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8 years ago
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It's been a while since we played 200% ... and allrandom too ... on same-map especially never once. While fixing this oversight ...

Tournament Rules:

1) Template - Diamond

2) Castle and starting hero - random. Starting bonus can be chosen.

3) Difficulty - 200% (2500 gold at start).

4) Colors - in the first generation, red is for the player higher in rating; thereafter, colors change with each subjective restart (colors do not change during restarts due to a block or encounter).

5) Timer - we'll play rapid, 12+6+1, because there isn't much to do in the first week at 200%.

6) Roads are medium.

Other rules are standard (guild rebuild is enabled).

7) Tournament formula - Swiss system with elimination after 2 losses. Each round is played bo3.

8) Tournament games go into the rating by default, but at the request of any player, they may not. This should be announced before the game starts. A non-rated game must still be submitted through the report system (specify "non-rated" in the comments) - so that it hangs on the 1st page of the general list; I will annul it later.

Tournament Start - in a month, 25.09.2017

Winners of previous tournaments on Diamond:
Diamond Monster - BAJIEHOK
Diamond Masters - FireToSky

Round 1 Draw:

KobRa_RR (Red, Random, Fortress, Mirlanda, Gretchen) def matador99 (Blue, Random, Rampart, Ivor, Yabarkas) Diamond 211
KobRa_RR (Red, Random, Dungeon, Shakti, Shakti) def matador99 (Blue, Random, Tower, Halon, Jeremy) Diamond 136

Surreal (Red, Random, Inferno, Calh, Gunnar) def sonic111 (Blue, Random, Rampart, Riland, Gurnisson) Diamond 123
sonic111 (Red, Conflux, Random, Inteus, Moner) def Surreal (Blue, Tower, Random, Astral, Astral) Diamond 124
sonic111 (Red, Random, Castle, Edric, Gundula) def Surreal (Blue, Necropolis, Random, Sandro, Tant) Diamond 127

socola (Red, Random, Tower, Theodorus, Josephine) def Blitz (Blue, Castle, Random, Adelaide, Gunnar) Diamond 124
Blitz (Red, Random, Conflux, Ciel, Craig Heg) def socola (Blue, Random, Necropolis, Vokial, Nagash) Diamond 142
socola (Blue, Random, Tower, Faafner, Fiona) def Blitz (Red, Stronghold, Random, Terek, Terek) Diamond 123

Mercurial- (Red, Random, Castle, Valeska, Terek) def MadSpirit (Blue, Random, Rampart, Yanova, Mephala) Diamond 126
Mercurial- (Red, Random, Necropolis, Izra, Moandor) def MadSpirit (Blue, Random, Conflux, Lacus, Labeta) Diamond 117

ЯR (Red, Dungeon, Malekith, Kairi) def twaryna (Blue, Castle, Christian, Cassiopeia) Diamond 137
twaryna (Red, Random, Rampart, Aeris, Thorgrim) def ЯR (Blue, Random, Tower, Astral, Alkin) Diamond 132
ЯR (Blue, Stronghold, Tiraxor, Tiraxor) def twaryna (Red, Necropolis, Vidomina, Vidomina) Diamond 123

MikeM (Blue, Random, Castle, Rion, Dessa) def De_Luxe (Red, Random, Tower, Josephine, Dimmer) Diamond 123
MikeM (Red, Inferno, Xarfax, Calh) def De_Luxe (Blue, Stronghold, Yog, Gretchen) Diamond 127

Мирон (Blue, Random, Inferno, Ignatius, Ignatius) def RitoSux (Red, Random, Fortress, Dragon, Dragon) Diamond 123
RitoSux (Red, Random, Fortress, Corbark, Craig Heg) def Мирон (Blue, Random, Dungeon, Sinka, Jeremy) Diamond 121
Мирон (Blue, Random, Necropolis, Izra, Izra) def RitoSux (Red, Random, Inferno, Pepelina, Alkin) Diamond 127

Dandy (Blue, Random, Conflux, Fiur, Fiur) def Jelen117 (Red, Random, Tower, Astral, Astral) Diamond 124
Jelen117 (Blue, Rampart, Clancy, Sir Mullich) def Dandy (Red, Tower, Saira, Kairi) Diamond 132
Jelen117 (Blue, Rampart, Yanova, Craig Heg) def Dandy (Red, Rampart, Mephala, Mephala) Diamond 133

Dave_HUN (Red, Random, Wharf, Illor, Corkes) def Dawidu91 (Blue, Random, Fortress, Vistan, Gunnar) Diamond 122
Dave_HUN (Red, Random, Fortress, Tazar, Tazar) def Dawidu91 (Blue, Random, Wharf, Derek, Derek) Diamond 117

u2noob (Red, Castle, Valeska, Valeska) def Sevan_80 (Blue, Rampart, Yanova, Yanova) Diamond 116
u2noob (Blue, Tower, Pikedram, Pikedram) def Sevan_80 (Red, Castle, Orrin, Orrin) Diamond 115

Benis (Red, Fortress, Broghild, Broghild) def Javdet (Blue, Inferno, Nimussa, Jeremy) Diamond 131
Javdet (Red, Stronghold, Zubin, Gundula) def Benis (Blue, Inferno, Pepelina, Kairi) Diamond 124
Javdet (Blue, Rampart, Coronius, Yanova) def Benis (Red, Wharf, Eovatios, Loinis) Diamond 124

battanas (Blue, Tower, Iona, Pyra) def tun7gus7 (Red, Rampart, Yanova, Kairi) Diamond 131
tun7gus7 (Blue, Dungeon, Shakti, Shakti) def battanas (Red, Stronghold, Oris, Jeremy) Diamond 116
tun7gus7 (Red, Castle, Caitlin, Caitlin) def battanas (Blue, Wharf, Spint, Jeremy) Diamond 125

PaTRioT (Red, Inferno, Axis, Nila) def Magl (Blue, Castle, Caitlin, Kairi) Diamond 141

freesha (Red, Stronghold, Yabarkas, Gurnisson) def PROger (Blue, Castle, Adela, Jeremy) Diamond 134
PROger (Blue, Random, Castle, Loinis, Yanova) def freesha (Red, Random, Dungeon, Sinka, Nila) Diamond 142
freesha (Red, Conflux, Moner, Moner) def PROger (Blue, Wharf, Casmetra, Casmetra) Diamond 145

Fill-ua (Red, Random, Inferno, Zidar, Mariussa) def Montt (Blue, Necropolis, Aislinn, Clavius) Diamond 223
Fill-ua (Red, Rampart, Pearl, Kairi) def Montt (Blue, Fortress, Rosic, Dessa) Diamond 133

Redwhait HP (Blue, Random, Necropolis, Xi, Tamika) def Xocenk (Red, Random, Inferno, Pyra, Ciel) Diamond 133
Redwhait HP (Blue, Wharf, Zilar, Edric) def Xocenk (Red, Conflux, Tunar, Jeremy) Diamond 126

=Lizard= def WiZarDX_576
Player_ def Simon5760
Wallys def Нихилус

BeerWarrior vs Diabler - mutual tech loss
karapet.ru vs omon - mutual tech loss

Round 1 Deadline - until 23.10.2017

Leaving the tournament: WiZarDX_576, Simon5760, Нихилус, BeerWarrior, Diabler, karapet.ru, omon, Surreal

Round 2 Draw:

Winners:
Jelen117 (Red, Random, Rampart, Kairi, Kairi) def Javdet (Blue, Random, Inferno, Khalid, Damacon) Diamond 123
Jelen117 (Blue, Random, Dungeon, Jager, Shakti) def Javdet (Red, Random, Wharf, Corkes, Miriam) Diamond 123

Мирон (Blue, Random, Inferno, Pepelina, Ignatius) def Wallys (Red, Random, Conflux, Gelar, Labeta) Diamond 141
Мирон (Red, Random, Conflux, Pasis, Pasis) def Wallys (Blue, Random, Rampart, Coronius, Coronius) Diamond 147

ЯR (Red, Fortress, Corbark, Dessa) def Fill-ua (Blue, Tower, Nila, Gunnar) Diamond 115
ЯR (Red, Tower, Serena, Jeremy) def Fill-ua (Blue, Conflux, Labeta, Nila) Diamond 147

Player_ (Red, Wharf, Annabelle, Annabelle) def Mercurial- (Blue, Necropolis, Moandor, Xi) Diamond 133
Player_ (Red, Random, Fortress, Corbark, Broghild) def Mercurial- (Blue, Random, Necropolis, Clavius, Clavius) Diamond 123

tun7gus7 (Blue, Fortress, Andra, Andra) def =Lizard= (Red, Random, Stronghold, Craig Heg, Craig Heg) Diamond 134
=Lizard= (Red, Random, Fortress, Vistan, Tazar) def tun7gus7 (Blue, Random, Castle, Tyris, Ivor) Diamond 132
=Lizard= (Blue, Random, Conflux, Ciel, Jeremy) def tun7gus7 (Red, Random, Rampart, Elshar, Kairi) Diamond 137

Dave_HUN (Red, Rampart, Yanova, Broghild) def Magl (Blue, Rampart, Mephala, Kairi) Mirror Diamond 133
Dave_HUN def Magl

Redwhait HP (Blue, Wharf, Cassiopeia, Cassiopeia) def KobRa_RR (Red, Castle, Caitlin, Caitlin) Diamond 133
KobRa_RR (Blue, Necropolis, Moandor, Moandor) def Redwhait HP (Red, Wharf, Cassiopeia, Cassiopeia) Diamond 116
KobRa_RR (Red, Castle, Orrin, Orrin) def Redwhait (Blue, Necropolis, Vokial, Vokial) Diamond 123

sonic111 (Red, Random, Fortress, Verdysh, Gurnisson) def u2noob (Blue, Random, Stronghold, Crellion, Jeremy) Diamond 133

socola (Blue, Random, Castle, Cuthbert, Mephala) def freesha (Red, Random, Tower, Iona, Nila) Diamond 126
socola (Blue, Random, Wharf, Zilar, Cassiopeia) def freesha (Red, Necropolis, Clavius, Gunnar) Diamond 147

MikeM ->

Losers:
De_Luxe (Red, Necropolis, Random, Izra, Izra) def matador99 (Blue, Castle, Random, Lord Haart, Arlak) Diamond 124
matador99 (Blue, Random, Rampart, Aeris, Kairi) def De_Luxe (Red, Random, Inferno, Khalid, Gunnar) Diamond 133
matador99 (Blue, Random, Conflux, Luna, Luna) def De_Luxe (Red, Random, Necropolis, Vokial, Vokial) Diamond 114

twaryna (Blue, Random, Tower, Random, Saira, Gunnar) def Benis (Red, Random, Stronghold, Random, Dessa, Tiraxor) Diamond 134
twaryna (Blue, Random, Rampart, Melody, Ivor) def Benis (Red, Random, Fortress, Dragon, Dragon) Diamond 145

Blitz (Red, Random, Fortress, Vistan, Vistan) def PROger (Blue, Random, Inferno, Calh, Kairi) Diamond 124
Blitz (Blue, Random, Rampart, Uland, Gunnar) def PROger (Red, Random, Castle, Edric, Beatrice) Diamond 136

freesha (Red, Castle, Adela, Corbark) def Xocenk (Blue, Fortress, Broghild, Broghild) Diamond 141
Xocenk (Blue, Dungeon, Shakti, Shakti) def Dawidu91 (Red, Necropolis, Charna, Clavius) Diamond 137
Xocenk def Dawidu91

Dandy (Red, Random, Inferno, Ignatius, Ignatius) def Montt (Blue, Random, Tower, Ain, Miriam) Diamond 127
Montt (Blue, Random, Fortress, Dragon, Dragon) def Dandy (Red, Random, Castle, Sylvia, Sylvia) Diamond 126
Montt def Dandy

MadSpirit (Blue, Random, Stronghold, Craig Heg, Craig Heg) def RitoSux (Red, Random, Conflux, Grindan, Grindan) Diamond 125
RitoSux (Red, Stronghold, Yabarkas, Dessa) def MadSpirit (Blue, Fortress, Merista, Broghild) Diamond 132
RitoSux (Red, Wharf, Lina, Vistan) def MadSpirit (Blue, Dungeon, Ajit, Aislinn) Diamond 132

Sevan_80 - battanas mutual tech loss

Round 2 Deadline - until 21.11.2017

Reminder on the substitution order - if a player withdraws from the tournament before losing twice, their slot becomes vacant and is filled by the player from the losers' bracket who reported their lost round first. A substitution can only happen once; substitutions always enter the losers' bracket.

Magl withdrew after a loss in the winners' bracket, so his slot in the losers' bracket passes to De_Luxe.

Also, both players in the Sevan_80 vs battanas pair withdrew from the losers' bracket, so the "winner" slot of this pair passes to Benis.

Round 3 Draw:

Winners:

=Lizard= (Blue, Random, Inferno, Pyra, Gurnisson) def u2noob (Red, Random, Inferno, Calh, Calh) Diamond 116
=Lizard= (Red, Random, Stronghold, Terek, Dessa) def u2noob (Blue, Inferno, Pyra, Pyra) Diamond 124

Мирон (Red, Random, Conflux, Luna, Luna) def Player_ (Blue, Random, Castle, Caitlin, Broghild) Diamond 124

ЯR (Red, Stronghold, Craig Heg, Craig Heg) def KobRa_RR (Blue, Castle, Caitlin, Iona) Diamond 125

socola (Blue, Random, Stronghold, Dessa, Dessa) def MikeM (Red, Random, Rampart, Malcolm, Jeremy) Diamond 143

Dave_HUN (Blue, Random, Rampart, Yanova, Tyris) def Jelen117 (Red, Random, Castle, Orrin, Jeremy) Diamond 132
Jelen117 (Blue, Random, Conflux, Brissa, Brissa) def Dave_HUN (Red, Random, Conflux, Fiur, Luna) Diamond 133
Dave_HUN (Blue, Random, Fortress, Rosic, Kairi) def Jelen117 (Red, Random, Dungeon, Ajit, Tiraxor) Diamond 141

Losers:
De_Luxe (Red, Random, Stronghold, Gurnisson, Gurnisson) def Benis_xDD (Blue, Castle, Sorsha, Sorsha) Diamond 134
De_Luxe (Red, Wharf, Corkes, Corkes) def Benis_xDD (Blue, Rampart, Yanova, Yanova) Diamond 127

Xocenk (Blue, Stronghold, Gurnisson, Gurnisson) def freesha (Red, Rampart, Elshar, Gunnar) Diamond 135
Xocenk (Blue, Random, Wharf, Annabelle, Tazar) def freesha (Red, Rampart, Thorgrim, Vidomina) Diamond 125

matador99 (Red, Random, Wharf, Eovatios, Eovatios) def Javdet (Blue, Random, Inferno, Ignatius, Gunnar) Diamond 142
matador99 (Blue, Random, Rampart, Elshar, Elshar) def Javdet (Red, Random, Conflux, Erdamon, Luna) Diamond 123

Blitz (Blue, Random, Wharf, Spint, Alkin) def tun7gus7 (Red, Random, Dungeon, Alamar, Alamar) Diamond 144
Blitz (Red, Random, Rampart, Uland, Mephala) def tun7gus7 (Blue, Random, Wharf, Spint, Tazar) Diamond 146

Redwhait (Blue, Conflux, Moner, Moner) def Montt (Red, Dungeon, Malekith, Pyra) Diamond 126
Redwhait (Red, Necropolis, Septienna, Vidomina) def Montt (Blue, Necropolis, Tant, Tant) Diamond 127

RitoSux (Red, Fortress, Alkin, Alkin) def Fill-ua (Blue, Stronghold, Craig Heg, Craig Heg) Diamond 117
Fill-ua (Red, Wharf, Illor, Clavius) def RitoSux (Blue, Rampart, Pearl, Pearl) Diamond 123
RitoSux (Red, Random, Stronghold, Gretchen, Gretchen) def Fill-ua (Blue, Random, Inferno, Nimussa, Nimussa) Diamond 136

Mercurial- (Red, Random, Wharf, Manfred, Kairi) def Wallys (Blue, Random, Castle, Sanya, Broghild) Diamond 135
Mercurial- (Blue, Random, Inferno, Octavia, Dessa) def Wallys (Red, Random, Fortress, Vistan, Vistan) Diamond 216

twaryna - sonic111 - mutual tech loss and substitution by freesha

Players highlighted in italics play with a debuff - their opponents in Round 3 will be able to choose their color for the first two games.

Substitution: KobRa_RR => Javdet

Round 3 Deadline - until 19.12.2017

Round 4 Draw:

Winners:
Dave_HUN (Blue, Random, Dungeon, Ajit, Alamar) def ЯR (Red, Random, Tower, Tan, Jeremy) Diamond 131
Dave_HUN (Red, Random, Inferno, Olema, Gunnar) def ЯR (Blue, Random, Dungeon, Das, Craig Heg) Diamond 144

socola (Blue, Random, Conflux, Inteus, Luna) def =Lizard= (Red, Random, Necropolis, Nagash, Izra) Diamond 133
socola (Blue, Random, Necropolis, Nagash, Tant) def =Lizard= (Red, Random, Inferno, Pyra, Pyra) Diamond 217

Intermediate winner-loser pair:
Redwhait (Red, Inferno, Zidar, Dimmer) def Мирон (Blue, Wharf, Eovatios, Miriam) Diamond 132
Redwhait (Red, Stronghold, Gretchen, Gretchen) def Мирон (Blue, Fortress, Bron, Dragon) Diamond 137

Losers:
De_Luxe (Red, Rampart, Riland, Riland) def Mercurial- (Blue, Fortress, Rosic, Rosic) Diamond 133
De_Luxe (Red, Necropolis, Aislinn, Aislinn) def Mercurial- (Blue, Castle, Orrin, Orrin) Diamond 131

Xocenk (Blue, Wharf, Illor, Illor) def Jelen117 (Red, Rampart, Uland, Kairi) Diamond 133

Javdet (Red, Necropolis, Tamika, Tamika) def Blitz (Blue, Wharf, Casmetra, Kairi) Diamond 126
Blitz (Blue, Random, Conflux, Fiur, Luna) def Javdet (Red, Random, Wharf, Zilar, Tiraxor) Diamond 126
Blitz (Blue, Random, Conflux, Inteus, Moner) def Javdet (Red, Random, Inferno, Pepelina, Mariussa) Diamond 221

freesha (Red, Fortress, Dragon, Dragon) def MikeM (Blue, Rampart, Mephala, Mephala) Diamond 125
MikeM (Blue, Fortress, Corbark, Corbark) def freesha (Red, Dungeon, Sinka, Alkin) Diamond 137
freesha (Red, Rampart, Yanova, Dimmer) def MikeM (Blue, Castle, Orrin, Tazar) Diamond 122

u2noob (Red, Castle, Orrin, Orrin) def Player_ (Blue, Rampart, Ivor, Ivor) Diamond 123
u2noob (Red, Inferno, Rashka, Rashka) def Player_ (Blue, Inferno, Fiona, Fiona) Diamond 121

matador99 - RitoSux

Round 4 Deadline - until 16.01.2018

Round 5 Draw:

Winners:
Dave_HUN (Blue, Random, Castle, Tyris, Broghild) def socola (Red, Random, Dungeon, Lorelei, Gunnar) Diamond 131
Dave_HUN (Blue, Random, Stronghold, Shiva, Tiraxor) def socola (Red, Random, Wharf, Cassiopeia, Labeta) Diamond 147

Losers:
u2noob (Red, Random, Tower, Iona, Jeremy) def Blitz (Blue, Random, Inferno, Khalid, Pyra) Diamond 136
Blitz (Blue, Random, Castle, Sanya, Sanya) def u2noob (Red, Random, Stronghold, Terek, Terek) Diamond 111
u2noob (Red, Random, Dungeon, Arlak, Jeremy) def Blitz (Blue, Random, Rampart, Kairi, Kairi) Diamond 132

Xocenk (Blue, Conflux, Pasis, Labeta) def ЯR (Red, Rampart, Riland, Kairi) Diamond 124
Xocenk (Red, Inferno, Calh, Ignatius) def ЯR (Blue, Wharf, Manfred, Manfred) Diamond 131

De_Luxe (Red, Tower, Halon, Halon) def Redwhait (Blue, Conflux, Brissa, Brissa) Diamond 126
Redwhait (Red, Castle, Orrin, Orrin) def De_Luxe (Blue, Inferno, Calh, Calh) Diamond 131
De_Luxe (Red, Dungeon, Das, Das) def Redwhait (Blue, Tower, Solmir, Solmir) Diamond 125

freesha def RitoSux

=Lizard= def Мирон

Round 5 Deadline - until 16.02.2018

Round 6 Draw:

Winners:
Dave_HUN ->

Losers:
Xocenk (Blue, Conflux, Ciel, Labeta) def =Lizard= (Red, Dungeon, Sefinroth, Yanova) Diamond 123
Xocenk (Blue, Random, Fortress, Merista, Bron) def =Lizard= (Red, Random, Wharf, Corkes, Corkes) Diamond 122

De_Luxe (Red, Tower, Ain, Ain) def freesha (Blue, Rampart, Mephala, Mephala) Diamond 133
freesha (Blue, Fortress, Dragon, Dragon) def De_Luxe (Red, Inferno, Calh, Calh) Diamond 134
De_Luxe (Red, Rampart, Ivor, Ivor) def freesha (Blue, Inferno, Calh, Calh) Diamond 131

socola (Red, Random, Rampart, Yanova, Miriam) def u2noob (Blue, Random, Necropolis, Tamika, Tamika) Diamond 122

Round 6 Deadline - until 19.03.2018

Round 7 Draw:

Intermediate pair (winner-loser):
Dave_HUN (Blue, Random, Wharf, Miriam, Miriam) def Xocenk (Red, Random, Wharf, Illor, Illor) Diamond 122
Dave_HUN (Blue, Random, Rampart, Coronius, Ivor) def Xocenk (Red, Random, Tower, Rissa, Corkes) Diamond 133

Losers:
De_Luxe (Red, Fortress, Alkin, Alkin) def socola (Blue, Tower, Astral, Astral) Diamond 127
De_Luxe def socola

Round 7 Deadline - until 16.04.2018

Final:

Dave_HUN vs De_Luxe

The match is in bo5 format with a score of 1-0 in favor of the winner (Dave_HUN)

Final Deadline - until 16.05.2018
In reply to Dirty_Player
8 years ago
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Dirty_Player
Conclusion - reduce the timer!!! :smile49:
Vik is just leading the heroes in esports.
In reply to Dandy
8 years ago
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I attacked with 132 Imps, 80 Ducks, and the rest of my army while my opponent was building up with good prospects, but it was too late for my strategy.

not in ranked
Battle Report Discarded
Оплот / Rampart Faction Оплот / Rampart
Клэнси / Clancy Start Hero Клэнси / Clancy
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Diamond
Game Length
132 days
Game Date
10/1/2017
Reported
10/1/2017 12:35 PM

Discarded by organizer on 5/11/2018 10:56 AM

In reply to Jelen117
8 years ago
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Jelen117
I attacked with 132 Imps, 80 Dragon Flies and the rest of my power when the opponent was ramping up with good prospects, but it was too late for my draw

not on rating
against 7 Dragon Fly Hives, 2 Conservationists, and a Dragon Utopia within a single screen, there was nothing to oppose:)
In reply to Мирон
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8 years ago
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Miron
I spent my rests, the respawn wasn't the wealthiest and had very unpleasant blocks, I only found a level 1 Griffin Conservatory on the 2nd week; everything was very dismal. From the overview, I saw Jeremy, an opponent with naiads and cyclops, sitting near the cavalry guarding the КЗ with a naiad. In principle, the game was doomed to defeat, but the opponent broke himself against those 47 horses because he forgot to buy the book due to the timer. 1-0.
Thanks for the game!

ty for playing
In reply to RitoSux
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8 years ago
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I saw an article about calculating moves in chess. For Heroes, with a short timer, some of the ideas mentioned there are also applicable. http://chesswood.ru/articles/raschet-variantov-aleksandr-kotov.html Here is an excerpt from it: Calculating variations is the process of reviewing your possible moves and the opponent's responses for the near future of the game. After all, when we consider a move, we evaluate both our own possible moves and find the opponent's response. We try to cover as many moves as possible and consider the largest number of responses to the supposed moves. The ability to calculate broadly, considering the largest number of possibilities, and at the same time, deeply – as many moves ahead as possible – largely determines the skill of a chess player. An important circumstance is the clock. A strictly limited time is given for considering moves and variations, so you need to take care not only of the accuracy of the calculation but also of avoiding getting into time trouble. This further complicates the task of calculating variations, and we will not forget about this in our conversation. Even strong chess players sometimes make inaccuracies and mistakes when calculating variations. “I need to sacrifice,” thought the player playing white. “But where? I’ll try on h6. So, 1. Bxh6 gxh 2. Qxh6 Bxe5 3. Rxe5 Qg7 4. Qxe3 Bd5, and I get nothing for the piece. Or maybe it’s better on g6? – the next thought flashed through his mind. – Then 1. Kxg6 Bxg3 2. hxg fxg 3. Rxe6 gxh 4. Rxf6+ Kxh7. There is no quality, the d4 pawn is weak, the black bishop is very strong. No, g6 is not good. Let me look at the sacrifice on h6 again. Maybe I can find an improvement. So, 1. Bxh6 gxh 2. Qxh6 Bxe5. It doesn’t work. I need to look at the quality sacrifice again – 1. Kxg6 Bxg3 2. hxg fxg 3. Rxe6 gxh 4. Rxf6+ Kxh7. It doesn’t give anything.” “Having ‘run’ several times through the variations with the moves 1. Kxg6 and 1. Bxh6, the master looked at the clock. ‘Goodness me! I’ve been thinking for almost half an hour. Time trouble is approaching.’ And immediately, without thinking for a minute, he made the move 1. Bc3, simply ‘strengthening’ the position. Then came 1… Kf4! 2. Qg4 h5! 3. Qf6 h4, and white was immediately forced to resign. What mistakes did our chess player make when calculating variations in this position? The first mistake. White began to calculate variations without first outlining the moves that they intended to consider. They did not define candidate moves for themselves. As a result, they missed the calculation of the move 1. Bc3. The correct start of mental calculation should always be determined by a clear listing of candidate moves: “I will calculate variations with the candidate moves 1. Bxh6, 1. Kxg6, and 1. Bc3.” And only after that should we proceed to the calculation. The second mistake. White did not find enough determination after the first calculation of variations to firmly say to themselves: “All possibilities have been considered, I will choose the move…” As a rule, the losses from the brevity of the calculation are much less than the losses from indecision. Hesitation leads to time trouble and inglorious defeat. The third mistake. White went over the same variations several times. This is a wasteful loss of time and effort. Let’s formulate the correct order of calculating variations. Let’s apply this to the same position (see the diagram above). First, we determine the candidate moves that we will consider. There are three such moves: 1. Bxh6, 1. Kxg6, and 1. Bc3. Then, we go through all the variations once to the depth that our abilities allow and that the position itself requires. After calculating once, we stop and, overcoming the natural desire to calculate the possibilities again, we make a final decision about which move to make. ... To better imagine the entire process of calculation, let’s imagine it in the form of a tree, where at the base is the move 1. Le1 that we choose, and the seven variations represent seven branches, branching further into small branches. We will call this scheme the “calculation tree.” The rule of calculating variations that we formulated earlier can now be presented differently, using the “calculation tree.” When calculating variations, never “run” from one branch to another. “Run” through one – immediately go to the second. And so on until the end. Never return to an already explored branch!
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8 years ago
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Al Feyn
In my opinion, you're trying to apply ideas that he wrote for a standard timer to a rapid timer.
This applies to any timer. Both in chess and in Heroes of Might and Magic. It's just that for short timers, the effect of the mentioned recommendations is stronger.
In reply to Wicc
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8 years ago
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Where are the answers to the chess puzzles?! This is sloppy, Vic :(
In reply to Wicc
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8 years ago
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With the rook, we attack the knight on g6, and after the exchange of pieces, we set up a fork with the bishop on e6. I came up with this plan in 15 seconds without calculating any variations.
In reply to Wicc
8 years ago
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Wicc
This applies to any timer. Both in chess and in Heroes. It's just that for short timers, the effect of the mentioned recommendations is stronger.
For blitz games, these recommendations are not applicable at all. No? :rolleyes:
Normal calculation of variations is essentially absent there. Everything relies on reflexes, instincts, and intuition.
Correct me if there are any grandmasters in the chat (meaning in chess). In terms of HeroesWorld rating, that's 1800+.
In reply to Grando
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8 years ago
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Calculating individual scenarios doesn't work; you need to look at the overall situation, not break it down into small pieces.
In reply to Marcus Aurelius
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8 years ago
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Marcus Aurelius
We attack the knight on g6 with the rook, and after the exchange of pieces, we set up a fork with the bishop on e6. I came up with this plan in 15 seconds without calculating any variations.

Well done, can you decipher it move by move?

Added after 42 seconds
And there are 4 more problems in the link, Vika.
In reply to KobRa_RR
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8 years ago
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KobRa_RR
Good job, can you decipher it move by move?

It doesn't matter, given the situation, moving the rook to g6 is the only possible option. With a short timer, there's no time to think and analyze the moves.
KobRa_RR
And there are 4 more puzzles in the link, Vika :)

Okay, I'll take a look :)
In reply to Marcus Aurelius
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8 years ago
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Funny analysis. Do you have a rank? Were you a Candidate Master of Sports or a Master of Sports?
In reply to KobRa_RR
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8 years ago
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No, I'm not a KMS :) There's no time to analyze – we need to act! :)
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8 years ago
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I won’t even ask why you decided that it’s a short timer.

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