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We invite you to take part in the qualifying tournament for the main online tournament of the year, FB-11 :smile03:

I. Regulations and Deadlines

The qualifying tournament will be held using a "Swiss" system

The tournament starts on July 28 at 21-00; the draw is at 20-30 on the Dirty_Player channel. Registration is open until the start of the draw.

The time limit for one round is 2 weeks — this time, awards and techs will be issued without delay. Thus, draws for subsequent rounds will begin on time!!
Players must agree on a common game time themselves; judges will base their decisions on the attempts and desire of both players to play. In case of extreme stubbornness from both participants, a mutual tech-loss will follow, so I recommend contacting your opponent immediately after the draw to reach an agreement. If no one can agree at all, keep the judges informed; in exceptional cases involving a language barrier, an ODD may be appointed. If one of the players fails to appear at the scheduled time, the second player must write to the organizer or judge, and this will be the primary argument when issuing a tech result.

OFB will consist of 9 rounds; preliminarily, 5 players advance to the final part, but under certain circumstances (such as tie-breaking for places, a player who reserved a spot in FB withdrawing, etc.), the lead organizer has the right to expand this list. (Having the right does not mean they necessarily will — for the particularly meticulous demagogues :) )

The organizer reserves the right to change and supplement these regulations. If the AC adopts any changes to the rules after the start of the tournament, they will automatically come into force in this tournament starting from the round following the current one. (Changes will not apply to games already in progress)

Attention all participants! Anyone who has unconfirmed reports 1 week old or older at the time the tournament starts will not be admitted — registration will be denied. Please check current tournaments and the season for debts here: http://heroes3stat.tk/unconfirmed/

II. Rules and Templates.

upd. 12.08.17: two tech-losses result in the participant's disqualification from the tournament and a likely miss of the next tournament.
upd. 04.08.17 0. Rebuilding is allowed and must be enabled on all templates. Regarding the library by default — it is allowed only in the starting tower. Anyone who started a game under other rules finishes according to them. From the second round, these rules apply by default
1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0)+latest HD-mod+HeroesWorld Rules 1.38, connect via hamachi (if it doesn't work, then TeamViewer). By mutual agreement: WT, HotA, or any other HOMM3 version, even WoG :D
3. Template selection. I believe a good player should be able to play on any template, so different templates will be played in the tournament, most likely all 9: :smile03: The list is as follows: h3dm1, mt-diamond, anarchy L+U 160% trade, skirmish M-U 200% all random, Jebus cross, 8mm6a, 6LM10a, 8xm12a, and Spider. The distribution by rounds will be random for greater interest. :)
4. Castle selection. Randomizer + trade. Regeneration of a pair of castles is permitted for 500 coins. The blue player first states their desire/lack of desire to keep the current pair. Then comes the same-color trade.
5. Rules for playing on h3dm1 and mt-diamond (computer castles are random). Read carefully before starting the game. By default, these specific rules will apply.
a). Timer 21+8-30+1-15. It is permitted to pass by shifted guards onto any lands. Only medium roads. Trading. First, the castle is determined. Each participant has the right to ban one castle before generation. The blue player first states their desire/lack of desire to ban a castle, after which in HW-Rulz mode, those castles are banned and the random 1-castle generator is launched. The game will be played with this castle.
b). Trading also occurs for color and the right to choose the hero (therefore red-rush is allowed). Each player has the right to cross out 1 hero before the trade for them begins (they may waive this right), then trading for the hero occurs (when starting with Conflux, we trade just as we do for other castles), followed by trading for color. If a banned hero arrives at tavern 111 of any player with troops — auto-restart. The rule breaker gets a tech-loss. The hero must be declared to the opponent immediately after generation (for slowpokes :D within 10 seconds after start)
c). There is 1 subjective restart and objective restarts (restart due to block (inability to leave the castle) or a severe generation bug) — this is discussed between players; if no consensus is reached, the player has the right to save and contact the judges once (this applies to all templates), but please do not abuse this right as it drags out games. Objective restarts are taken no later than 112.
d). It is forbidden to steal anything other than resources and chests by passing shifted guards, or to visit objects (except mills for resources and gold, as well as boosters for increasing movement points) that do not have their own internal guard.
e). The main rule — game ethics and respectful treatment of the opponent. For violation of this rule, including on streams, sanctions against the violating player are possible, up to a ban from the tournament.
7. Skirmish is played m200 according to standard rules:

/topic/10593/

Additions: restarts total two days. Who starts red first is determined by a coin toss. Roads 1-2 (slow and medium). Players have the right to change rules by mutual agreement, except for the template being played.
Coin rule: The player who wins the draw has the right to choose the starting color in the first generation. For this, the HW Rules "Flip a Coin" option is used; the one who guesses the resulting number has the right to choose the starting color.
8. Before the round deadline, the winning player must write a report, and the loser must confirm it — those who fail to follow this rule are not admitted to the draw for the next round!
9. 3 points are given for a win, 1 for a draw, 0 for a loss.
Winners are determined by the number of points earned. In case of equal points, additional indicators apply:
1) Buchholz coefficient
2) Head-to-head match
10. In the last two rounds, draws are forbidden at the players' request!!!

11. Roads for templates:
Jebus cross - only fast
skirmish - slow and medium
Mirror and Mirror-Diamond - only medium
Anarchy - all roads
HL+U - only medium


12. On all templates, using the grail digging acceleration bug is forbidden.

III. Organizational Issues
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament Lead — KobRa icq#(286406830), skype#(kobrarr),
whatsapp, viber, telegram (number in PM)
Tournament Judge and Co-Lead Dirty_Player (ICQ 408722873)
Assistants — we'll manage on our own.
4. For each played game, participants must submit a report and confirmation
5. Saves of all games must be kept until the end of the tournament and presented upon first request by the tournament leads or any member of the AC.
6. Disputed points, if any arise, please discuss outside the forum, in PMs. For a resolution, you must contact the Lead or Tournament Judge via ICQ and provide daily saves, ICQ logs, and other necessary information. An appeal against the Judge's decision can and should be submitted to the AC, rather than starting a flame war in the thread — it will be immediately deleted and penalty points will be assigned.
7. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread.
8. The final part of the tournament will be held using a round-robin (or group) system.

IV. Participants
1. Experienced players from HW and other game resources are invited to the tournament.
2. Newcomers who have shown good results are permitted (applications will be considered on an individual basis).
3. Recently registered players are not admitted to the tournament (exception — active players from other game resources; applications will be considered on an individual basis).
4. Players with a "Black Mark" (ЧМЧ) have no right to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "blown off" tournaments may be rejected.
6. The organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
7. The Winner and 2nd-3rd place finishers of the FB-10 tournament are NOT admitted to the qualifiers (Gomunguls, Amster, LuckyF)


In reply to rebellious
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Rebellious, you're so amusing (annoying). They didn't even deny you participation, and you've already started causing a stir))) The draw will take place soon, so wait for it.
The only thing I missed is that we should have rejected caliban.
In reply to Dirty_Player
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I think it's not related to the word "resurrected," but something much simpler. Like... A young Jew comes to the rabbi and says: listen, Rebbe...
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
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The draw is complete, and the topics are in the hat. Good luck to everyone. Please report any inaccuracies or errors as quickly as possible.
In reply to =Lizard=
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Thank you for playing!
Смотри только вперед, не оглядываясь. :smile14:
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Spider
Game Length
126 days
Game Date
7/28/2017
Reported
7/28/2017 11:11 PM
Rating Impact Archived
PaTRioT 1632 1639 +7 ↑
GUNAR 1426 1419 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/28/2017 11:18 PM

In reply to Amiloo
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Amiloo
Please register me for the tournament.
:smile35: :smile35: :smile35:
In reply to =Lizard=
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Opponent has disconnected. :smile32:
Thank you for the game.
ICQ 701845462
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Spider
Game Length
114 days
Game Date
7/29/2017
Reported
7/29/2017 8:11 AM
Rating Impact Archived
sonic111 1614 1621 +7 ↑
suicid_pe.iarba 1400 1393 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/29/2017 8:13 AM

In reply to sonic111
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TFP!
ICQ - 643464408

In reply to Dirty_Player
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Dirty_Player
:smile35: :smile35: :smile35:
You can’t betray your brother.
In reply to =Lizard=
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A lot of mistakes. Week 2 my opponent have already 2 fortress and 1 castel towns , better stats and my only change was to attack the cons ( even if i dont have earth ) and with that go try go on treasure zone. My army was 2 angels 5 champions and about 50 pikemans ( didnt have anymore gold to buy any more army). I faild the cons (x3 angels) ; left 10 griffins on the cons. Anyway even if i go again and win its too low and no more time
Thanks for the game!
-Now I Rise-
ICQ : 670942239


Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Монер / Monere Main Hero Монер / Monere
Поражение / Lose Поражение / Lose
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
Spider
Game Length
131 days
Game Date
7/29/2017
Reported
7/29/2017 2:58 PM
Rating Impact Archived
Alin 1532 1525 -7 ↓
BISHOP 1733 1740 +7 ↑
Rated Sep 28, 2022

Accepted by opponent on 7/29/2017 3:01 PM

In reply to Alin
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Alin
A lot of mistakes. In week 2, my opponent already had 2 Fortress and 1 Castle towns, with better stats, and my only option was to attack the Conflux (even if I didn't have Earth magic) and then try to go for the treasure zone. My army consisted of 2 Angels, 5 Champions, and about 50 Pikemen (I didn't have enough gold to buy any more units). I failed the Conflux attack (lost 3 Angels); I left 10 Griffins on the Conflux. Anyway, even if I go again and win, it's too risky, and there's no more time.
Thanks for the game!
Thank you for the game!

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
In reply to =Lizard=
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In the end: Labetha turned out to be a beast, picking only the necessary skills, which included logistics, offense, and defense :eek:. Our dungeon village ended up in a constant war zone, where the intelligence skill doubled mana for all 3 battles quite nicely. The first clash with Gurney was a bit emotional, where I foolishly lost both the birds and the angel, and the opponent retreated. In the second clash — I was left with one firebird and a lot of mana against the opponent's ground troops. Here, the opponent retreated again. Due to the cool skills she had picked up, Labetha just couldn't level up earth magic, plus there was the terrible absence of slow in all Mage Guilds, scrolls, and shrines. I routed her back to home territory to pick up 3 Hives and 2 Griffin Conservatories, from which the opponent distracted me. While I was gathering everything and leveling up skills, Gurney came back to the conflict zone. I went to meet him with a lot of mana, expert offense, expert defense, and decent troops. After scouting my army, the opponent capitulated. Thanks for the game!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Лабета / Labetha Main Hero Лабета / Labetha
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
Spider
Game Length
143 days
Game Date
7/29/2017
Reported
7/29/2017 5:07 PM
Rating Impact Archived
OUTLAW 1466 1489 +23 ↑
Sav1tarrr 1697 1674 -23 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/29/2017 7:43 PM

In reply to OUTLAW
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OUTLAW
In the end: Labeta turned out to be a beast, acquiring only the necessary skills, including logistics, offense, and defense :eek:. Our dungeon village ended up in a zone of constant military action, where, with the intelligence skill, it doubled mana for all 3 battles, which was quite beneficial. The first battle with Gurni was a bit emotional, where I foolishly lost both the birds and the angel, and the opponent retreated. In the second battle, I was left with only one Firebird and a lot of mana against the opponent's infantry. Here, the opponent retreated again. Labeta, due to the acquired cool skills, still couldn't level up earth magic, and there was a sad lack of slow in all generals, scrolls, and shrines. I defeated her in the native lands to gather 3 hives and 2 consorts, which distracted the opponent. While I was gathering everything and leveling up skills, Gurni came to the conflict zone again. I went to meet him with a lot of mana, experience bonus, prolonged defense, and decent melee attack. After scouting my army, the opponent surrendered. Thanks for the game!
What can I say, the distribution was poor, no consorts or relics, nowhere to go, so I went to the opponent, and there it was like this....thanks for the game


https://www.twitch.tv/sav1tarrr
https://goodgame.ru/channel/Sav1tar
In reply to =Lizard=
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Got a good starting position, Moon, Kirrh, but played very poorly, and ultimately didn't utilize Moon at all; the pace was very slow, and I kept losing.

As a result, I received 2 boxes with 70 zombies each, and a wrecker entered the tavern on turn 141, but I needed to eliminate Kirrh, and unfortunately, I missed a 100% win condition. :( However, the enemy positioned himself near a village, and I lured a top-tier Utopia 3 with a bag, Chain Shirt, and resistance boots right in front of him, and then attacked...

After a clever maneuver with Moon, the remaining army greedily devoured the 140 zombies with mass haste. :smile51:

Thanks for the game!
http://heroes3.tv/aiwe
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Вистан / Wystan Main Hero Вистан / Wystan
Map Template
Spider
Game Length
142 days
Game Date
7/30/2017
Reported
7/30/2017 12:46 PM
Rating Impact Archived
Aiwe 1602 1608 +6 ↑
MaxGor 1363 1357 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/30/2017 12:52 PM

In reply to Aiwe
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Aiwe
Thank you for playing.

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