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Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

4.7 (6 ratings)
In reply to baratorch
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#3615
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baratorch
For example, in one of the latest versions, a bug was fixed that allowed a hero to be left without creatures by using the kingdom overview.
Was this done intentionally, so that you can no longer dismiss creatures in a town? Is this how it was intended, or is it an unintended consequence of the fix? Could this issue only be resolved in this way?
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#3617
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There are no previous versions available at the specified addresses; it's empty. Now, those who updated and still have saves from version 4.208 cannot revert to play them.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
In reply to Dirty_Player
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#3618
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I have absolutely no ping when I launch the 5 HD mod, but everything connects fine on 4.208 RC8. Aaaah, help! They're forcing me to play Drink Vodka Play Hotka. :smile29:
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#3619
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Here are a couple more people who learned how to create backups.
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#3620
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The idea came up in a Twitch chat. It would be cool if there was an APM (Actions Per Minute) meter built into the game. We could compete and see who has the highest APM.
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
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#3621
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You just want to compare something. :) Heroes isn't some kind of 3D action game where such a "gadget" would be most appropriate, along with an FPS meter. By the way, it’s exactly about this.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
#3622
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You just want to compare something.
I wouldn't say so. It seems to me that Maretti plays very slowly, but everything is done correctly, while her own actions in the game seem very dense, but she doesn't have time to do anything. But if that were the case, there would be an objective indicator.
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#3623
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asks if a CD is required when updating from beta 9 to beta 11... is that how it should be?
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In reply to Timbuktu
#3624
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Can anyone tell me who to contact or which thread to post in? I need information about the templates for 3-tier heroes in the HD version – which template or letter indicates maps without stationary teleporters? (I want to try a gigantic map, but these teleporters in front of the castles ruin it.) I've searched through the entire thread describing the templates, but I couldn't find information about resources, castle locations, difficulty, and the number of monsters, and much other useful information is missing. I know for sure that such a template existed and was described on one of the forums, but the forum is no longer available. And, as I can see, they took the information from here. Thanks in advance.
In reply to JKD
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#3625
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JKD
Can anyone tell me who to contact or which thread to post in? I need information about the templates for 3-tier heroes in the HD version – which template or letter indicates maps without stationary teleporters? (I want to try a gigantic map, but these teleporters in front of the castles ruin it.) I've searched through the entire thread describing the templates, but I couldn't find information about resources, castle locations, difficulty, and the number of monsters, and much other useful information is missing. I know for sure that such a template existed and was described on one of the forums, but the forum is no longer available. And, as I can see, they took the information from here. Thanks in advance.
There is only one template without teleporters – Jebus Cross.
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Миха#7845
Ландау лев https://www.youtube.com/watch?v=PNj_9EQxDoI&t=1174s

Тут делимся книгами /topic/at/1139927/
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#3626
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I hope someone will hear me. Otherwise, the game is dead for me. Is it possible to combine two things? - The AI vs. AI battle becomes identical to a quick battle between a human and AI, which eliminates a number of bugs (e.g., the losing hero receiving artifacts, a terrible glitch with city capture). - The bug in the Russian version regarding the aggressiveness of AI factions has been fixed. I looked through the version updates and didn't find any information about this. The changes are simply not listed. Does anyone know if such a version exists?
#3627
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If anyone else was struggling with the game freezing when launching it in certain video modes, you're in luck: the culprit is the enabled frame rate counter (!) in Geforce Experience.
In reply to ДаУ
#3628
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DaU
A template without teleports has only 1 – Jebus Cross.
Thank you, but this template is too small; you can’t create a Giant map with it. Is it possible to modify the template so that it works with all map sizes?
#3629
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It played great even on XL+U screen sizes.
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