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We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)


In reply to Dirty_Player
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Dirty_Player
Jelen117 vs Dave_Hun

Are you kidding me? :eek: :eek:

Redo the draw, please!
In reply to Jelen117
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Jelen117
Are you kidding me? :eek: :eek:

Redo the draft, please!
DoubleKappaPride
GL HF
In reply to Magl
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a few hives, a few fat cons, with 10 ducks and 50 Troglodytes I die in the max hive as a scout hero because of 4 morale procs on the snakes (and just as many ate 40 Troglodytes in the fight before that). as a result, lost tempo, but got lucky with the utopias, they yielded both stats and magic, in the FB a couple of explosions and dominating stats decided it, thanks for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Jebus Cross
Game Length
125 days
Game Date
9/26/2017
Reported
9/26/2017 12:50 AM
Rating Impact Archived
HellLighT 1765 1772 +7 ↑
Russel_lDHl 1554 1547 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/26/2017 7:09 AM

In reply to HellLighT
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My opponent replied that he won't be able to play. So, I won't be absent.
In reply to ProtosArchon
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ProtosArchon
On 124 I took both cartographers and found that my opponent was close and weaker than me, so I went to eliminate him before he had a chance to use diplomacy. Thanks for the game.

Confirmed.
In reply to MaxGor
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MaxGor
Thank you for the game.

I confirm.
In reply to Psyche_7
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Psyche_7
The opponent replied that he wouldn't be able to play. So, I won't be absent.

It would have been possible to inform the organizers or post on the website about this within 2 weeks.


In reply to HellLighT
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HellLighT
Several hives, several fat conscripts, with 10 ducks and 50 troglodytes – I die in a maximum hive due to 4 morale on the snakes (and another 40 troglodytes were eaten in the previous battle). As a result, I lose tempo, but I was lucky with Dragon Utopia; I got both stats and magic. A couple of explosions in Fortress Battle and dominant stats decided the outcome; thanks for the game.

There wasn't a single Dragon Utopia or decent artifact either in the center, where I went earlier, or in my zone (only a hat for level 5 was lying by the road). If there had been anti-magic artifacts, the fight would have gone much better, but I wasn't lucky; thanks for the game.
ICQ 99717727 message for game


Шаблон 6LM-8MM mix
Схема шаблона 6LM-8MM mix
In reply to Jelen117
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Jelen117
First of all, I want to thank herolwy for agreeing to play this game. I couldn’t play for a very long time, but he agreed to play this tournament game, giving me a chance to compete. And thanks to Dirty Player for allowing us to play the game one more day. :smile20:

Paid 4700 for a red Rampart. Spotted 2 Confluxes, a Dwell of Elves, and Kyrre was perfect.

And 114 herolwy comes into my zone. I don’t know hw_rulez_1.38, so I fight, thinking it’s a tech re or whatever. Not really. Since I don’t decide on a tech re now, I cannot take it later. 115 herolwy takes my Rampart, and after some time spent on reading the rules, I decide to give up.

TL;DR "You haven't played Heroes if the rules haven't defeated you."

Good luck in the next round!
Thank you for playing.
In reply to KobRa_RR
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Due to a slow internet connection, the progress was slow, and both players were quite tired. In the end, the unfinished game was decided by the referee, and I was declared the winner. In fact, I already had a clear advantage in terms of military strength, hero abilities, troop speed, and mobility, so winning was a natural outcome. Sorry to Yar and thank you for playing.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Монер / Monere Start Hero Монер / Monere
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
ЯR
Красный / Red
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Jebus Cross
Game Length
126 days
Game Date
9/26/2017
Reported
9/26/2017 11:17 AM
Rating Impact Archived
herolwy 1918 1927 +9 ↑
ЯR 1767 1758 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/26/2017 7:44 PM

In reply to KobRa_RR
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KobRa_RR
It would have been possible to inform the hosts or post on the website about this within 2 weeks.

My opponent only replied yesterday.
In reply to Dirty_Player
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I ate my Griffin Conservatories, built GM4 under a Town Portal scroll, and from the end of the second week jumped around villages gathering whatever was tastier. At the start of the third week, I took the max Griffin Conservatory on the opponent's side, the next day after replenishing mana went for Dragon Fly Hives and feathers there, was attacked, but the opponent overthought it and lost all angels and shooters. Thanks for the game.
http://www.twitch.tv/mikevalentine/
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Сильвия / Sylvia Start Hero Сильвия / Sylvia
Дас / Dace Main Hero Дас / Dace
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Тирис / Tyris Start Hero Тирис / Tyris
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
h3dm1
Game Length
134 days
Game Date
9/26/2017
Reported
9/26/2017 7:01 PM
Rating Impact Archived
Mizrael 1699 1703 +4 ↑
Iamsamstan 1398 1394 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/27/2017 12:38 PM

In reply to Mizrael
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Mizrael
Ate my Griffin Conservatories, built GM4 under a Town Portal scroll, and from the end of the second week jumped around villages, collected whatever was tastier. At the start of the third week, I took the max Conservatory on the opponent's side, and the next day, after replenishing mana, went for the Dragon Fly Hive and artifacts there, was attacked, but my opponent overthought it and lost all the angels and shooters. Thanks for the game.
I also built GM4 for support with Earth magic, Gunnar kept getting Fire magic and Air magic. I took a Dragon Utopia with КВ and a necklace +1 speed, but for some reason rushed towards the final, having 40 minutes on the timer, didn't take +1 and didn't give the ballista away, then the plan was to use Blind and Berserk to pit the Wyverns and angels against each other, but the ballista fired and it was GG, I burned myself quite badly, but I need to remember not to rush in the future, thanks for the game.
In reply to Dirty_Player
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We agreed to play random heroes with no restrictions. Sold the color for 1900. Got Grindan, but the Mage Guild didn't roll arrow, making the mages almost useless in the first week, while my opponent had Ciele, which allowed them to break into a lucrative zone behind the mages, and I had to go to another one. Had a good Tamika with expert Logistics and Kyrre with Earth... But for some reason, none of it worked... On day 114, couldn't make a building because of the artifact in the chest (twaryna style), had to build MG2 (maybe that decided the game). At the start of week 2, I collected 2 Dragon Fly Hives with Tamika, only after leveling Necromancy, raising skeletons along the way which were getting eaten in the Dragon Fly Hives. On day 122, my opponent rushed unexpectedly with Ciele on birds, I drove them off by killing the bird. Built the Mage Guild, and on all floors, they give complete junk. On day 124, they come to attack with their full army and magic parameters of 7/7. Nothing to be done, decide to give battle with Grindan, retrain him to MG2 and sacrifice the ill-fated artifact from the chest at the altar - getting Expert Earth :cool: On their turn, the opponent attacks. I have an army advantage, but I'm behind in magic parameters and mana. In the end, the meat pulls through, I lose 3 birds and 13 Wyverns in the fight, the opponent loses their entire army. A turn later, Ciele attacks Grindan on singles, but dies from the wave of death. Thanks for the game.

P.S.: The opponent had a real chance to win if they had waited for the MG2 to be built.

P.P.S.: Despite the victory, the game was terrible, all actions were uncoordinated and half-baked... If anyone is still interested in watching - the video is still on Twitch.
https://www.twitch.tv/videos/177835165
https://www.twitch.tv/videos/177861804
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Гриндан / Grindan Start Hero Гриндан / Grindan
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Циель / Ciele Start Hero Циель / Ciele
Циель / Ciele Main Hero Циель / Ciele
Map Template
h3dm1
Game Length
126 days
Game Date
9/27/2017
Reported
9/28/2017 1:41 AM
Rating Impact Archived
Dirty_Player 1720 1727 +7 ↑
TT_HNK 1515 1508 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/4/2017 8:21 PM

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