red, Tower, Halon, Halon) def Redwhait (Blue, Conflux, Brissa, Brissa) Diamond 126
Redwhait (Red, Castle, Orrin, Orrin) def De_Luxe (Blue, Inferno, Calh, Calh) Diamond 131
De_Luxe (Red, Dungeon, Das, Das) def Redwhait (Blue, Tower, Solmir, Solmir) Diamond 125

freesha def RitoSux

=Lizard= def Мирон

Round 5 Deadline - until 16.02.2018

Round 6 Draw:

Winners:
Dave_HUN ->

Losers:
Xocenk (Blue, Conflux, Ciel, Labeta) def =Lizard= (Red, Dungeon, Sefinroth, Yanova) Diamond 123
Xocenk (Blue, Random, Fortress, Merista, Bron) def =Lizard= (Red, Random, Wharf, Corkes, Corkes) Diamond 122

De_Luxe (Red, Tower, Ain, Ain) def freesha (Blue, Rampart, Mephala, Mephala) Diamond 133
freesha (Blue, Fortress, Dragon, Dragon) def De_Luxe (Red, Inferno, Calh, Calh) Diamond 134
De_Luxe (Red, Rampart, Ivor, Ivor) def freesha (Blue, Inferno, Calh, Calh) Diamond 131

socola (Red, Random, Rampart, Yanova, Miriam) def u2noob (Blue, Random, Necropolis, Tamika, Tamika) Diamond 122

Round 6 Deadline - until 19.03.2018

Round 7 Draw:

Intermediate pair (winner-loser):
Dave_HUN (Blue, Random, Wharf, Miriam, Miriam) def Xocenk (Red, Random, Wharf, Illor, Illor) Diamond 122
Dave_HUN (Blue, Random, Rampart, Coronius, Ivor) def Xocenk (Red, Random, Tower, Rissa, Corkes) Diamond 133

Losers:
De_Luxe (Red, Fortress, Alkin, Alkin) def socola (Blue, Tower, Astral, Astral) Diamond 127
De_Luxe def socola

Round 7 Deadline - until 16.04.2018

Final:

Dave_HUN vs De_Luxe

The match is in bo5 format with a score of 1-0 in favor of the winner (Dave_HUN)

Final Deadline - until 16.05.2018
In reply to Blitz
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8 years ago
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Blitz
It’s even funnier that we're talking about increasing the timer, and you respond by sending me a post that says “describe tactics for a short timer.” Yeah, Lavrov. :smile08:
I have all my moves recorded:

1) /topic/at/1038634/
You were talking about tactics for playing on a short timer, and my response was about the same thing.

2) /topic/at/1038627/
You were talking about the timer, and my response was about it too.

That’s why he’s called Lavrov.
In reply to Wicc
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8 years ago
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Wicc


2) /topic/at/1038627/
You were talking about the timer, and my answer was about it too.


That's why I told you to play 20-30 games with a strong/experienced opponent using the tactic you described earlier, which you presented when playing under those conditions.

And I would like to hear your feedback on all of this again afterwards.

As for justifications – watching streams and playing in single player mode is not proof of effectiveness; sorry.

Added after 6 minutes
I don’t even consider single player an argument. Oh yes, everything looks so rosy and cool in single player because you are playing against computers that sit at their respawn point for 2 weeks (except maybe orange:D). But when playing against another person, no need to be Captain Obvious, it's clear that it's a completely different game, early encounters, dynamically changing plans due to this, and various other nuances.
In reply to Blitz
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8 years ago
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Blitz, you're not entirely right. The first week, or rather the first 5-6 days, when the timer reserve for the future is established, is no different in single-player than in multiplayer. I tried this format a bit in single-player, and the timer is quite relevant if you can quickly and efficiently handle trivial battles. For example, in dungeons and graveyards. Streams from most players show that people don't know how to fight at all. And it takes not a minute, but 3-4 minutes to clear the same graveyard with a starting army. In such cases, a short timer is definitely the problem. And wasting time on chains when you have 3-4 or even 2-3 heroes at your disposal is just ridiculous. Vic certainly sometimes goes too far in his experiments, but he's right about one thing - reducing the timer develops players. Those who want to develop.

P.S. WHERE IS MY BLITZ-JEBUS MEDAL??? :smile24:
In reply to Blitz
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8 years ago
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As far as I understand, the purpose of tournaments is to make things more challenging for players. In a comfortable setting, with a beer in hand, you can just play for fun.
In reply to =Lizard=
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8 years ago
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=Lizard=


p.s. WHERE IS MY BLITZ-JEBUS MEDAL???!!!:smile24:

And where is mine? :D
In reply to =Lizard=
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8 years ago
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=Lizard=
Blitz, you're not entirely right. The first week, or rather the first 5-6 days, when the timer reserve is established for the future, is no different in single-player than in Multiplayer. I tried this format a bit in single-player, and the timer is quite relevant if you can quickly and efficiently conduct trivial battles. For example, in dungeons and graveyards. Streams from most players show that people don't know how to fight at all. And it takes 3-4 minutes, not just one, to clear a graveyard with a starting army. In such cases, the short timer is definitely to blame. But wasting time on chains when you have 3-4, or even 2-3 heroes at your disposal is just ridiculous. Vic certainly sometimes goes too far in his experiments, but he's right about one thing - reducing the timer develops players. Those who want to develop.

p.s. WHERE IS MY MEDAL FOR BLITZ-JEBUS???!!!:smile24:

Vic's main goal in reducing the timer is to increase the spectacle and dynamics in the game. I think he has said this many times himself, and many others will probably confirm it.
I agree that it can be reduced from the standard accepted values, but everything has its limits. Heroes is not Dota or PUBG, after all.
In reply to Blitz
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8 years ago
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Blitz
The main goal of reducing the Vikom timer is to increase the spectacle and dynamism in the game. I think he has mentioned this many times, and many others, I think, will confirm this.
I agree that it can be reduced from the standard accepted values, but everything has its limits. Heroes is not Dota or PUBG, after all.

Diamond doesn't have the easiest guards and battles to make a 1-minute battle.
In reply to KobRa_RR
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8 years ago
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KobRa_RR
Diamond's guards and battles aren't the easiest to make a 1-minute battle video.
Well, I mentioned that in my very first post, that the template has several nuances.
In reply to Blitz
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8 years ago
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Perhaps the problem lies in the fact that people immediately rush to play with a short timer, without first learning how to play properly with the standard timer. Of course, if you can’t play with 16+8+1, then you’re unlikely to succeed with 12+6+1 either. The same applies to templates – people play on a complex template like Diamond without first learning how to play something simple. You need to follow a proven path: first, learn to play simple templates with a long timer, and then gradually reduce the timer and move on to more complex templates. If you can play Diamond on 16+8+1, you will hardly feel the difference between 16+8+1 and 12+6+1.
In reply to Marcus Aurelius
8 years ago
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:rolleyes: Vicc is telling you – just skip this tournament, you have no business being there :smile32:

p.s. and somehow another chess theorist appeared out of nowhere, who casually calls 16-8-1 a standard time control... :smile08:
a bright future awaits everyone, but only if you repent for your sins – in your pride, you tried to play well, but that's not necessary, that's just life (the time control). :smile41: :smile16:
In reply to Grando
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8 years ago
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Al Feyn


p.s. and somehow another chess theorist appeared out of nowhere, who casually mentions 16-8-1 with a standard timer... :smile08:

After all, he is the Roman emperor Marcus Aurelius - it's forgivable :rolleyes:
In reply to KobRa_RR
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8 years ago
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WHERE ARE THE MEDALS, VIK??? COBRA WILL FIND YOU!!!
In reply to =Lizard=
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8 years ago
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=Lizard=
WHERE ARE THE MEDALS, VIK??? COBRA WILL FIND YOU!!!
Were they promised by the regulations? I don't think there's such a rule in any of the tournaments Vik participates in. If it's not a big deal, I can award the standard cup, which you already have in your awards.

Added 2 minutes later
Diabler
AND MY MEDAL TOO
You'll only get a chocolate one.

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